Skeletal SniperMinion, Persistent, Physical, Fire, Chaos Tier: 1 Level: (1-2) Reservation: (90-65) Spirit Cooldown Time: 8.00 sec Attack Speed: 120% of base Attack Damage: 70% of baseSummons long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on command.
Rains an arrow down from above, creating a cloud of flammable poisonous gas where it lands. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.Minions from this Skill have +(0-20)% to all Elemental Resistances Impact Radius is 1.4 metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemSkeletalSniper
Skeletal Snipers automatically revive after # seconds after being killed.
Applying a Burning effect or "Detonator" skills on an enemy in the area of a gas cloud will cause it to explode.
Gem level progression
Level
Spirit Reservation
1
1
90
2
2
65
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Last GaspLast GaspSupport, Minion, Persistent, Duration Category: Last Gasp Tier: 1Support Requirements: +5 IntSupports skills that create PersistentMinions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.Minions from Supported Skills die 4 seconds after their Life is reduced to 0Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Meat Shield IMeat Shield ISupport, Minion Category: Meat Shield Tier: 1Support Requirements: +5 StrSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 35% less Damage Minions from Supported Skills take 35% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Sacrificial Lamb ISacrificial Lamb ISupport, Minion Category: Sacrificial Lamb Tier: 1Support Requirements: +5 IntSupports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.Your Skills target Minions from Supported Skills within 6 metres if possiblePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Armour Break IArmour Break ISupport, Physical Category: Armour Break Tier: 2Support Requirements: +5 StrSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Break Armour equal to 15% of Physical Damage dealt by Supported SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIBrutality IISupport, Physical Category: Brutality Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Minion InstabilityMinion InstabilitySupport, Minion, Fire Category: Minion Instability Tier: 2Support Requirements: +5 IntSupports skills which create Minions, causing them to violently explode when reduced to Low Life.Minions from Supported Skills explode when reduced to Low Life, dealing 15% of their maximum Life as Fire Damage to surrounding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Essence HarvestEssence HarvestSupport, Minion, Persistent Category: Essence Harvest Tier: 3Support Requirements: +5 IntSupports Skills which create RevivingPersistentMinions. When those Minions die, you Recoup a percentage of your maximum Mana.Recoup 8% of your maximum Mana when a PersistentRevivingMinion created by Supported Skill diesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Feeding Frenzy IFeeding Frenzy ISupport, Minion Category: Feeding Frenzy Tier: 3Support Requirements: +5 IntSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 30% more Damage Minions from Supported Skills take 20% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Sacrificial Lamb IISacrificial Lamb IISupport, Minion Category: Sacrificial Lamb Tier: 3Support Requirements: +5 IntSupports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.Minions created by Supported Skills are always considered to be Detonatable Your Skills target Minions from Supported Skills within 6 metres if possiblePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical Category: Heavy Swing Tier: 4Support Requirements: +5 StrSupports MeleeAttacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more MeleePhysical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ImpaleImpaleSupport, Attack, Physical Category: Impale Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale Supported Skills Impale Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Infernal Legion IIInfernal Legion IISupport, Minion, AoE, Fire Category: Infernal Legion Tier: 4Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 20% of their maximum Life as Fire Damage per second Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 20% of Minion's Maximum LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Brutality IIIBrutality IIISupport, Physical Category: Brutality Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reductionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical Category: Heft Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum PhysicalHit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Minion MasteryMinion MasterySupport, Minion Category: Mastery Tier: 5Support Requirements: +5 IntSupports Minion skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Minion SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Skeletal Sniper has restrictions on where or how it can drop.
Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
Skeletal Sniper: Command: Gas Arrow cooldown is now 6 seconds (previously 8). Gas Cloud now deals 80% Attack Damage (previously 70%).Quality now provides Minions deal 0-20% more Damage, instead of 0-10% reduced Reservation.
Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
Skeletal Warrior can no longer be engraved in the Gemcutting menu, as it was only provided as a stop-gap until this functionality was implemented. Existing copies of the Skeletal Warrior skill gem have been turned into Skeletal Sniper gems. The Skeletal Warrior skill granted by some sceptres now allows you to summon additional skeletons by reserving spirit, in addition to the two free skeletons it grants automatically.
Skills with Expanding ground effects were unintentionally scaling radius over time instead of area of effect. They still scale the radius, though we have updated the descriptions and lowered the values on many of the affected skills:
The Poison Cloud from Skeletal Sniper now gains 20% more Radius per second, up to a maximum of 80% (previously 40%, up to a maximum of 200%).