Mark

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Revision as of 07:58, 9 February 2025 by Qetuth (talk | contribs) (added unique list)
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Mark
Tooltip
Marks are a family of Debuffs that apply powerful effects to a single enemy, usually for a limited duration. You can have multiple Marked enemies at once, but each individual enemy can only have a single Mark applied to them at once.

Mark is a gem tag for skills which place a specific type of debuff on an enemy. An enemy can only have one Mark at a time.

Gems

A list of gems with the Mark gem tag:

Skill gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
PouncePounceAttack, Minion, Shapeshift, Werewolf, AoE, Melee, Slam, Trigger, Mark, Duration, Travel, Meta
Tier: 3
Level: (1-20)
Cost: (12-83) Mana
Cooldown Time: (5.00 sec-4.00 sec)
Can Store 1 Use(s)
Attack Damage: (100-312)% of base
Requires: TalismanShapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.+0.2 seconds to Total Attack Time
Impact radius is 2 metres
Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
3YesNoYes
Sniper's MarkSniper's MarkMark, Duration
Tier: 7
Level: (1-20)
Cost: (18-79) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Mark a target. The next Critical Hit the target receives Consumes the Mark to deal extra damage and grant you a Frenzy Charge.Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has (20-77)% increased Critical Damage Bonus
Limit 1 Marked target

Additional Effects From 1-20% Quality:
Next Critical Hit against Marked Enemy has (0.75-15)% increased Critical Damage Bonus
Skills can be managed in the Skills Panel.
7NoYesNo
Voltaic MarkVoltaic MarkMark, Attack, AoE, Lightning, Duration
Tier: 7
Level: (1-20)
Cost: (18-79) Mana
Mark a target, making them more susceptible to being Shocked. When the Marked target dies, a Lightning explosion erupts from their corpse. This explosion does not use your Weapon Damage, and instead uses its own base Attack Damage.Mark duration is 8 seconds
Hits against Marked enemy have
50% more chance to Shock
Shock has 30% increased effect on Marked enemy
Limit 1 Marked target

Additional Effects From 1-20% Quality:
Shock has (0.75-15)% increased effect on Marked enemy
Skills can be managed in the Skills Panel.
7NoYesNo
Freezing MarkFreezing MarkBarrageable, Attack, AoE, Mark, Cold, Duration, Nova
Tier: 7
Level: (1-7)
Cost: (0-53) Mana
Marks a target, making them more susceptible to being Frozen. When the Marked target dies, a Cold nova erupts from their corpse. This nova does not use your Weapon Damage, and instead uses its own base Attack Damage.Limit 1 Marked target
Mark duration is 8 seconds
Hits against Marked enemy cause 28% more Freeze buildup
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
7NoYesYes
Bloodhound's MarkBloodhound's MarkMark, Attack, AoE, Physical, Duration, Payoff
Tier: 9
Level: (1-20)
Cost: (18-79) Mana
Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark is Consumed and they will release an explosion of blood when killed or Heavy Stunned. The Mark duration doesn't tick while the Marked target is suffering Blood Loss.Mark duration is 8 seconds
Marked target releases a blood explosion when Heavy Stunned
Marked target releases a blood explosion on death if they had at least 5% Heavy Stun buildup from Blood Loss
Marked target receives Heavy Stun buildup equal to
300% of Blood Loss
Limit 1 Marked target

Additional Effects From 1-20% Quality:
Marked target receives Heavy Stun buildup equal to
(2.5-50)% of Blood Loss
Skills can be managed in the Skills Panel.
9NoYesNo

Spirit gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Mark of Siphoning IMark of Siphoning ISupport, Mark
Category: Mark of Siphoning
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
1NoNoYes
Mark for Death IMark for Death ISupport, Mark, Physical
Category: Mark for Death
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 10% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
2YesNoNo
Eternal MarkEternal MarkSupport, Mark
Category: Eternal Mark
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Marks from Supported Skills are not Consumed the
first time they Activate
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoNoYes
Mark of Siphoning IIMark of Siphoning IISupport, Mark
Category: Mark of Siphoning
Tier: 4
Cost & Reservation Multiplier: 140%
Support Requirements: +5 IntSupports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.Enemies Marked by Supported Skills cause you to Leech Mana equal to 5% of Attack Damage they take from your Hits
Enemies Marked by Supported Skills cause you to Leech Life equal to 5% of Attack Damage they take from your Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoNoYes
Mark for Death IIMark for Death IISupport, Mark, Physical
Category: Mark for Death
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.Enemies Marked by Supported Skills have Armour Broken equal to 15% of Physical Damage takenPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4YesNoNo

Related unique items

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Version history

Version Changes
0.1.0
  • Introduced to the game.