Recoup

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Revision as of 19:09, 15 December 2024 by Mefisto1029 (talk | contribs)
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Recoup is a mechanic that recovers an amount of life, mana, or energy shield over time, based on the damage taken (or prevented) from a hit.

Mechanics

The amount recoup recovers is based on a percentage of hit damage taken, calculated after damage mitigation such as resistance. Recoup stacks; each instance is independent.

Recouping normally occurs over 8 seconds, meaning a value of 40% of Damage taken Recouped as Life recovers 5% of the damage taken per second. This duration may be modified through stats such as the 25% increased speed of Recoup effects passive found on the Pliable Flesh notable, granting the same total recovery over an altered duration.

Recoup instances are not removed when the relevant resource is filled.

Releated unique items

ItemBase itemItem classRequired levelStats
Alkem EiraAlkem Eira
Blazon Crest Shield
Shield
Chance to Block: 25%
Armour: 10
Energy Shield: 6
Movement Speed: -1.5%
Grants Skill: Raise Shield(15-20)% increased Block chance
(30-50)% increased Armour and Energy Shield
+(50-70) to maximum Mana
Damage Blocked is Recouped as Mana
May your resolve never waver.
Blazon Crest ShieldShield1(15-20)% increased Block chance
(30-50)% increased Armour and Energy Shield
+(50-70) to maximum Mana
Damage Blocked is Recouped as Mana
Midnight BraidMidnight Braid
Rawhide Belt
(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots
+(30–50) to maximum Mana
+(5–10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Adversity is the soil in
which persistence grows.
Rawhide BeltBelt1(20-30)% increased Life Recovery from Flasks
Has (1-3) Charm Slots+(30–50) to maximum Mana
+(5–10)% to all Elemental Resistances
50% of Damage taken Recouped as Mana
Wandering ReliquaryWandering Reliquary
Steel Plate
Armour: 177
Movement Speed: -5.0%
Requires Level 27, 57 Str+(50-100)% increased Armour
+(40-60) to maximum Mana
+(10-20) to Strength
+(60-80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
Knowing she could outlast any opponent,
Wrashmin fought not to win, but to delay.
Steel PlateBody Armour27+(50-100)% increased Armour
+(40-60) to maximum Mana
+(10-20) to Strength
+(60-80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
Blood of the WarriorBlood of the Warrior
Gargantuan Life Flask
Recovers 70 Life over (6.25-7.50) Seconds
Consumes 10 of 75 Charges on use
Requires Level 4090% less Life Recovered
Effect is not removed when Unreserved Life is Filled
(15–30)% of Damage taken during effect Recouped as Life
Gain (3–5) Rage when Hit by an Enemy during effect
No Inherent loss of Rage during effect
(25–50)% increased Duration
"Tukohama may be asleep, but he still gives us his strength. A small
needle, an offering, and a vial... drink deeply, my son, and you
will more than survive the coming battle... you will thrive."
Right click to drink. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Gargantuan Life FlaskLife Flask4090% less Life Recovered
Effect is not removed when Unreserved Life is Filled
(15–30)% of Damage taken during effect Recouped as Life
Gain (3–5) Rage when Hit by an Enemy during effect
No Inherent loss of Rage during effect
(25–50)% increased Duration
Forsaken BangleForsaken Bangle
Amethyst Charm
Lasts 4.00 Seconds
Consumes 30 of 40 Charges on use
+18% to Chaos Resistance
Requires Level 40Used when you take Chaos damage from a Hit(15–25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Among the Templars, a secret few ate the sins of others.
They bore this burden to empower their hidden Order.
Used automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters.
Amethyst CharmCharm40Used when you take Chaos damage from a Hit(15–25)% increased Duration
50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
TemporalisTemporalis
Silk Robe
Energy Shield: 61
Movement Speed: -3.0%
Requires Level 64, 47 Int+(100-150) to maximum Energy Shield
+(10-20)% to all Elemental Resistances
(5-30)% of Damage taken is Recouped as Life
(5-30)% of Damage taken is Recouped as Mana
Skills have (-2--1) seconds to Cooldown
The final element the tale-women
mastered was Time itself.
Silk RobeBody Armour64+(100-150) to maximum Energy Shield
+(10-20)% to all Elemental Resistances
(5-30)% of Damage taken is Recouped as Life
(5-30)% of Damage taken is Recouped as Mana
Skills have (-2--1) seconds to Cooldown
SacrosanctumSacrosanctum
Corvus Mantle
Armour: 245
Energy Shield: 84
Movement Speed: -4.0%
Requires Level 68, 86 Str, 86 Int+(20–30) to Spirit(80–120)% increased Armour and Energy Shield
+(20–30) to Strength
+(20–30) to Intelligence
+(17–23)% to Chaos Resistance
(5–10)% of Damage taken Recouped as Life
Damage taken Recouped as Life is also Recouped as Energy Shield
The Twilight Order rejected the gods, choosing
instead to put their faith in each other.
Corvus MantleBody Armour68+(20–30) to Spirit(80–120)% increased Armour and Energy Shield
+(20–30) to Strength
+(20–30) to Intelligence
+(17–23)% to Chaos Resistance
(5–10)% of Damage taken Recouped as Life
Damage taken Recouped as Life is also Recouped as Energy Shield

Releated passive skills

Passive skills related to recoup: Pliable Flesh, Loose Flesh, Taut Flesh, Infused Flesh, Mind Eraser, Heart Tissue, Resilient Soul, Made to Last

Releated ascendancy skills

Ascendancy skills related to recoup: Circular Heartbeat, The Rapid River

Version history

Version Changes
0.1.0
  • Introduced to the game.