Slow: Difference between revisions
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(new to 0.3 https://poe2db.tw/us/Slow#SlowRef) |
(added tooltip and undocumented version history) |
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{{Tooltip info | |||
| name = Slow | |||
| description = Slows are modifiers from [[Debuff]]s that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) — if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other.<br><br>Higher [[Rarity]] enemies are less affected by Slows:<br><br>15% less Slow effect on Magic monsters<br>30% less Slow effect on Rare monsters<br>50% less Slow effect on Unique monsters<br><br>Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first and monsters cannot be slowed below 75% of their base speed. | |||
}} | |||
Slows are a [[debuff]] effect that cause actions to take longer. Slows can apply to a specific stat, such as [[movement speed]]; if otherwise unspecified, it affects [[action speed]] (animations). Slow effects are always multiplicative with each other. | Slows are a [[debuff]] effect that cause actions to take longer. Slows can apply to a specific stat, such as [[movement speed]]; if otherwise unspecified, it affects [[action speed]] (animations). Slow effects are always multiplicative with each other. | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|0.3.0| | |||
* Monsters cannot be slowed below 75% of their base speed.{{Undocumented}} | |||
}} | |||
{{Version history table row|0.1.0| | {{Version history table row|0.1.0| | ||
* Introduced to the game. | * Introduced to the game. |
Revision as of 07:59, 3 October 2025
Slow
Tooltip
Slows are modifiers from Debuffs that cause actions to take longer. Slows can apply to a specific stat (such as attack speed or movement speed) — if a specific type of slow is not specified, it applies to everything the affected entity does. Slows are always multiplicative with each other.
Higher Rarity enemies are less affected by Slows:
15% less Slow effect on Magic monsters
30% less Slow effect on Rare monsters
50% less Slow effect on Unique monsters
Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first and monsters cannot be slowed below 75% of their base speed.
Higher Rarity enemies are less affected by Slows:
15% less Slow effect on Magic monsters
30% less Slow effect on Rare monsters
50% less Slow effect on Unique monsters
Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first and monsters cannot be slowed below 75% of their base speed.
Slows are a debuff effect that cause actions to take longer. Slows can apply to a specific stat, such as movement speed; if otherwise unspecified, it affects action speed (animations). Slow effects are always multiplicative with each other.
Mechanics
The effect of slow is innately diminished based on enemy rarity:
- 15% less Slow effect on Magic monsters
- 30% less Slow effect on Rare monsters
- 50% less Slow effect on Unique monsters
Monsters cannot be slowed below 75% of their base speed.
Additionally, Slows have 10% less effect on all monsters for each player in the area beyond the first, up to 50% less with a party of six.
Pathfinder's Relentless Pursuit Ascendancy Notable provides unaffected by action speed slows.
Related unique items
The table below lists unique items that are related to slow:
Item | Base item | ![]() | Stats |
---|---|---|---|
The Fall of the Axe![]() Silver CharmLasts 3.00 Seconds Consumes 20 of 40 Charges on use Your speed is unaffected by SlowsRequires Level 10Used when you are affected by a SlowGrants Onslaught during effect"When the headsman's blade swings, your last moments stretch to eternity." - Vorm, the Twice-PardonedUsed automatically when condition is met. Can only hold charges while in belt. Refill at Wells or by killing monsters. | Silver Charm | 10 | Used when you are affected by a SlowGrants Onslaught during effect |
Edyrn's Tusks![]() Iron CuirassArmour: 96 Movement Speed: -5.0%Requires Level 11, 24 Str(120-160)% increased Armour 50% chance to inflict Bleeding on Hit 50% reduced Slowing Potency of Debuffs on You (15-20) to (25-30) Physical Thorns damageIn death, the legendary boar's tusks were turned to the slaying of Phaaryl's Eternal oppressors. | Iron Cuirass | 11 | (120-160)% increased Armour 50% chance to inflict Bleeding on Hit 50% reduced Slowing Potency of Debuffs on You (15-20) to (25-30) Physical Thorns damage |
Wanderlust![]() Wrapped SandalsEnergy Shield: 22Requires Level 11, 20 Int20% increased Movement Speed +(10-20) to maximum Energy Shield +5 to Dexterity Your speed is unaffected by SlowsAll the world is my home. | Wrapped Sandals | 11 | 20% increased Movement Speed +(10-20) to maximum Energy Shield +5 to Dexterity Your speed is unaffected by Slows |
The Prisoner's Manacles![]() Verisium CuffsArmour: 48 Energy Shield: 17Requires Level 45, 32 Str, 32 Int(200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemiesOnly once did Maligaro wonder if he'd gone too far. His greatest success took three entire legions to capture. | Verisium Cuffs | 45 | (200–300)% increased Armour and Energy Shield +100 to maximum Life 100% increased Attribute Requirements +(20–40)% to Lightning Resistance (15–30) Life Regeneration per second Debuffs you inflict have (20–30)% increased Slow Magnitude Cannot Immobilise enemies |
Version history
Version | Changes |
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0.3.0 |
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0.1.0 |
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