Life Remnants: Difference between revisions
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|metadata_id = Metadata/Items/Gem/SkillGemAscendancyLifeRemnants | |metadata_id = Metadata/Items/Gem/SkillGemAscendancyLifeRemnants | ||
|help_text = Skills can be managed in the Skills Panel. | |help_text = Skills can be managed in the Skills Panel. | ||
|gem_tags = Buff, Persistent, Remnant | |gem_tags = Buff, Persistent, Remnant | ||
|gem_tier = 0 | |||
|skill_id = LifeRemnantsPlayer | |||
|gem_description = Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life [[Remnant]], and [[Hit]]ting a target spawns a Life [[Remnant]] every few seconds. Picking up a Life [[Remnant]] grants you Life which can [[Overflow]] maximum Life. | |||
|active_skill_name = Life Remnants | |active_skill_name = Life Remnants | ||
| | |cast_time = 0.0 | ||
| | |quality_type1_weight = 1 | ||
| | |quality_type1_stat_text = (0.5-10)% chance to spawn a [[Remnant]] on killing an enemy | ||
|quality_type1_breakpoints = 2.0 | |||
| | |quality_type1_stat1_id = life_remnants_chance_to_spawn_orb_on_killing_enemy_% | ||
|quality_type1_stat1_value = 500 | |||
|stat_text = | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |||
|static_stat1_id = base_deal_no_damage_over_time | |||
|static_stat1_value = 1 | |||
|static_stat2_id = skill_desired_amount_override | |||
|static_stat2_value = 1 | |||
|static_stat3_id = base_remnant_duration_ms | |||
|static_stat3_value = 8000 | |||
|static_stat4_id = life_remnants_chance_to_spawn_orb_on_killing_enemy_% | |||
|static_stat4_value = 25 | |||
|static_stat5_id = life_remnants_spawn_remnant_on_hit_vs_enemy_every_X_ms | |||
|static_stat5_value = 3000 | |||
|stat_text = [[Remnant]]s last for 8 seconds<br>25% chance to spawn a [[Remnant]] on killing an enemy<br>Spawn a [[Remnant]] on [[Hit]]ting a target, no more than once every 3 seconds<br>Each [[Remnant]] grants (11-410) Life | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 0 | |level1_level_requirement = 0 | ||
|level1_stat_text = | |level1_stat_text = Each Remnant grants 11 Life | ||
|level1_stat1_id = life_remnants_gain_per_globe | |||
|level1_stat1_value = 11 | |||
|level2 = True | |level2 = True | ||
|level2_level_requirement = 3 | |level2_level_requirement = 3 | ||
|level2_stat_text = | |level2_stat_text = Each Remnant grants 14 Life | ||
|level2_stat1_id = life_remnants_gain_per_globe | |||
|level2_stat1_value = 14 | |||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 6 | |level3_level_requirement = 6 | ||
|level3_stat_text = | |level3_stat_text = Each Remnant grants 23 Life | ||
|level3_stat1_id = life_remnants_gain_per_globe | |||
|level3_stat1_value = 23 | |||
|level4 = True | |level4 = True | ||
|level4_level_requirement = 10 | |level4_level_requirement = 10 | ||
|level4_stat_text = | |level4_stat_text = Each Remnant grants 31 Life | ||
|level4_stat1_id = life_remnants_gain_per_globe | |||
|level4_stat1_value = 31 | |||
|level5 = True | |level5 = True | ||
|level5_level_requirement = 14 | |level5_level_requirement = 14 | ||
|level5_stat_text = | |level5_stat_text = Each Remnant grants 41 Life | ||
|level5_stat1_id = life_remnants_gain_per_globe | |||
|level5_stat1_value = 41 | |||
|level6 = True | |level6 = True | ||
|level6_level_requirement = 18 | |level6_level_requirement = 18 | ||
|level6_stat_text = | |level6_stat_text = Each Remnant grants 52 Life | ||
|level6_stat1_id = life_remnants_gain_per_globe | |||
|level6_stat1_value = 52 | |||
|level7 = True | |level7 = True | ||
|level7_level_requirement = 22 | |level7_level_requirement = 22 | ||
|level7_stat_text = | |level7_stat_text = Each Remnant grants 65 Life | ||
|level7_stat1_id = life_remnants_gain_per_globe | |||
|level7_stat1_value = 65 | |||
|level8 = True | |level8 = True | ||
|level8_level_requirement = 26 | |level8_level_requirement = 26 | ||
|level8_stat_text = | |level8_stat_text = Each Remnant grants 81 Life | ||
|level8_stat1_id = life_remnants_gain_per_globe | |||
|level8_stat1_value = 81 | |||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 31 | |level9_level_requirement = 31 | ||
|level9_stat_text = | |level9_stat_text = Each Remnant grants 95 Life | ||
|level9_stat1_id = life_remnants_gain_per_globe | |||
|level9_stat1_value = 95 | |||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 36 | |level10_level_requirement = 36 | ||
|level10_stat_text = | |level10_stat_text = Each Remnant grants 112 Life | ||
|level10_stat1_id = life_remnants_gain_per_globe | |||
|level10_stat1_value = 112 | |||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 41 | |level11_level_requirement = 41 | ||
|level11_stat_text = | |level11_stat_text = Each Remnant grants 131 Life | ||
|level11_stat1_id = life_remnants_gain_per_globe | |||
|level11_stat1_value = 131 | |||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 46 | |level12_level_requirement = 46 | ||
|level12_stat_text = | |level12_stat_text = Each Remnant grants 157 Life | ||
|level12_stat1_id = life_remnants_gain_per_globe | |||
|level12_stat1_value = 157 | |||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 52 | |level13_level_requirement = 52 | ||
|level13_stat_text = | |level13_stat_text = Each Remnant grants 176 Life | ||
|level13_stat1_id = life_remnants_gain_per_globe | |||
|level13_stat1_value = 176 | |||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 58 | |level14_level_requirement = 58 | ||
|level14_stat_text = | |level14_stat_text = Each Remnant grants 205 Life | ||
|level14_stat1_id = life_remnants_gain_per_globe | |||
|level14_stat1_value = 205 | |||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 64 | |level15_level_requirement = 64 | ||
|level15_stat_text = | |level15_stat_text = Each Remnant grants 232 Life | ||
|level15_stat1_id = life_remnants_gain_per_globe | |||
|level15_stat1_value = 232 | |||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 66 | |level16_level_requirement = 66 | ||
|level16_stat_text = | |level16_stat_text = Each Remnant grants 263 Life | ||
|level16_stat1_id = life_remnants_gain_per_globe | |||
|level16_stat1_value = 263 | |||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 72 | |level17_level_requirement = 72 | ||
|level17_stat_text = | |level17_stat_text = Each Remnant grants 301 Life | ||
|level17_stat1_id = life_remnants_gain_per_globe | |||
|level17_stat1_value = 301 | |||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 78 | |level18_level_requirement = 78 | ||
|level18_stat_text = | |level18_stat_text = Each Remnant grants 337 Life | ||
|level18_stat1_id = life_remnants_gain_per_globe | |||
|level18_stat1_value = 337 | |||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 84 | |level19_level_requirement = 84 | ||
|level19_stat_text = | |level19_stat_text = Each Remnant grants 374 Life | ||
|level19_stat1_id = life_remnants_gain_per_globe | |||
|level19_stat1_value = 374 | |||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 90 | |level20_level_requirement = 90 | ||
|level20_stat_text = | |level20_stat_text = Each Remnant grants 410 Life | ||
|level20_stat1_id = life_remnants_gain_per_globe | |||
| | |level20_stat1_value = 410 | ||
|inventory_icon = Ascendancy | |inventory_icon = Ascendancy | ||
|drop_enabled = false | |drop_enabled = false | ||
|drop_text = Granted by the [[Blood Mage]] [[ascendancy]] notable [[Sanguimancy]]. | |||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} |
Latest revision as of 19:30, 31 August 2025
Life RemnantsBuff, Persistent, Remnant
Level: (1-20)Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy
Spawn a Remnant on Hitting a target, no more than once every 3 seconds
Each Remnant grants (11-410) Life
Additional Effects From 1-20% Quality:
(0.5-10)% chance to spawn a Remnant on killing an enemySkills can be managed in the Skills Panel.

Level: (1-20)Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.Remnants last for 8 seconds
25% chance to spawn a Remnant on killing an enemy
Spawn a Remnant on Hitting a target, no more than once every 3 seconds
Each Remnant grants (11-410) Life
Additional Effects From 1-20% Quality:
(0.5-10)% chance to spawn a Remnant on killing an enemySkills can be managed in the Skills Panel.


Acquisition
Drop disabled
Granted by the Blood Mage ascendancy notable Sanguimancy.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyLifeRemnants
Drop disabled
Granted by the Blood Mage ascendancy notable Sanguimancy.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyLifeRemnants
Life Remnants is a skill granted by the Blood Mage Ascendancy notable Sanguimancy, that causes enemies to drop Life Remnants when killed or struck with a Hit. Life Remnants can be picked up to recover life, which can Overflow.
Skill functions and interactions
Gem level progression
Level | ![]() |
---|---|
1 | 0 |
2 | 3 |
3 | 6 |
4 | 10 |
5 | 14 |
6 | 18 |
7 | 22 |
8 | 26 |
9 | 31 |
10 | 36 |
11 | 41 |
12 | 46 |
13 | 52 |
14 | 58 |
15 | 64 |
16 | 66 |
17 | 72 |
18 | 78 |
19 | 84 |
20 | 90 |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() Category: Clarity Tier: 1 Additional Reservation: 10 SpiritSupport Requirements: +5 IntSupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Vitality Tier: 1 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
II | ![]() Category: Harmonic Remnants Tier: 2Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Remnants created by Supported Skills can be collected from 100% further awayPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Remnant Potency Tier: 2Support Requirements: +5 StrSupports Skills which create Remnants, making those Remnants more powerful.Remnants spawned by Supported Skills have 20% increased effectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
III | ![]() Category: Harmonic Remnants Tier: 3Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.20% chance for Supported Skills to create an additional Remnant Remnants created by Supported Skills can be collected from 100% further awayPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Remnant Potency Tier: 3Support Requirements: +5 StrSupports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.Effects of Remnants generated by Supported Skills occur 4 seconds after being collected Remnants spawned by Supported Skills have 30% increased effectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
IV | ![]() Category: Remnant Potency Tier: 4Support Requirements: +5 StrSupports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.Effects of Remnants generated by Supported Skills occur 3 seconds after being collected Remnants spawned by Supported Skills have 40% increased effectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Vitality Tier: 4 Additional Reservation: 40 SpiritSupport Requirements: +5 StrSupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 2% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
V |
Version history
Version | Changes |
---|---|
0.3.0 |
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0.2.0 |
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0.1.0f |
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0.1.0 |
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