Time Freeze: Difference between revisions
MefistoBot (talk | contribs) (→Recommended support gems: Recommended support gems update) |
Mefisto1029 (talk | contribs) |
||
Line 112: | Line 112: | ||
Time Freeze is considered a [[slow]], and is therefore affected by all penalties to slow including monster rarity and number of [[character]]s in a [[party]]. | Time Freeze is considered a [[slow]], and is therefore affected by all penalties to slow including monster rarity and number of [[character]]s in a [[party]]. | ||
Time Freeze's [[duration]] is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, [[cooldown]] reduction/resets (e.g. [[Time Snap]]), and {{il|Second Wind}} to use it multiple times in a row. | Time Freeze's [[duration]] is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, [[cooldown]] reduction/resets (e.g. [[Time Snap]]), and {{il|Second Wind I}} to use it multiple times in a row. | ||
Time Freeze is affected by the slower expiry rate of effects from [[Temporal Chains]]. | Time Freeze is affected by the slower expiry rate of effects from [[Temporal Chains]]. |
Revision as of 08:39, 31 August 2025
Level: (1-20)
Cooldown Time: (65.00 sec-55.50 sec)
Cast Time: 0.70 secRelease a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.Wave radius is 10 metres
Time Freeze duration is 3 seconds
Affected Enemies have Time Freeze duration halved for each time they've been Time Frozen in the past 30 secondsSkills can be managed in the Skills Panel.


Drop disabled
Granted by the Chronomancer ascendancy notable Unbound Encore.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyTimeFreeze
Time Freeze is a spell skill granted by the Chronomancer ascendancy notable Ultimate Command. It allows the player to freeze time around them, stopping nearby enemies for a duration.
Skill functions and interactions
Time Freeze is considered a slow, and is therefore affected by all penalties to slow including monster rarity and number of characters in a party.
Time Freeze's duration is halved each time the skill was used within the last 30 seconds. This timer begins after Time Freeze expires, so it is not possible to use Time Freeze indefinitely. However, it is possible with sufficient skill effect duration, cooldown reduction/resets (e.g. Time Snap), and Second Wind ISecond Wind ISupport
Category: Second Wind
Tier: 2
Cost & Reservation Multiplier: 150%Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown.
Cannot support instant or triggered skills, or modify the skills of minions.Supported Skills have 50% less Cooldown Recovery Rate
Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. to use it multiple times in a row.
Time Freeze is affected by the slower expiry rate of effects from Temporal Chains.
Gem level progression
Level | ![]() | Cooldown |
---|---|---|
1 | 0 | 65.00 sec |
2 | 3 | 64.50 sec |
3 | 6 | 64.00 sec |
4 | 10 | 63.50 sec |
5 | 14 | 63.00 sec |
6 | 18 | 62.50 sec |
7 | 22 | 62.00 sec |
8 | 26 | 61.50 sec |
9 | 31 | 61.00 sec |
10 | 36 | 60.50 sec |
11 | 41 | 60.00 sec |
12 | 46 | 59.50 sec |
13 | 52 | 59.00 sec |
14 | 58 | 58.50 sec |
15 | 64 | 58.00 sec |
16 | 66 | 57.50 sec |
17 | 72 | 57.00 sec |
18 | 78 | 56.50 sec |
19 | 84 | 56.00 sec |
20 | 90 | 55.50 sec |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | ![]() Category: Increased Area of Effect Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Rapid Casting Tier: 1Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
II | ![]() Category: Second Wind Tier: 2 Cost & Reservation Multiplier: 150%Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.Supported Skills have 50% less Cooldown Recovery Rate Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
||
III | ![]() Category: Increased Area of Effect Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger at the cost of damage.Supported Skills have 45% increased Area of Effect Supported Skills deal 10% less Area DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
|
IV | ![]() Category: Cooldown Recovery Tier: 4 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Rapid Casting Tier: 4Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Second Wind Tier: 4 Cost & Reservation Multiplier: 150%Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.Supported Skills have 40% less Cooldown Recovery Rate Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
V | ![]() Category: Second Wind Tier: 5 Cost & Reservation Multiplier: 150%Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown and causing them to restore Life on use. Cannot support instant or triggered skills, or modify the skills of minions.Supported Skills have 40% less Cooldown Recovery Rate Restore 2% of maximum Life on use per one second cooldown of Supported Skills Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Version history
Version | Changes |
---|---|
0.1.0 |
|