Bleeding Concoction: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Bleeding Concoction, granted by the [[Bleeding Concoction (passive)|Bleeding Concoction]] Notable Passive Skill choice, no longer has 200% more Magnitude of Bleeding inflicted. Now Aggravates Bleeding on targets hit.
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.

Revision as of 12:49, 26 August 2025

Bleeding ConcoctionAttack, AoE, Projectile, Physical
Level: (1-20)
Critical Strike Chance: 5.00%
Attack Damage: (70-185)% of base
Consume charges from your Mana Flask to throw a bottle that explodes, dealing Physical attack damage in an area. Bleeding inflicted by this skill has higher Magnitude.(11–314) to (21–582) base Physical Damage
Inflicts Bleeding on Hit
Consumes 5 Charges from your Mana Flask
200% more Magnitude of Bleeding inflicted
Explosion radius is 1.5 metres
Skills can be managed in the Skills Panel.
Acquisition
Drop disabled
Granted by the Pathfinder ascendancy notable Brew Concoction.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyBleedingConcoction

Bleeding Concoction is an attack skill granted by the Pathfinder ascendancy notable Brew Concoction. The player consumes mana flask charges to throw blood bottles that deal physical damage in an area and apply bleeding.

Skill functions and interactions

  • This skill requires a Weapon Set that is unarmed to use.

Gem level progression

LevelRequired LevelAttack
Damage
1070%
2377%
3684%
41092%
51499%
618105%
722112%
826118%
931123%
1036128%
1141134%
1246139%
1352144%
1458150%
1564155%
1666161%
1772167%
1878173%
1984179%
2090185%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Module Error: No results found for item using search term "item_name = Brutality" Module Error: No results found for item using search term "item_name = Lacerate" Module Error: No results found for item using search term "item_name = Scattershot"
II Module Error: No results found for item using search term "item_name = Close Combat" Exploit WeaknessExploit WeaknessSupport, Payoff
Category: Exploit Weakness
Tier: 2
Cost & Reservation Multiplier: 130%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.Supported Skills cannot Break Armour
Supported Skills Consume Enemy Fully Broken Armour to deal 40% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Splinter"
III Module Error: No results found for item using search term "item_name = Deep Cuts" DiscombobulateDiscombobulateSupport, Attack, Physical
Tier: 3
Support Requirements: +5 DexSupports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
RuptureRuptureSupport, Physical
Category: Rupture
Tier: 3
Support Requirements: +5 StrSupports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.Supported Skills Aggravate Bleeding on Hitting Heavy Stunned EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V

Version history

Version Changes
0.3.0
  • Bleeding Concoction, granted by the Bleeding Concoction Notable Passive Skill choice, no longer has 200% more Magnitude of Bleeding inflicted. Now Aggravates Bleeding on targets hit.
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • Concoction Skills now require an unarmed weapon set. They no longer deal your base unarmed damage, instead dealing only attack damage specified from the Skill, like Marks. They now consume 5 Mana Flask charges per use (previously 3).
  • Bleeding Concoction now has 200% more Magnitude of Bleeding inflicted (previously 100%).
0.1.0e
  • Concoction skills from the Pathfinder Ascendancy Class now consume 3 charges from Mana Flasks (from 5). Their damage has been increased and deal approximately 66% more Damage when the skill is Level 20. In addition the base added damage has been increased by at least 50% for all Concoction skills, with Poisonous and Bleeding Concoction receiving greater damage buffs.
0.1.0
  • Introduced to the game.

See also