* Ice Crystals will now instantly shatter from hits that could Consume Freeze. As this is now default behaviour, Glacial Cascade and Fragmentation Rounds no longer specifically call out this behaviour.
* Fragmentation Rounds: Explosion from Frozen Enemies now converts all Physical Damage to Cold Damage, and will cause further explosions on any Frozen Enemies it hits (though this cannot propagate any further). Explosion radius is now 2 metres (previously 1.8). Hits against Frozen Enemies now have 100% more damage against Unique Enemies.
* Fragmentation Rounds: Explosion from Frozen Enemies now converts all Physical Damage to Cold Damage, and will cause further explosions on any Frozen Enemies it hits (though this cannot propagate any further). Explosion radius is now 2 metres (previously 1.8). Hits against Frozen Enemies now have 100% more damage against Unique Enemies.
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Revision as of 12:29, 24 August 2025
Fragmentation RoundsAttack, Ammunition, Projectile, Payoff Tier: 1 Level: (1-40) Cost: (8-688) ManaLoad your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode.Fragmentation Rounds Projectile Knocks Back Enemies Multiple fragments can Hit the same target Multiple Fragments hitting a target simultaniously will combine their damage into a single Hit Bolts Pierce 2 Targets Fires 10 fragments per shot Vs Frozen Attack Damage:(425-1326)% Base Explosion radius is (1.4-1.6) metres
Ammunition 1 Bolts loaded per clip
Additional Effects From 1-20% Quality: Deals (1-20)% more Physical DamageSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemFragmentationRounds
Fragmentation Rounds is a crossbowammunitionskill. It loads your crossbow with with piercing bolts that fire in a cone, dealing cold damage. The bolts will consume Freeze on frozen enemies to create an explosion of shrapnel and explode Ice Crystals.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
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LeverageLeverageSupport Category: LeverageSupport Requirements: +5 DexSupports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Auto ReloadAuto ReloadSupport, Ammunition, ProjectileSupport Requirements: +5 StrSupports CrossbowAmmunition Skills, causing them to automatically reload when they Heavy Stun an enemy.Supported Skills reload automatically when Heavy Stunning an enemy with themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
DevastateDevastateSupport Category: Devastate Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.Supported Skills Fully Break Armour when inflicting a Heavy StunPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MaimMaimSupport, Attack Category: Maim Tier: 2Support Requirements: +5 DexSupports Attacks, causing them to Maim enemies.Supported Attacks always Maim on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
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DiscombobulateDiscombobulateSupport, Attack, Physical Tier: 3Support Requirements: +5 DexSupports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.Supported Attacks cause Daze buildup equal to 100% of Physical Damage dealtPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
ForkForkSupport, Projectile Category: Fork Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports Projectile skills, making their ProjectilesFork.Projectiles from Supported Skills Fork Projectiles from Supported Skills deal 30% less Damage after ForkingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Fragmentation Rounds has restrictions on where or how it can drop.
Ice Crystals will now instantly shatter from hits that could Consume Freeze. As this is now default behaviour, Glacial Cascade and Fragmentation Rounds no longer specifically call out this behaviour.
Fragmentation Rounds: Explosion from Frozen Enemies now converts all Physical Damage to Cold Damage, and will cause further explosions on any Frozen Enemies it hits (though this cannot propagate any further). Explosion radius is now 2 metres (previously 1.8). Hits against Frozen Enemies now have 100% more damage against Unique Enemies.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Fragmentation Rounds base Explosion radius is now 1.8 metres at all Gem levels (previously 1.4-1.6 at Gem levels 1-20).