Whirling Slash: Difference between revisions

From Path of Exile 2 Wiki
Jump to navigation Jump to search
No edit summary
Line 179: Line 179:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Whirling Slash: Movement is now able to pathfind slightly, making it less likely to get stuck on small obstactles.
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Introduced to the game.
* Introduced to the game.

Revision as of 09:01, 23 August 2025

This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Whirling SlashAttack, AoE, Melee, Strike, Staged
Tier: 1
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (70-218)% of base
Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.Melee
Using this Attack again in the storm adds 1 Stage to the storm

Storm
Attack Damage: (70-218)%
Maximum 3 Stages
Damage from releasing Storm has +4 to radius per Stage
Deals 150% more Damage per Stage when released
Enemies inside the storm have 30% reduced Movement Speed
Storm gains +3 to radius per Stage
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemWhirlingSlash

Whirling Slash is a spear skill. The user performs a circular slash that hits surrounding enemies and creates a Whirlwind on the user's location. Moving to the edge of the whirlwind causes it to collapse, dealing melee damage and knockback to enemies within it.

Skill functions and interactions

Whirlwind

Whirling Slash has inbuilt forward movement that scales with attack speed but not movement speed. This is prevented if Attack Without Moving is enabled.[1]


Gem level progression

LevelRequired LevelRequired DexterityMana
Cost
Attack
Damage
100670%
239677%
3616785%
41025892%
514349100%
6184310107%
7225211115%
8266112122%
9317213128%
10368315134%
11419516141%
124610618148%
135211920155%
145813322163%
156414625171%
166616028180%
177217331189%
187818934198%
198420538208%
209022142218%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Module Error: No results found for item using search term "item_name = Brutality" Module Error: No results found for item using search term "item_name = Encumbrance" Module Error: No results found for item using search term "item_name = Martial Tempo"
II Arms LengthArms LengthSupport
Category: Arms' Length
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Skills which Hit Enemies, causing Knockback from those Hits to be significantly more effective.Supported Skills have 40% more Knockback DistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
CadenceCadenceSupport, Attack
Category: Cadence
Tier: 2
Support Requirements: +5 DexSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame.Supported Skills have 8% more Attack speed for each time they've been used Recently
Supported Skills are unusable for 10 seconds after being used 6 or more times within four seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Category: Heavy Swing
Tier: 4
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Module Error: No results found for item using search term "item_name = Defy" Punch ThroughPunch ThroughSupport, Attack, Melee
Category: Punch Through
Tier: 3
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.Supported Skills apply Easy Target on Knockback
Easy Target applied this way has a magnitude of 3% per metre of Expected Knockback Distance
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
TearTearSupport, Attack, Melee, Physical
Category: Tear
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Melee Attacks you use yourself or that you Trigger. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.50% Chance for On-Kill Effects caused by killing blows on Bleeding Enemies with Supported Skills to occur twicePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V

Item acquisition

Whirling Slash has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Whirling Slash has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Whirling Slash: Movement is now able to pathfind slightly, making it less likely to get stuck on small obstactles.
0.2.0
  • Introduced to the game.