Elemental Sundering: Difference between revisions

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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Elemental Sundering: Pulse now can consume up to 20 Ailments (previously 9). Cold Explosion now deals 40% more Damage. The Cold also now deals 100% more Damage against Unique Enemies.
}}
{{Version history table row|0.2.0d|
{{Version history table row|0.2.0d|
* Elemental Sundering now pauses the Freeze, Shock and Ignites on targets when building up to explode, and now consumes them when exploding. Previously the ailment was removed as soon as the buildup began, this change has been made so targets remain frozen until the explosion.
* Elemental Sundering now pauses the Freeze, Shock and Ignites on targets when building up to explode, and now consumes them when exploding. Previously the ailment was removed as soon as the buildup began, this change has been made so targets remain frozen until the explosion.

Revision as of 17:54, 22 August 2025

This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Elemental SunderingAttack, AoE, Melee, Lightning, Cold, Fire, Nova, Payoff
Tier: 11
Level: (1-20)
Cost: (7-53) Mana
Attack Speed: 55% of base
Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.Pulse radius is 5 metres
Consumes up to 9 Ailments

Additional Effects From 1-20% Quality:
+(0.01-0.2) metres to Pulse radius
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemElementalSundering

Elemental Sundering is a spear skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelMana
Cost
107
238
369
41010
51411
61812
72214
82615
93117
103619
114121
124623
135226
145829
156432
166635
177239
187843
198448
209053

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I HourglassHourglassSupport
Category: Grants Cooldown
Tier: 1
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Support Requirements: +5 IntSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills deal 30% more Damage
Supported Skills have a Cooldown of 10 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Magnified Effect" Module Error: No results found for item using search term "item_name = Pursuit"
II ExcoriateExcoriateSupport, Attack, Melee
Category: Excoriate
Cost & Reservation Multiplier: 115%
Support Requirements: +5 DexSupports Melee Attack Skills. Supported Skills deal more Melee Damage for each Elemental Ailment on Enemies they hit, but cannot themselves inflict Elemental Ailments.Supported Skills cannot inflict Elemental Ailments
Supported Skills deal 10% more Melee Damage for each Elemental Ailment on Enemies they Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Hit and RunHit and RunSupport, Attack, Conditional
Category: Hit and Run
Tier: 4
Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.Supported Skills become usable after you have moved 10 metres
Supported Skills become unusable again after use
Supported Skills have 40% more Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Primal Armament"
III Astral ProjectionAstral ProjectionSupport
Category: Astral Projection
Tier: 3
Support Requirements: +5 IntSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.Supported Skills Cast at the targeted location instead of around you
Supported Skills have 25% less Area of Effect
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Culmination" Elemental FocusElemental FocusSupport
Category: Elemental Focus
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V

Item acquisition

Elemental Sundering has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Elemental Sundering has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Elemental Sundering: Pulse now can consume up to 20 Ailments (previously 9). Cold Explosion now deals 40% more Damage. The Cold also now deals 100% more Damage against Unique Enemies.
0.2.0d
  • Elemental Sundering now pauses the Freeze, Shock and Ignites on targets when building up to explode, and now consumes them when exploding. Previously the ailment was removed as soon as the buildup began, this change has been made so targets remain frozen until the explosion.
0.2.0
  • Introduced to the game.