Sniper's Mark: Difference between revisions
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|size_x = 1 | |size_x = 1 | ||
|size_y = 1 | |size_y = 1 | ||
|tags = gem, default | |tags = gem, default | ||
|metadata_id = Metadata/Items/Gems/SkillGemSnipersMark | |metadata_id = Metadata/Items/Gems/SkillGemSnipersMark | ||
|help_text = | |help_text = Skills can be managed in the Skills Panel. | ||
|dexterity_percent = | |dexterity_percent = 100 | ||
|gem_tags = Barrageable, Spell, Mark, Duration | |gem_tags = Barrageable, Spell, Mark, Duration | ||
|gem_description = Mark a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge. | |gem_tier = 7 | ||
|active_skill_name | |skill_id = SnipersMarkPlayer | ||
|gem_description = [[Mark]] a target. The next [[Critical Hit]] the target receives consumes the [[Mark]] to deal extra damage and grant you a [[Frenzy Charge]]. | |||
|active_skill_name = Sniper's Mark | |||
|cast_time = 0.5 | |||
|cast_time = | |||
|static_cost_types = Mana | |static_cost_types = Mana | ||
|static_attack_speed_multiplier = | |cost_types = Mana | ||
|stat_text = | |quality_type1_weight = 1 | ||
|quality_type1_stat_text = Next [[Critical Hit]] against Marked Enemy has (0.75-15)% increased [[Critical Damage Bonus]] | |||
|quality_type1_breakpoints = 1.3333333333333333 | |||
|quality_type1_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|quality_type1_stat1_value = 750 | |||
|static_stored_uses = 1 | |||
|static_cooldown = 2 | |||
|static_damage_multiplier = 100 | |||
|static_attack_speed_multiplier = 100 | |||
|static_duration = 8 | |||
|static_stat1_id = base_deal_no_damage | |||
|static_stat1_value = 1 | |||
|static_stat2_id = can_perform_skill_while_moving | |||
|static_stat2_value = 1 | |||
|static_stat3_id = movement_speed_+%_final_while_performing_action | |||
|static_stat3_value = -70 | |||
|static_stat4_id = movement_speed_acceleration_+%_per_second_while_performing_action | |||
|static_stat4_value = 160 | |||
|static_stat5_id = movement_speed_while_performing_action_locked_duration_% | |||
|static_stat5_value = 60 | |||
|static_stat6_id = base_skill_effect_duration | |||
|static_stat6_value = 8000 | |||
|static_stat7_id = number_of_marks_allowed_per_type | |||
|static_stat7_value = 1 | |||
|stat_text = Maximum [[Mark]] duration is 8 seconds<br>Next [[Critical Hit]] against Marked Enemy has (20-77)% increased [[Critical Damage Bonus]]<br>Limit 1 [[Mark]]ed target | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = | |level1_level_requirement = 0 | ||
|level1_cost_amounts = | |level1_cost_amounts = 23 | ||
| | |level1_stat_text = Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus | ||
| | |level1_stat1_id = enemy_additional_critical_strike_multiplier_against_self | ||
|level1_stat1_value = 20 | |||
| | |level2 = True | ||
|level2_level_requirement = 3 | |||
|level2_cost_amounts = 25 | |||
|level2_stat_text = Next Critical Hit against Marked Enemy has 23% increased Critical Damage Bonus | |||
|level2_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level2_stat1_value = 23 | |||
|level3 = True | |||
|level3_level_requirement = 6 | |||
|level3_cost_amounts = 27 | |||
|level3_stat_text = Next Critical Hit against Marked Enemy has 26% increased Critical Damage Bonus | |||
|level3_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level3_stat1_value = 26 | |||
|level4 = True | |||
|level4_level_requirement = 10 | |||
|level4_cost_amounts = 29 | |||
|level4_stat_text = Next Critical Hit against Marked Enemy has 29% increased Critical Damage Bonus | |||
|level4_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level4_stat1_value = 29 | |||
|level5 = True | |||
|level5_level_requirement = 14 | |||
|level5_cost_amounts = 31 | |||
|level5_stat_text = Next Critical Hit against Marked Enemy has 32% increased Critical Damage Bonus | |||
|level5_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level5_stat1_value = 32 | |||
|level6 = True | |||
|level6_level_requirement = 18 | |||
|level6_cost_amounts = 33 | |||
|level6_stat_text = Next Critical Hit against Marked Enemy has 35% increased Critical Damage Bonus | |||
|level6_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level6_stat1_value = 35 | |||
|level7 = True | |||
|level7_level_requirement = 22 | |||
|level7_cost_amounts = 35 | |||
|level7_stat_text = Next Critical Hit against Marked Enemy has 38% increased Critical Damage Bonus | |||
|level7_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level7_stat1_value = 38 | |||
|level8 = True | |||
|level8_level_requirement = 26 | |||
|level8_cost_amounts = 38 | |||
|level8_stat_text = Next Critical Hit against Marked Enemy has 41% increased Critical Damage Bonus | |||
|level8_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level8_stat1_value = 41 | |||
|level9 = True | |||
|level9_level_requirement = 31 | |||
|level9_cost_amounts = 41 | |||
|level9_stat_text = Next Critical Hit against Marked Enemy has 44% increased Critical Damage Bonus | |||
|level9_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level9_stat1_value = 44 | |||
|level10 = True | |||
|level10_level_requirement = 36 | |||
|level10_cost_amounts = 44 | |||
|level10_stat_text = Next Critical Hit against Marked Enemy has 47% increased Critical Damage Bonus | |||
|level10_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level10_stat1_value = 47 | |||
|level11 = True | |||
|level11_level_requirement = 41 | |||
|level11_cost_amounts = 47 | |||
|level11_stat_text = Next Critical Hit against Marked Enemy has 50% increased Critical Damage Bonus | |||
|level11_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level11_stat1_value = 50 | |||
|level12 = True | |||
|level12_level_requirement = 46 | |||
|level12_cost_amounts = 50 | |||
|level12_stat_text = Next Critical Hit against Marked Enemy has 53% increased Critical Damage Bonus | |||
|level12_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level12_stat1_value = 53 | |||
|level13 = True | |||
|level13_level_requirement = 52 | |||
|level13_cost_amounts = 54 | |||
|level13_stat_text = Next Critical Hit against Marked Enemy has 56% increased Critical Damage Bonus | |||
|level13_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level13_stat1_value = 56 | |||
|level14 = True | |||
|level14_level_requirement = 58 | |||
|level14_cost_amounts = 58 | |||
|level14_stat_text = Next Critical Hit against Marked Enemy has 59% increased Critical Damage Bonus | |||
|level14_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level14_stat1_value = 59 | |||
|level15 = True | |||
|level15_level_requirement = 64 | |||
|level15_cost_amounts = 62 | |||
|level15_stat_text = Next Critical Hit against Marked Enemy has 62% increased Critical Damage Bonus | |||
|level15_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level15_stat1_value = 62 | |||
|level16 = True | |||
|level16_level_requirement = 66 | |||
|level16_cost_amounts = 67 | |||
|level16_stat_text = Next Critical Hit against Marked Enemy has 65% increased Critical Damage Bonus | |||
|level16_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level16_stat1_value = 65 | |||
|level17 = True | |||
|level17_level_requirement = 72 | |||
|level17_cost_amounts = 72 | |||
|level17_stat_text = Next Critical Hit against Marked Enemy has 68% increased Critical Damage Bonus | |||
|level17_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level17_stat1_value = 68 | |||
|level18 = True | |||
|level18_level_requirement = 78 | |||
|level18_cost_amounts = 77 | |||
|level18_stat_text = Next Critical Hit against Marked Enemy has 71% increased Critical Damage Bonus | |||
|level18_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level18_stat1_value = 71 | |||
|level19 = True | |||
|level19_level_requirement = 84 | |||
|level19_cost_amounts = 82 | |||
|level19_stat_text = Next Critical Hit against Marked Enemy has 74% increased Critical Damage Bonus | |||
|level19_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level19_stat1_value = 74 | |||
|level20 = True | |||
|level20_level_requirement = 90 | |||
|level20_cost_amounts = 88 | |||
|level20_stat_text = Next Critical Hit against Marked Enemy has 77% increased Critical Damage Bonus | |||
|level20_stat1_id = enemy_additional_critical_strike_multiplier_against_self | |||
|level20_stat1_value = 77 | |||
|release_version = 0.1.0 | |release_version = 0.1.0 | ||
}} | }} | ||
| Line 36: | Line 169: | ||
==Gem level progression== | ==Gem level progression== | ||
{{Skill progression}} | {{Skill progression | ||
|c1_abbr = Increased<br>Critical Damage | |||
|c1_header = Next Critical Hit against Marked Enemy has x% increased Critical Damage Bonus | |||
|c1_pattern_extract = Next Critical Hit against Marked Enemy has (%d+)%% increased Critical Damage Bonus | |||
|c1_pattern_value = %d%% | |||
}} | |||
==Recommended support gems== | ==Recommended support gems== | ||
Revision as of 17:13, 21 August 2025
Sniper's MarkBarrageable, Spell, Mark, Duration
Tier: 7
Level: (1-20)
Cost: (23-88) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 secMark a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge.Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has (20-77)% increased Critical Damage Bonus
Limit 1 Marked target
Additional Effects From 1-20% Quality:
Next Critical Hit against Marked Enemy has (0.75-15)% increased Critical Damage BonusSkills can be managed in the Skills Panel.

Tier: 7
Level: (1-20)
Cost: (23-88) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 secMark a target. The next Critical Hit the target receives consumes the Mark to deal extra damage and grant you a Frenzy Charge.Maximum Mark duration is 8 seconds
Next Critical Hit against Marked Enemy has (20-77)% increased Critical Damage Bonus
Limit 1 Marked target
Additional Effects From 1-20% Quality:
Next Critical Hit against Marked Enemy has (0.75-15)% increased Critical Damage BonusSkills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSnipersMark
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSnipersMark
Sniper's Mark is an spell skill that applies a mark to an enemy that causes the next critical hit it receives to consume the mark to deal more critical hit damage and grant you a frenzy charge.
Skill functions and interactions
Gem level progression
| Level | Mana Cost | Increased Critical Damage | ||
|---|---|---|---|---|
| 1 | 0 | 0 | 18 | 20% |
| 2 | 3 | 9 | 20 | 23% |
| 3 | 6 | 14 | 23 | 26% |
| 4 | 10 | 21 | 25 | 29% |
| 5 | 14 | 28 | 28 | 32% |
| 6 | 18 | 35 | 31 | 35% |
| 7 | 22 | 41 | 33 | 38% |
| 8 | 26 | 48 | 36 | 41% |
| 9 | 31 | 57 | 39 | 44% |
| 10 | 36 | 65 | 42 | 47% |
| 11 | 41 | 74 | 46 | 50% |
| 12 | 46 | 82 | 49 | 53% |
| 13 | 52 | 92 | 52 | 56% |
| 14 | 58 | 103 | 56 | 59% |
| 15 | 64 | 113 | 59 | 62% |
| 16 | 66 | 116 | 63 | 65% |
| 17 | 72 | 126 | 67 | 68% |
| 18 | 78 | 137 | 71 | 71% |
| 19 | 84 | 147 | 75 | 74% |
| 20 | 90 | 157 | 79 | 77% |
Recommended support gems
The gemcutting tool recommends these support gems.
| Gem tier |
Support gems | |||
|---|---|---|---|---|
| I | Module Error: No results found for item using search term "item_name = Inspiration" | Module Error: No results found for item using search term "item_name = Persistence" | Module Error: No results found for item using search term "item_name = Profusion" | |
| II | Coming Soon | Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Module Error: No results found for item using search term "item_name = Single Out" | |
| III | Coming Soon | Coming Soon | Category: Mobility Tier: 3Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
| |
Item acquisition
Sniper's Mark has restrictions on where or how it can drop.
It can be obtained by engraving an Uncut Skill Gem.
Alternate skill effects
Sniper's Mark has the following alternate skill effects:
| Item | Description |
|---|
Version history
| Version | Changes |
|---|---|
| 0.2.1 |
|
| 0.2.0 |
|
| 0.1.0e |
|
| 0.1.0 |
|