Shockchain Arrow: Difference between revisions

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|dexterity_percent                      = 50
|dexterity_percent                      = 50
|strength_percent                        = 50
|strength_percent                        = 50
|gem_tags                                = Attack, AoE, Projectile, Lightning, Chaining, Payoff
|gem_tags                                = Barrageable, Attack, AoE, Projectile, Lightning, Chaining, Payoff
|gem_description                        = Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.
|gem_description                        = Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.
|active_skill_name                      =  
|active_skill_name                      =  
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.

Revision as of 14:02, 6 June 2025

Shockchain ArrowBarrageable, Attack, AoE, Projectile, Lightning, Chaining, Payoff
Tier: 11
Level: 1
Fire a Lightning-infused arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will charge the arrow, causing it to release a damaging shockwave and split beams towards up to two nearby targets. Those beams will repeat this process if they hit an enemy afflicted by a Lightning Ailment. Consumes Shock from enemies it Hits, but not Electrocution.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemShockchainArrow

Shockchain Arrow is a bow lightning attack skill.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Module Error: No results found for item using search term "item_name = Execute" ExpanseExpanseSupport, AoE
Category: Grants Cooldown
Tier: 1
Cooldown Time: 8.00 sec
Can Store 1 Use(s)
Support Requirements: +5 IntSupports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills have 50% increased Area of Effect
Supported Skills have a Cooldown of 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
InnervateInnervateSupport, Attack, Lightning, Duration
Category: Innervate
Tier: 1
Support Requirements: +5 DexSupports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 25% of Damage as Lightning Damage for 5 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Module Error: No results found for item using search term "item_name = Longshot" Module Error: No results found for item using search term "item_name = Primal Armament" Rising TempestRising TempestSupport
Category: Rising Tempest
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each
Skill used Recently of a different Elemental type
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Module Error: No results found for item using search term "item_name = Charged Shots" Elemental FocusElemental FocusSupport
Category: Elemental Focus
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ForkForkSupport, Projectile
Category: Fork
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Projectile skills, making their Projectiles Fork.Projectiles from Supported Skills Fork
Projectiles from Supported Skills deal
30% less Damage after Forking
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.


Item acquisition

Shockchain Arrow has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Shockchain Arrow has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.1
  • Added "Barrageable" gem tag.[Undocumented]
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
  • Shockchain Arrows can now chain up to 8 metres away (previously 4). Shockwaves now also hit the monster from which the Shockwave originated.
0.1.0e
  • Shockchain Arrow's Shockwaves now deal 100% more Damage.
0.1.0
  • Introduced to the game.