* Lightning Arrow's beam targeting radius is now 3.2 metres (previously 2.4).
* Lightning Arrow's beam targeting radius is now 3.2 metres (previously 2.4).
Revision as of 13:58, 6 June 2025
Lightning ArrowBarrageable, Attack, AoE, Projectile, Lightning, Chaining Tier: 1 Level: (1-20) Cost: (6-43) Mana Attack Speed: 90% of base Attack Damage: (80-250)% of baseFire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire ChainingLightning beams at nearby enemies.Converts 40% of Physical Damage to Lightning Damage Hits up to (2-4) additional enemies near the target
Additional Effects From 1-20% Quality: (2-40)% more chance to ShockSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemLightningArrow
Lightning Arrow is a bowattackskill that fires an arrow which causes enemies to be struck with a beams of lightning.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
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II
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StormchainStormchainSupport, Projectile, Lightning, ChainingSupport Requirements: +5 DexSupports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.Supported Skills Cannot inflict Shock Supported Skills Chain from Shocked EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
VoltVoltSupport, Attack, Projectile, Lightning, Chaining Category: Volt Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports ProjectileAttack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.Supported Skills gain 3 Voltaic Charge per Metre travelled Supported Skills have 30 maximum Voltaic Charge Supported Skills consume all Voltaic Charge on use Supported Skills gain 5% of Damage as extra Lightning Damage per ten Voltaic Charge consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
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Spectral VolleySpectral VolleySupport, Attack, Projectile Category: Spectral Volley Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Bow or SpearProjectileAttacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.Attacks with Supported Skills create a Spectral Projectile Spectral Projectiles will fire if no Spectral Projectiles have been created in the last 3 seconds Supported Skills deal 60% less Damage when not fired from Spectral Projectiles Supported Skills deal 20% more Damage when fired from Spectral Projectiles Maximum 5 Spectral ProjectilesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Lightning Arrow has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Lightning Arrow now fires beams at up to 2-4 additional Enemies near the target at Gem levels 1-20 (previously 2 at all levels). Quality now provides 0-40% more chance to Shock (previously fires beams at up to +0-2 additional Enemies near the target).