|gem_tags = Buff, Persistent, Lightning, Cold, Fire
|gem_tags = Buff, Persistent, Lightning, Cold, Fire
|gem_description = Become attuned to all [[Elements]] building up Fire, Cold and Lightning [[Resonance]] based off the highest [[Elemental Damage]] type dealt by your [[Attack]] [[Hit]]. Your [[Elemental Damage]] with [[Attacks]] is greatly enhanced the more [[Resonance]] of any type you have.
|gem_description = Become attuned to all [[Elements]] building up Fire, Cold and Lightning [[Resonance (buff)|Resonance]] based off the highest [[Elemental Damage]] type dealt by your [[Attack]] [[Hit]]. Your [[Elemental Damage]] with [[Attacks]] is greatly enhanced the more [[Resonance (buff)|Resonance]] of any type you have.
|active_skill_name = trinity
|active_skill_name = trinity
|skill_icon = Trinity
|skill_icon = Trinity
Line 18:
Line 18:
|required_level =
|required_level =
|static_cost_types = Spirit
|static_cost_types = Spirit
|stat_text = (4–10)% more Elemental Damage with Attacks per 50 [[Resonance]] of any type<br>On dealing [[Elemental Damage]] with an [[Attack]] [[Hit]] gain (2–10) [[Resonance]] of the highest [[Elemental Damage]] type and lose 2 [[Resonance]] of the other types
|stat_text = (4–10)% more Elemental Damage with Attacks per 50 [[Resonance (buff)|Resonance]] of any type<br>On dealing [[Elemental Damage]] with an [[Attack]] [[Hit]] gain (2–10) [[Resonance (buff)|Resonance]] of the highest [[Elemental Damage]] type and lose 2 [[Resonance (buff)|Resonance]] of the other types
|static_cost_amounts = 100
|static_cost_amounts = 100
|level1 = True
|level1 = True
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==Skill functions and interactions==
==Skill functions and interactions==
The character must deal [[Elemental Damage]] with an [[Attack]] [[hit]] to gain [[Resonance]]. Character will gain [[Resonance]] of the highest Elemental Damage type and lose 2 Resonance of the other types.
The character must deal [[Elemental Damage]] with an [[Attack]] [[hit]] to gain [[Resonance (buff)|Resonance]]. Character will gain [[Resonance (buff)|Resonance]] of the highest Elemental Damage type and lose 2 Resonance of the other types.
==Gem level progression==
==Gem level progression==
Revision as of 02:20, 7 April 2025
This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.
Please expand this article so that it provides complete and accurate information.
Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent".
The character must deal Elemental Damage with an Attackhit to gain Resonance. Character will gain Resonance of the highest Elemental Damage type and lose 2 Resonance of the other types.
Gem level progression
Level
Damage
1
0
0
0
—
2
3
0
0
—
3
6
9
9
—
4
10
13
13
—
5
14
17
17
—
6
18
20
20
—
7
22
24
24
—
8
26
28
28
—
9
31
32
32
—
10
36
37
37
—
11
41
41
41
—
12
46
46
46
—
13
52
51
51
—
14
58
57
57
—
15
64
62
62
—
16
66
64
64
—
17
72
70
70
—
18
78
75
75
—
19
84
80
80
—
20
90
86
86
—
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Module Error: No results found for item using search term "item_name = Precision"
Module Error: No results found for item using search term "item_name = Vitality"
II
Module Error: No results found for item using search term "item_name = Direstrike"
Module Error: No results found for item using search term "item_name = Herbalism"
III
Strong HeartedStrong HeartedSupport, Buff, Persistent Category: Strong Hearted Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Warm BloodedWarm BloodedSupport, Buff, Persistent Category: Warm Blooded Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Trinity has restrictions on where or how it can drop.