* (Hotfix 1) Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
* Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.
* Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.
Scavenged Plating is a Spirit gem with 30 reservation that provides both Thorns damage per stack when you break armour and 4% more armour per stack. Scavenged Plating grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.
(Hotfix 1) Fixed a bug where Scavenged Plating could grant stacks above its Maximum of 10.
Scavenged Plating now grants you stacks for a duration based on the enemy's rarity. Normal enemies grant 1 stack, Magic enemies grants 2 stacks, Rare enemies grant 5 stacks, and Unique enemies grant 10 stacks.