|level21_stat_text = Hits Break 894 Armour<br>22 Bolts loaded per clip
|level21_stat1_id =
|level21_stat1_value = 894
|level21_stat2_id =
|level21_stat2_value = 22
|level22 = True
|level22_cost_amounts = 91
|level22_damage_multiplier = 69
|level22_stat_text = Hits Break 945 Armour<br>22 Bolts loaded per clip
|level22_stat1_id =
|level22_stat1_value = 945
|level22_stat2_id =
|level22_stat2_value = 22
|level23 = True
|level23_cost_amounts = 102
|level23_damage_multiplier = 72
|level23_stat_text = Hits Break 999 Armour<br>23 Bolts loaded per clip
|level23_stat1_id =
|level23_stat1_value = 999
|level23_stat2_id =
|level23_stat2_value = 23
|level24 = True
|level24_cost_amounts = 114
|level24_damage_multiplier = 76
|level24_stat_text = Hits Break 1056 Armour<br>23 Bolts loaded per clip
|level24_stat1_id =
|level24_stat1_value = 1056
|level24_stat2_id =
|level24_stat2_value = 23
|level25 = True
|level25_cost_amounts = 128
|level25_damage_multiplier = 80
|level25_stat_text = Hits Break 1117 Armour<br>24 Bolts loaded per clip
|level25_stat1_id =
|level25_stat1_value = 1117
|level25_stat2_id =
|level25_stat2_value = 24
|level26 = True
|level26_cost_amounts = 144
|level26_damage_multiplier = 84
|level26_stat_text = Hits Break 1180 Armour<br>24 Bolts loaded per clip
|level26_stat1_id =
|level26_stat1_value = 1180
|level26_stat2_id =
|level26_stat2_value = 24
|level27 = True
|level27_cost_amounts = 161
|level27_damage_multiplier = 88
|level27_stat_text = Hits Break 1247 Armour<br>25 Bolts loaded per clip
|level27_stat1_id =
|level27_stat1_value = 1247
|level27_stat2_id =
|level27_stat2_value = 25
|level28 = True
|level28_cost_amounts = 180
|level28_damage_multiplier = 92
|level28_stat_text = Hits Break 1318 Armour<br>25 Bolts loaded per clip
|level28_stat1_id =
|level28_stat1_value = 1318
|level28_stat2_id =
|level28_stat2_value = 25
|level29 = True
|level29_cost_amounts = 202
|level29_damage_multiplier = 97
|level29_stat_text = Hits Break 1392 Armour<br>26 Bolts loaded per clip
|level29_stat1_id =
|level29_stat1_value = 1392
|level29_stat2_id =
|level29_stat2_value = 26
|level30 = True
|level30_cost_amounts = 226
|level30_damage_multiplier = 102
|level30_stat_text = Hits Break 1470 Armour<br>26 Bolts loaded per clip
|level30_stat1_id =
|level30_stat1_value = 1470
|level30_stat2_id =
|level30_stat2_value = 26
|level31 = True
|level31_cost_amounts = 254
|level31_damage_multiplier = 107
|level31_stat_text = Hits Break 1553 Armour<br>27 Bolts loaded per clip
|level31_stat1_id =
|level31_stat1_value = 1553
|level31_stat2_id =
|level31_stat2_value = 27
|level32 = True
|level32_cost_amounts = 284
|level32_damage_multiplier = 112
|level32_stat_text = Hits Break 1640 Armour<br>27 Bolts loaded per clip
|level32_stat1_id =
|level32_stat1_value = 1640
|level32_stat2_id =
|level32_stat2_value = 27
|level33 = True
|level33_cost_amounts = 319
|level33_damage_multiplier = 118
|level33_stat_text = Hits Break 1732 Armour<br>28 Bolts loaded per clip
|level33_stat1_id =
|level33_stat1_value = 1732
|level33_stat2_id =
|level33_stat2_value = 28
|level34 = True
|level34_cost_amounts = 357
|level34_damage_multiplier = 124
|level34_stat_text = Hits Break 1829 Armour<br>28 Bolts loaded per clip
|level34_stat1_id =
|level34_stat1_value = 1829
|level34_stat2_id =
|level34_stat2_value = 28
|level35 = True
|level35_cost_amounts = 400
|level35_damage_multiplier = 130
|level35_stat_text = Hits Break 1931 Armour<br>29 Bolts loaded per clip
|level35_stat1_id =
|level35_stat1_value = 1931
|level35_stat2_id =
|level35_stat2_value = 29
|level36 = True
|level36_cost_amounts = 448
|level36_damage_multiplier = 136
|level36_stat_text = Hits Break 2038 Armour<br>29 Bolts loaded per clip
|level36_stat1_id =
|level36_stat1_value = 2038
|level36_stat2_id =
|level36_stat2_value = 29
|level37 = True
|level37_cost_amounts = 502
|level37_damage_multiplier = 143
|level37_stat_text = Hits Break 2151 Armour<br>30 Bolts loaded per clip
|level37_stat1_id =
|level37_stat1_value = 2151
|level37_stat2_id =
|level37_stat2_value = 30
|level38 = True
|level38_cost_amounts = 562
|level38_damage_multiplier = 150
|level38_stat_text = Hits Break 2271 Armour<br>30 Bolts loaded per clip
|level38_stat1_id =
|level38_stat1_value = 2271
|level38_stat2_id =
|level38_stat2_value = 30
|level39 = True
|level39_cost_amounts = 630
|level39_damage_multiplier = 158
|level39_stat_text = Hits Break 2389 Armour<br>31 Bolts loaded per clip
|level39_stat1_id =
|level39_stat1_value = 2389
|level39_stat2_id =
|level39_stat2_value = 31
|level40 = True
|level40_cost_amounts = 706
|level40_damage_multiplier = 166
|level40_stat_text = Hits Break 2512 Armour<br>31 Bolts loaded per clip
|level40_stat1_id =
|level40_stat1_value = 2512
|level40_stat2_id =
|level40_stat2_value = 31
|level1_level_requirement = 1
|level1_level_requirement = 1
Revision as of 13:54, 2 January 2025
Armour Piercing RoundsAttack, Ammunition, Projectile, Physical Tier: 1 Level: (1-40) Cost: (8-706) Mana Attack Speed: 425% of base Attack Damage: (20-166)% of baseLoads your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.Hits Break (1-845) Armour Knocks Back Enemies (12-21) Bolts loaded per clip
Additional Effects From 1-20% Quality: Break (0-30)% increased ArmourPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab.
Armour Piercing Rounds always cause knockback when fired.
Gem level progression
Level
Mana Cost
Attack Damage
Break Armour
Bolts Loaded
1
1
1
1
8
20%
1
12
2
3
1
1
9
22%
2
12
3
6
10
10
10
24%
3
13
4
10
15
15
11
26%
5
13
5
14
20
20
13
28%
8
14
6
18
25
25
14
31%
12
14
7
22
30
30
16
33%
17
15
8
26
34
34
18
35%
24
15
9
31
40
40
20
36%
35
16
10
36
46
46
23
38%
50
16
11
41
52
52
26
40%
71
17
12
46
59
59
29
42%
98
17
13
52
66
66
32
44%
144
18
14
58
73
73
36
47%
209
18
15
64
80
80
41
49%
300
19
16
66
83
83
46
51%
402
19
17
72
90
90
51
54%
479
20
18
78
97
97
58
57%
569
20
19
84
104
104
65
59%
714
21
20
90
109
109
72
62%
845
21
21
—
—
—
81
65%
894
22
22
—
—
—
91
69%
945
22
23
—
—
—
102
72%
999
23
24
—
—
—
114
76%
1056
23
25
—
—
—
128
80%
1117
24
26
—
—
—
144
84%
1180
24
27
—
—
—
161
88%
1247
25
28
—
—
—
180
92%
1318
25
29
—
—
—
202
97%
1392
26
30
—
—
—
226
102%
1470
26
31
—
—
—
254
107%
1553
27
32
—
—
—
284
112%
1640
27
33
—
—
—
319
118%
1732
28
34
—
—
—
357
124%
1829
28
35
—
—
—
400
130%
1931
29
36
—
—
—
448
136%
2038
29
37
—
—
—
502
143%
2151
30
38
—
—
—
562
150%
2271
30
39
—
—
—
630
158%
2389
31
40
—
—
—
706
166%
2512
31
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Module Error: No results found for item using search term "item_name = Brutality"
Module Error: No results found for item using search term "item_name = Chain"
RuthlessRuthlessSupport Category: RuthlessSupport Requirements: +5 StrSupports Attacks, causing repeated uses to be more effective at Stunning enemies.Every fifth use of Supported Attacks causes 500% more Stun BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Explosion Converts 100% of Physical Damage to Fire Damage Cannot Break Armour Explosion radius is 1.4 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Module Error: No results found for item using search term "item_name = Demolisher"
Module Error: No results found for item using search term "item_name = Life Thief"
III
Coming Soon
ForkForkSupport, Projectile Category: Fork Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports Projectile skills, making their ProjectilesFork.Projectiles from Supported Skills Fork Projectiles from Supported Skills deal 30% less Damage after ForkingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MobilityMobilitySupport Category: Mobility Tier: 3Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Armour Piercing Rounds has restrictions on where or how it can drop.