Ghost Dance: Difference between revisions

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(corrected incorrect stat_text string. "Duration" is not a real stat_id, don't use it)
Line 25: Line 25:
|level1_dexterity_requirement            = 1
|level1_dexterity_requirement            = 1
|level1_intelligence_requirement        = 1
|level1_intelligence_requirement        = 1
|level1_stat_text                        = 4 second duration between gaining ghost shrouds<br>When hit, consume a ghost shroud to recover Energy Shield equal to 5% of your Evasion
|level1_stat_text                        = 4 second duration between gaining Ghost Shrouds<br>When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion
|level1_stat1_id                        = duration
|level1_stat1_id                        =  
|level1_stat1_value                      = 4.00
|level1_stat1_value                      = 4.00
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 3
|level2_level_requirement                = 3
|level2_dexterity_requirement            = 1
|level2_dexterity_requirement            = 1
|level2_intelligence_requirement        = 1
|level2_intelligence_requirement        = 1
|level2_stat_text                        = 3.95 second duration between gaining ghost shrouds<br>When hit, consume a ghost shroud to recover Energy Shield equal to 5% of your Evasion
|level2_stat_text                        = 3.95 second duration between gaining Ghost Shrouds<br>When Hit, Consume a Ghost Shroud to recover Energy Shield equal to 5% of your Evasion
|level2_stat1_id                        = duration
|level2_stat1_id                        =  
|level2_stat1_value                      = 3.95
|level2_stat1_value                      = 3.95
}}
}}
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{{Skill progression
{{Skill progression
|c1_abbr              = Duration  
|c1_abbr              = Duration  
   |c1_header          = Time between gaining Ghost Shrouds
   |c1_header          = Duration between gaining Ghost Shrouds
   |c1_pattern_extract =  (%d+%.*%d*) second duration between gaining ghost shrouds
   |c1_pattern_extract =  (%d+%.*%d*) second duration between gaining Ghost Shrouds
   |c1_pattern_value  = %s
   |c1_pattern_value  = %s
}}
}}

Revision as of 20:24, 25 December 2024

Lua error in Module:Skill at line 565: The cost type "Spirit" is invalid. Acceptable values are "Mana", "Life", "ES", "Rage", "ManaPercent", "LifePercent", "UnreservedManaPercent", "ManaPerMinute", "LifePerMinute", "ManaPercentPerMinute", "LifePercentPerMinute", "ESPerMinute", "ESPercentPerMinute" and "ESPercent".

Ghost Dance is a persistent buff skill.

Skill functions and interactions

The character must be hit to lose a Ghost Shroud and to recover energy shield. Defensive mechanics that prevent a hit from occurring such as evasion also prevents the loss of Ghost Shrouds.

Block also prevents loss of Ghost Shrouds. Taking damage from blocked hits (e.g. through Glancing Blows) does not change this.

Self-hits will cause a Ghost Shroud to be lost normally.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceBase durationDuration
10004.00 sec4
23003.95 sec3.95
36993.90 sec3.9
41013133.85 sec3.85
51417173.80 sec3.8
61820203.75 sec3.75
72224243.70 sec3.7
82628283.65 sec3.65
93132323.60 sec3.6
103637373.55 sec3.55
114141413.50 sec3.5
124646463.45 sec3.45
135251513.40 sec3.4
145857573.35 sec3.35
156462623.30 sec3.3
166664643.25 sec3.25
177270703.20 sec3.2
187875753.15 sec3.15
198480803.10 sec3.1
209086863.05 sec3.05

Recommended support gems

Gem
tier
Skills
I Module Error: No results found for item using search term "item_name = Fast Forward" Module Error: No results found for item using search term "item_name = Precision"
II Module Error: No results found for item using search term "item_name = Herbalism"
III

Item acquisition

Ghost Dance has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Spirit Gem.

Alternate skill effects

Ghost Dance has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.1.0
  • Introduced to the game.