* {{il|Blink}}, Convalescence and {{il|Sacrifice}} can no longer be activated in specific [[weapon set]]s. They are now required to be active in both weapon sets, and will fail to activate if this is not possible.
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{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Introduced to the game.
* Introduced to the game.
Revision as of 15:23, 22 August 2025
ConvalescenceSpell, Buff, Persistent, Duration Tier: 4 Level: (1-20) Reservation: 30 Spirit Cast Time: InstantWhile active, grants a skill that you can use to instantly begin RechargingEnergy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.Skills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemConvalescence
Convalescence is a persistentbuffskill. It grants an active skill that causes you to immediately recharge energy shield and gain a buff that prevents energy shield recharge from being interrupted.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
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II
Cooldown Recovery ICooldown Recovery ISupport Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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III
Strong HeartedStrong HeartedSupport, Buff, Persistent Category: Strong Hearted Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Warm BloodedWarm BloodedSupport, Buff, Persistent Category: Warm Blooded Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.50% less Freeze duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
V
Item acquisition
Convalescence has restrictions on where or how it can drop.
BlinkBlinkBuff, Persistent, Spell Tier: 8 Level: 1 Reservation: 60 Spirit Cooldown Time: 4.50 sec Cast Time: 0.70 secWhile active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.Teleports (4–4.9) metresPlace into a Skill Gem socket to gain this skill. Sockets are found in the Skills menu tab., Convalescence and SacrificeSacrificeMinion, Buff, Persistent Tier: 14 Level: (1-20) Reservation: 60 SpiritWhile active, your undead RevivingMinions can be used in place of Corpses by your skills, but your MinionsRevive more slowly.Skills can use your undead RevivingMinions in place of Corpses MinionsRevive (79-60)% more slowly
Additional Effects From 1-20% Quality: MinionsRevive +(0.25-5)% more quicklySkills can be managed in the Skills Panel. can no longer be activated in specific weapon sets. They are now required to be active in both weapon sets, and will fail to activate if this is not possible.