|gem_description = Conjure a torrent of [[Fire]] from your hand, [[Igniting]] enemies in front of you. The flames grow stronger the longer you [[Channelling|Channel]] for, and at maximum strength also apply stacking [[Exposure|Fire Exposure]] and creating [[Ignited Ground]].
|active_skill_name = Incinerate
|active_skill_name = Incinerate
|skill_id = IncineratePlayer
|cast_time = 0.25
|gem_tier = 5
|gem_description = Conjure a torrent of [[Fire]] from your hand, [[Igniting]] enemies in front of you. The flames grow stronger the longer you [[Channelling|Channel]] for, and at maximum strength also apply stacking [[Fire Exposure]] and creating [[Ignited Ground]].
|static_cost_types = ManaPerMinute
|static_cost_types = ManaPerMinute
|cast_time = 0.25
|cost_types = ManaPerMinute
|quality_type1_weight = 1
|stat_text = 25% less Ignite duration<br>Modifiers to cast speed also affect this skill's cost<br>Cone length is 4.6 metres<br>Deals 40% more damage per stage<br>Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by (4–7)% per stack, up to a maximum of 50%<br>8 maximum stages<br>Ignites as though dealing (10–314) to (15–470) Fire damage
|quality_type1_stat_text = (1-20)% increased [[Magnitude]] of [[Ignite]] you inflict
|stat_text = 25% less [[Ignite]] duration<br>Modifers to cast speed also affect this skill's cost<br>Cone length is 4.6 metres<br>[[Exposure|Fire Exposure]] duration is 8 seconds<br>Deals 40% more damage per stage<br>Inflicts stacking [[Exposure|Fire Exposure]] at maximum stages, reducing [[Fire Resistance]] by (4-7)% per stack, up to a maximum of 50%<br>8 maximum stages<br>[[Ignite]]s as though dealing (10-314) to (15-470) [[Fire]] damage
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 0
|level1_cost_amounts = 304
|level1_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 4% per stack, up to a maximum of 50%<br>Ignites as though dealing 10 to 15 Fire damage
|level2_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 4% per stack, up to a maximum of 50%<br>Ignites as though dealing 13 to 20 Fire damage
|level3_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 4% per stack, up to a maximum of 50%<br>Ignites as though dealing 19 to 28 Fire damage
|level4_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 4% per stack, up to a maximum of 50%<br>Ignites as though dealing 24 to 36 Fire damage
|level5_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 4% per stack, up to a maximum of 50%<br>Ignites as though dealing 31 to 46 Fire damage
|level6_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 5% per stack, up to a maximum of 50%<br>Ignites as though dealing 38 to 57 Fire damage
|level7_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 5% per stack, up to a maximum of 50%<br>Ignites as though dealing 46 to 70 Fire damage
|level8_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 5% per stack, up to a maximum of 50%<br>Ignites as though dealing 56 to 83 Fire damage
|level9_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 5% per stack, up to a maximum of 50%<br>Ignites as though dealing 66 to 99 Fire damage
|level10_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 5% per stack, up to a maximum of 50%<br>Ignites as though dealing 78 to 116 Fire damage
|level11_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 5% per stack, up to a maximum of 50%<br>Ignites as though dealing 91 to 136 Fire damage
|level12_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 5% per stack, up to a maximum of 50%<br>Ignites as though dealing 105 to 158 Fire damage
|level13_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50%<br>Ignites as though dealing 122 to 183 Fire damage
|level14_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50%<br>Ignites as though dealing 141 to 211 Fire damage
|level15_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50%<br>Ignites as though dealing 161 to 242 Fire damage
|level16_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50%<br>Ignites as though dealing 185 to 278 Fire damage
|level17_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50%<br>Ignites as though dealing 212 to 317 Fire damage
|level18_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50%<br>Ignites as though dealing 242 to 362 Fire damage
|level19_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 6% per stack, up to a maximum of 50%<br>Ignites as though dealing 275 to 413 Fire damage
|level20_stat_text = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by 7% per stack, up to a maximum of 50%<br>Ignites as though dealing 314 to 470 Fire damage
By default, Incinerate can apply at most 50% exposure (7 stacks). However, increased effect of exposure (e.g. {{il|Strip Away}}) affects both the individual stack of exposure and the maximum Incinerate can inflict. (With Strip Away, each stack does 7% exposure and can inflict a maximum of 60% exposure or 9 stacks).
==Gem level progression==
==Gem level progression==
{{Skill progression}}
{{Skill progression
|c1_abbr = Exposure<br>Strenght
|c1_header = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by x% per stack, up to a maximum of 50%%
|c1_pattern_extract = Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by (%d+)%% per stack, up to a maximum of 50%%
|c1_pattern_value = %d%%
|c2_abbr = Ignite<br>Damage
|c2_header = Ignites as though dealing x to y Fire damage
|c2_pattern_extract = Ignites as though dealing (%d+) to (%d+) Fire damage
|c2_pattern_value = %d to %d
}}
==Recommended support gems==
==Recommended support gems==
Line 53:
Line 337:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Incinerate: Has been reworked, it now requires fuel gained by spending mana to use. It no longer has a mana cost itself, and no longer applies fire [[exposure]]. Its cast speed is now fixed and it gains a stage every 0.25 seconds. Its cone length is now 5.8 metres (previously 4.6). It now has 12 maximum stages (previously 8). It no longer creates burning ground by default. Instead, a [[fire infusion]] can be consumed to cause it to create ignited ground. Ignited ground radius is now 1.4 metres (previously 0.8 metres). Its minimum gem level is now 13 (previously 5). Beam now has 50% less Ignite Duration (previously 25%), and deals 30% more Damage per Stage (previously 40%). Beam now Ignites as though dealing 190-519 to 285-778 Fire Damage at Gem levels 13 to 20 (previously 112-314 to 183-470).
}}
{{Version history table row|0.2.0e|
{{Version history table row|0.2.0e|
* Incinerate's Fire Exposure Duration is now 8 seconds (previously 2 seconds).
* Incinerate's Fire Exposure Duration is now 8 seconds (previously 2 seconds).
Revision as of 07:40, 23 August 2025
IncinerateSpell, AoE, Sustained, Fire, Duration, Channelling, Staged Tier: 5 Level: (1-20) Cost: (5-53) Mana per second Cast Time: 0.25 secConjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel for, and at maximum strength also apply stacking Fire Exposure and creating Ignited Ground.25% less Ignite duration Modifers to cast speed also affect this skill's cost Cone length is 4.6 metres Fire Exposure duration is 8 seconds Deals 40% more damage per stage Inflicts stacking Fire Exposure at maximum stages, reducing Fire Resistance by (4-7)% per stack, up to a maximum of 50% 8 maximum stages Ignites as though dealing (10-314) to (15-470) Fire damage
Additional Effects From 1-20% Quality: (1-20)% increased Magnitude of Ignite you inflictSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemIncinerate
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Module Error: No results found for item using search term "item_name = Burgeon"
Controlled DestructionControlled DestructionSupport, Spell Category: Controlled Destruction Tier: 1Support Requirements: +5 IntSupports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.Supported Spells deal 25% more Hit Damage Supported Skills cannot deal Critical HitsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Eternal Flame"
II
Coming Soon
Crackling BarrierCrackling BarrierSupport, Lightning, Channelling Category: Crackling Barrier Tier: 2Support Requirements: +5 IntSupports Channelling Skills. While Channelling Supported Skills, you gain LightningThorns based off of your maximum Mana.Gain 15% of your maximum Mana as LightningThorns Damage while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Strip Away"
III
Fire MasteryFire MasterySupport, Fire Category: Mastery Tier: 5Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MobilityMobilitySupport Category: Mobility Tier: 3Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Searing Flame"
IV
V
Item acquisition
Incinerate has restrictions on where or how it can drop.
Incinerate: Has been reworked, it now requires fuel gained by spending mana to use. It no longer has a mana cost itself, and no longer applies fire exposure. Its cast speed is now fixed and it gains a stage every 0.25 seconds. Its cone length is now 5.8 metres (previously 4.6). It now has 12 maximum stages (previously 8). It no longer creates burning ground by default. Instead, a fire infusion can be consumed to cause it to create ignited ground. Ignited ground radius is now 1.4 metres (previously 0.8 metres). Its minimum gem level is now 13 (previously 5). Beam now has 50% less Ignite Duration (previously 25%), and deals 30% more Damage per Stage (previously 40%). Beam now Ignites as though dealing 190-519 to 285-778 Fire Damage at Gem levels 13 to 20 (previously 112-314 to 183-470).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Incinerate now has 25% less Ignite Duration (previously 50%).
Fixed a bug where Ignited Ground created by Incinerate was not dealing damage correctly compared to other sources of Ignited Ground.