Leap Slam: Difference between revisions

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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Fist of War}}
|t1_1 = {{il|Brutality I}}
|t1_2 = {{il|Magnified Effect}}
|t1_2 = {{il|Magnified Area I}}
|t1_3 = {{il|Unabating}}
|t1_3 = {{il|Pin I}}
|t2_1 = {{il|Holy Descent}}
|t2_1 = {{il|Brink I}}
|t2_2 = {{il|Momentum}}
|t2_2 = {{il|Crater}}
|t2_3 = {{il|Shocking Leap}}
|t2_3 = {{il|Stun I}}
|t3_1 = {{il|Rageforged}}
|t3_1 = {{il|Brink II}}
|t3_2 = {{il|Syzygy}}
|t3_2 = {{il|Close Combat I}}
|t3_3 = {{il|Tremors}}
|t3_3 = {{il|Fist of War II}}
|t4_1 = {{il|Enduring Impact II}}
|t4_2 = {{il|Stun II}}
|t4_3 = {{il|Syzygy}}
|t5_1 = {{il|Heft}}
|t5_2 = {{il|Holy Descent}}
|t5_3 = {{il|Pin III}}
}}
}}



Revision as of 08:30, 31 August 2025

Leap SlamAttack, AoE, Melee, Slam, Travel, Payoff
Tier: 7
Level: (1-20)
Cost: (14-128) Mana
Attack Damage: (110-343)% of base
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.+0.65 seconds to Total Attack Time, plus up to
+0.5 seconds based on distance travelled
While Dual Wielding, both weapons hit with 30% less damage
(20–39)% more Stun buildup
Cannot Break Armour
Impact radius is 2.5 metres
Consumes Fully Broken Armour on enemies to cause 500% more Stun buildup

Additional Effects From 1-20% Quality:
(0–20)% more Damage with Hits against Enemies with Fully Broken Armour
Place into a Skill Gem socket to gain this skill.
Sockets are found in the Skills menu tab.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemLeapSlam

Leap Slam is a mace slam skill that performs a leap to the target location, dealing damage in an area upon landing. This skill consumes fully broken armour from hit enemies to apply more stun buildup.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthMana
Cost
Attack
Damage
More Stun buildup
10014110%50%
23916121%52%
361419134%54%
4102121147%56%
5142824160%58%
6183527173%60%
7224130187%62%
8264834200%64%
9315737212%66%
10366541226%68%
11417445241%70%
12468250257%72%
13529254274%74%
145810359293%76%
156411365313%78%
166611670336%80%
177212676361%82%
187813783387%84%
198414790417%86%
209015797449%88%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Brutality IBrutality ISupport, Physical
Category: Brutality
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE
Category: Increased Area of Effect
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pin IPin ISupport, Physical
Category: Pin
Tier: 1
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup
Supported Skills cannot cause Stun Buildup
Physical Damage from Supported Skill is Pinning
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Brink IBrink ISupport, Attack, Melee
Category: Brink
Tier: 2
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills build up Heavy Stun more quickly, but cannot themselves Heavy Stun.Stun buildup caused by Supported Skills cannot reach 100%
Hits with Supported Skills cause 30% more Stun buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
CraterCraterSupport, Attack, AoE, Melee, Fire, Duration
Category: Crater
Tier: 2
Support Requirements: +5 StrSupports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.Supported Skills create 3 Fissures on landing

Fissures
Creates multiple Fissures when landing with Supported Skill.
Converts 80% of Physical Damage to Fire Damage
Attack Damage of this skill is 35% of Default Attack Damage
Fissure length is 1.5 metres
Fissure duration is 6 seconds
Limit 9 Fissures allowed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stun IStun ISupport
Category: Stun
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 50% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Brink IIBrink IISupport, Attack, Melee
Category: Brink
Tier: 3
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills build up Stun more quickly, but cannot themselves Stun.Stun buildup caused by Supported Skills cannot reach 100%
Hits with Supported Skills cause 50% more Stun buildup
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Close Combat IClose Combat ISupport, Attack
Category: Close Combat
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IIFist of War IISupport, Attack, Melee, Slam
Category: Fist of War
Tier: 3
Cost & Reservation Multiplier: 150%
Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 4 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Enduring Impact IIEnduring Impact IISupport
Category: Enduring Impact
Tier: 4
Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.30% chance to gain an Endurance Charge when Heavily Stunning a non-Unique Enemy with Supported Skills
Gain 3 Endurance Charges on Heavily Stunning a Unique Enemy with Supported Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stun IIStun IISupport
Category: Stun
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 70% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
SyzygySyzygySupport, Attack, Melee, Slam, Fire
Category: Syzygy
Tier: 4
Support Requirements: +5 StrSupports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.Hits from Supported Skills are considered Crushing Blows against Ignited and Fully Armour Broken Enemies
Heavily Stunning Enemies which are Ignited and Fully Armour Broken with Supported Skills will permanently Intimidate them
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V HeftHeftSupport, Physical
Category: Heft
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Holy DescentHoly DescentSupport, AoE, Duration
Category: Holy Descent
Tier: 5
Support Requirements: +5 StrSupports Skills that leap into the air, causing them to create Consecrated Ground when you landSupported Skills create Consecrated Ground for 4 seconds on landing
Supported Skills create Consecrated Ground in an area of 2.2 metres
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pin IIIPin IIISupport, Physical
Category: Pin
Tier: 5
Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup
Supported Skills cannot cause Stun Buildup
Physical Damage from Supported Skill is Pinning
Hits with Supported Skills cause 60% less Pin buildup
Pin caused by Supported Skills has 30% more duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Leap Slam has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Leap Slam has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
  • Leap Slam now has 62-88% more Stun Buildup at Gem levels 7-20 (previously 26%-39%).
0.1.0
  • Introduced to the game.