* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Added Staged tag. {{undocumented}}
* Added Staged tag. {{undocumented}}
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Revision as of 10:54, 14 April 2025
Supercharged SlamAttack, AoE, Melee, Slam, Channelling, Staged Tier: 11 Level: 1Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemSuperchargedSlam
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
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UnbreakableUnbreakableSupport Category: Unbreakable Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports any skill that you can use, making you harder to Stun while using it.30% more Stun Threshold for Heavy Stuns while using Supported Skills 200% more Stun Threshold for Light Stuns while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
DevastateDevastateSupport Category: Devastate Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.Supported Skills Fully Break Armour when inflicting a Heavy StunPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical Category: Heavy Swing Tier: 4Support Requirements: +5 StrSupports MeleeAttacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more MeleePhysical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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III
ClashClashSupport, Attack, Melee Category: Clash Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports MeleeAttack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.Supported Skills deal 40% more Melee Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less Melee Damage against Enemies with a lower percentage of their Life remaining than youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
DauntlessDauntlessSupport, Conditional Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a reservation, are Triggered, have a cooldown or have another usage Condition.Supported Skills cannot be used unless you have been stationary for 1.5 seconds This timer resets when you move Supported Skills deal 3% more Damage with Hits for each quarter second you have been stationary, up to 45% This Damage bonus resets when you movePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical Category: Heft Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum PhysicalHit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Supercharged Slam has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Supercharged Slam now builds up stages slower but gains 40% more Damage per Stage now (from 20%). This may display as 20% still incorrectly until a later patch.
(Hotfix 6) Reduced the Damage of Supercharged Slam by approximately 60% overall (at maximum stages). This skill was unfortunately dealing far too much damage than intended given the short channel window required to hit maximum stages. The damage display text of this skill will be incorrect until we later do a client patch.