Supercharged Slam: Difference between revisions

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|t1_3 = {{il|Unbreakable}}
|t1_3 = {{il|Unbreakable}}
|t2_1 = {{il|Devastate}}
|t2_1 = {{il|Devastate}}
|t2_2 = {{il|Exploit Weakness}}
|t2_2 = {{il|Heavy Swing}}
|t2_3 = {{il|Heavy Swing}}
|t2_3 = {{il|Steadfast}}
|t3_1 = {{il|Heft}}
|t3_1 = {{il|Clash}}
|t3_2 = {{il|Immolate}}
|t3_2 = {{il|Dauntless}}
|t3_3 = {{il|Rageforged}}
|t3_3 = {{il|Heft}}
}}
}}



Revision as of 19:24, 4 April 2025

Supercharged SlamAttack, AoE, Melee, Slam, Channelling
Tier: 11
Level: 1
Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemSuperchargedSlam

Supercharged Slam is a melee slam attack skill which requires wielding a single two handed mace.

Skill functions and interactions

Gem level progression

LevelRequired Level
11

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Module Error: No results found for item using search term "item_name = Brutality" Module Error: No results found for item using search term "item_name = Fist of War" UnbreakableUnbreakableSupport
Category: Unbreakable
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that you can use, making you harder to Stun while using it.30% more Stun Threshold for Heavy Stuns while using Supported Skills
200% more Stun Threshold for Light Stuns while using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II DevastateDevastateSupport
Category: Devastate
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.Supported Skills Fully Break Armour when inflicting a Heavy StunPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Category: Heavy Swing
Tier: 4
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Steadfast"
III ClashClashSupport, Attack, Melee
Category: Clash
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.Supported Skills deal 40% more Melee Damage against Enemies with a higher percentage of their Life remaining than you, but deal 20% less Melee Damage against Enemies with a lower percentage of their Life remaining than youPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
DauntlessDauntlessSupport, Conditional
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a reservation, are Triggered, have a cooldown or have another usage Condition.Supported Skills cannot be used unless you have been stationary for 1.5 seconds
This timer resets when you move
Supported Skills deal 3% more Damage with Hits for each quarter second you have been stationary, up to 45%
This Damage bonus resets when you move
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical
Category: Heft
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.


Item acquisition

Supercharged Slam has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Supercharged Slam has the following alternate skill effects:

ItemDescription

Trivia

Supercharged Slam was the target of the first ever nerf in Path of Exile 2 history when its damage was reduced during early access.[1]

Version history

Version Changes
0.1.1
  • Supercharged Slam now has "Each successive aftershock gains +0.5 metres to radius, up to 3 metres (previously uncapped).
0.1.0e
  • Supercharged Slam now builds up stages slower but gains 40% more Damage per Stage now (from 20%). This may display as 20% still incorrectly until a later patch.
0.1.0
  • Introduced to the game.
  • (Hotfix 6) Reduced the Damage of Supercharged Slam by approximately 60% overall (at maximum stages). This skill was unfortunately dealing far too much damage than intended given the short channel window required to hit maximum stages. The damage display text of this skill will be incorrect until we later do a client patch.

References