|drop_text = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted = yes
|help_text = Skills can be managed in the Skills Panel.
|help_text = Skills can be managed in the Skills Panel.
|intelligence_percent = 100
|intelligence_percent = 100
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|item_class_id_restriction =
|item_class_id_restriction =
|skill_id = Flame Wall
|skill_id = Flame Wall
|cast_time = 1.00
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|stat_text = Wall duration is (4.5–6.4) seconds<br>Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage<br>Ignites as though dealing (13–364) to (20–545) Fire damage
|stat_text = Wall duration is (4.5–6.4) seconds<br>Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage<br>Ignites as though dealing (13–364) to (20–545) Fire damage
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_intelligence_requirement = 1
|level1_cost_amounts = 12
|level1_cost_amounts = 12
|level1_stat_text = Ignites as though dealing 13 to 20 fire damage<br>Projectiles which pass through the wall deal 2 to 3 Added Fire Damage<br>Wall duration is 4.5 seconds
|level1_stat_text = Ignites as though dealing 13 to 20 fire damage<br>Projectiles which pass through the wall deal 2 to 3 Added Fire Damage<br>Wall duration is 4.5 seconds
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|level2 = True
|level2 = True
|level2_level_requirement = 3
|level2_intelligence_requirement = 9
|level2_cost_amounts = 13
|level2_cost_amounts = 13
|level2_stat_text = Ignites as though dealing 18 to 27 fire damage<br>Projectiles which pass through the wall deal 3 to 5 Added Fire Damage<br>Wall duration is 4.6 seconds
|level2_stat_text = Ignites as though dealing 18 to 27 fire damage<br>Projectiles which pass through the wall deal 3 to 5 Added Fire Damage<br>Wall duration is 4.6 seconds
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|level3 = True
|level3 = True
|level3_level_requirement = 6
|level3_intelligence_requirement = 16
|level3_cost_amounts = 15
|level3_cost_amounts = 15
|level3_stat_text = Ignites as though dealing 25 to 38 fire damage<br>Projectiles which pass through the wall deal 4 to 6 Added Fire Damage<br>Wall duration is 4.7 seconds
|level3_stat_text = Ignites as though dealing 25 to 38 fire damage<br>Projectiles which pass through the wall deal 4 to 6 Added Fire Damage<br>Wall duration is 4.7 seconds
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|level4 = True
|level4 = True
|level4_level_requirement = 10
|level4_intelligence_requirement = 25
|level4_cost_amounts = 17
|level4_cost_amounts = 17
|level4_stat_text = Ignites as though dealing 33 to 49 fire damage<br>Projectiles which pass through the wall deal 6 to 8 Added Fire Damage<br>Wall duration is 4.8 seconds
|level4_stat_text = Ignites as though dealing 33 to 49 fire damage<br>Projectiles which pass through the wall deal 6 to 8 Added Fire Damage<br>Wall duration is 4.8 seconds
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|level5 = True
|level5 = True
|level5_level_requirement = 14
|level5_intelligence_requirement = 34
|level5_cost_amounts = 19
|level5_cost_amounts = 19
|level5_stat_text = Ignites as though dealing 41 to 62 fire damage<br>Projectiles which pass through the wall deal 7 to 10 Added Fire Damage<br>Wall duration is 4.9 seconds
|level5_stat_text = Ignites as though dealing 41 to 62 fire damage<br>Projectiles which pass through the wall deal 7 to 10 Added Fire Damage<br>Wall duration is 4.9 seconds
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|level6 = True
|level6 = True
|level6_level_requirement = 18
|level6_intelligence_requirement = 43
|level6_cost_amounts = 22
|level6_cost_amounts = 22
|level6_stat_text = Ignites as though dealing 51 to 76 fire damage<br>Projectiles which pass through the wall deal 9 to 13 Added Fire Damage<br>Wall duration is 5 seconds
|level6_stat_text = Ignites as though dealing 51 to 76 fire damage<br>Projectiles which pass through the wall deal 9 to 13 Added Fire Damage<br>Wall duration is 5 seconds
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|level7 = True
|level7 = True
|level7_level_requirement = 22
|level7_intelligence_requirement = 52
|level7_cost_amounts = 25
|level7_cost_amounts = 25
|level7_stat_text = Ignites as though dealing 61 to 92 fire damage<br>Projectiles which pass through the wall deal 11 to 15 Added Fire Damage<br>Wall duration is 5.1 seconds
|level7_stat_text = Ignites as though dealing 61 to 92 fire damage<br>Projectiles which pass through the wall deal 11 to 15 Added Fire Damage<br>Wall duration is 5.1 seconds
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|level8 = True
|level8 = True
|level8_level_requirement = 26
|level8_intelligence_requirement = 61
|level8_cost_amounts = 28
|level8_cost_amounts = 28
|level8_stat_text = Ignites as though dealing 73 to 109 fire damage<br>Projectiles which pass through the wall deal 13 to 18 Added Fire Damage<br>Wall duration is 5.2 seconds
|level8_stat_text = Ignites as though dealing 73 to 109 fire damage<br>Projectiles which pass through the wall deal 13 to 18 Added Fire Damage<br>Wall duration is 5.2 seconds
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|level9 = True
|level9 = True
|level9_level_requirement = 31
|level9_intelligence_requirement = 72
|level9_cost_amounts = 32
|level9_cost_amounts = 32
|level9_stat_text = Ignites as though dealing 86 to 128 fire damage<br>Projectiles which pass through the wall deal 15 to 21 Added Fire Damage<br>Wall duration is 5.3 seconds
|level9_stat_text = Ignites as though dealing 86 to 128 fire damage<br>Projectiles which pass through the wall deal 15 to 21 Added Fire Damage<br>Wall duration is 5.3 seconds
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|level10 = True
|level10 = True
|level10_level_requirement = 36
|level10_intelligence_requirement = 83
|level10_cost_amounts = 36
|level10_cost_amounts = 36
|level10_stat_text = Ignites as though dealing 100 to 150 fire damage<br>Projectiles which pass through the wall deal 17 to 25 Added Fire Damage<br>Wall duration is 5.4 seconds
|level10_stat_text = Ignites as though dealing 100 to 150 fire damage<br>Projectiles which pass through the wall deal 17 to 25 Added Fire Damage<br>Wall duration is 5.4 seconds
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|level11 = True
|level11 = True
|level11_level_requirement = 41
|level11_intelligence_requirement = 95
|level11_cost_amounts = 41
|level11_cost_amounts = 41
|level11_stat_text = Ignites as though dealing 116 to 173 fire damage<br>Projectiles which pass through the wall deal 20 to 29 Added Fire Damage<br>Wall duration is 5.5 seconds
|level11_stat_text = Ignites as though dealing 116 to 173 fire damage<br>Projectiles which pass through the wall deal 20 to 29 Added Fire Damage<br>Wall duration is 5.5 seconds
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|level12 = True
|level12 = True
|level12_level_requirement = 46
|level12_intelligence_requirement = 106
|level12_cost_amounts = 47
|level12_cost_amounts = 47
|level12_stat_text = Ignites as though dealing 133 to 200 fire damage<br>Projectiles which pass through the wall deal 23 to 33 Added Fire Damage<br>Wall duration is 5.6 seconds
|level12_stat_text = Ignites as though dealing 133 to 200 fire damage<br>Projectiles which pass through the wall deal 23 to 33 Added Fire Damage<br>Wall duration is 5.6 seconds
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|level13 = True
|level13 = True
|level13_level_requirement = 52
|level13_intelligence_requirement = 119
|level13_cost_amounts = 53
|level13_cost_amounts = 53
|level13_stat_text = Ignites as though dealing 153 to 229 fire damage<br>Projectiles which pass through the wall deal 27 to 38 Added Fire Damage<br>Wall duration is 5.7 seconds
|level13_stat_text = Ignites as though dealing 153 to 229 fire damage<br>Projectiles which pass through the wall deal 27 to 38 Added Fire Damage<br>Wall duration is 5.7 seconds
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|level14 = True
|level14 = True
|level14_level_requirement = 58
|level14_intelligence_requirement = 133
|level14_cost_amounts = 60
|level14_cost_amounts = 60
|level14_stat_text = Ignites as though dealing 174 to 261 fire damage<br>Projectiles which pass through the wall deal 30 to 44 Added Fire Damage<br>Wall duration is 5.8 seconds
|level14_stat_text = Ignites as though dealing 174 to 261 fire damage<br>Projectiles which pass through the wall deal 30 to 44 Added Fire Damage<br>Wall duration is 5.8 seconds
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|level15 = True
|level15 = True
|level15_level_requirement = 64
|level15_intelligence_requirement = 146
|level15_cost_amounts = 68
|level15_cost_amounts = 68
|level15_stat_text = Ignites as though dealing 198 to 297 fire damage<br>Projectiles which pass through the wall deal 35 to 50 Added Fire Damage<br>Wall duration is 5.9 seconds
|level15_stat_text = Ignites as though dealing 198 to 297 fire damage<br>Projectiles which pass through the wall deal 35 to 50 Added Fire Damage<br>Wall duration is 5.9 seconds
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|level16 = True
|level16 = True
|level16_level_requirement = 66
|level16_intelligence_requirement = 151
|level16_cost_amounts = 77
|level16_cost_amounts = 77
|level16_stat_text = Ignites as though dealing 225 to 337 fire damage<br>Projectiles which pass through the wall deal 39 to 56 Added Fire Damage<br>Wall duration is 6 seconds
|level16_stat_text = Ignites as though dealing 225 to 337 fire damage<br>Projectiles which pass through the wall deal 39 to 56 Added Fire Damage<br>Wall duration is 6 seconds
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|level17 = True
|level17 = True
|level17_level_requirement = 72
|level17_intelligence_requirement = 164
|level17_cost_amounts = 87
|level17_cost_amounts = 87
|level17_stat_text = Ignites as though dealing 254 to 381 fire damage<br>Projectiles which pass through the wall deal 44 to 64 Added Fire Damage<br>Wall duration is 6.1 seconds
|level17_stat_text = Ignites as though dealing 254 to 381 fire damage<br>Projectiles which pass through the wall deal 44 to 64 Added Fire Damage<br>Wall duration is 6.1 seconds
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|level18 = True
|level18 = True
|level18_level_requirement = 78
|level18_intelligence_requirement = 178
|level18_cost_amounts = 99
|level18_cost_amounts = 99
|level18_stat_text = Ignites as though dealing 287 to 430 fire damage<br>Projectiles which pass through the wall deal 50 to 72 Added Fire Damage<br>Wall duration is 6.2 seconds
|level18_stat_text = Ignites as though dealing 287 to 430 fire damage<br>Projectiles which pass through the wall deal 50 to 72 Added Fire Damage<br>Wall duration is 6.2 seconds
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|level19 = True
|level19 = True
|level19_level_requirement = 84
|level19_intelligence_requirement = 191
|level19_cost_amounts = 112
|level19_cost_amounts = 112
|level19_stat_text = Ignites as though dealing 323 to 485 fire damage<br>Projectiles which pass through the wall deal 57 to 81 Added Fire Damage<br>Wall duration is 6.3 seconds
|level19_stat_text = Ignites as though dealing 323 to 485 fire damage<br>Projectiles which pass through the wall deal 57 to 81 Added Fire Damage<br>Wall duration is 6.3 seconds
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|level20 = True
|level20 = True
|level20_level_requirement = 90
|level20_intelligence_requirement = 205
|level20_cost_amounts = 127
|level20_cost_amounts = 127
|level20_stat_text = Ignites as though dealing 364 to 545 fire damage<br>Projectiles which pass through the wall deal 64 to 91 Added Fire Damage<br>Wall duration is 6.4 seconds
|level20_stat_text = Ignites as though dealing 364 to 545 fire damage<br>Projectiles which pass through the wall deal 64 to 91 Added Fire Damage<br>Wall duration is 6.4 seconds
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|level20_stat5_value = 6.4
|level20_stat5_value = 6.4
|level21 = True
|level21_cost_amounts = 144
|level21_stat_text = Ignites as though dealing 408 to 613 fire damage<br>Projectiles which pass through the wall deal 71 to 102 Added Fire Damage<br>Wall duration is 6.5 seconds
|level22_stat_text = Ignites as though dealing 458 to 688 fire damage<br>Projectiles which pass through the wall deal 80 to 115 Added Fire Damage<br>Wall duration is 6.6 seconds
|level23_stat_text = Ignites as though dealing 514 to 771 fire damage<br>Projectiles which pass through the wall deal 90 to 129 Added Fire Damage<br>Wall duration is 6.7 seconds
|level24_stat_text = Ignites as though dealing 576 to 864 fire damage<br>Projectiles which pass through the wall deal 101 to 144 Added Fire Damage<br>Wall duration is 6.8 seconds
|level25_stat_text = Ignites as though dealing 645 to 968 fire damage<br>Projectiles which pass through the wall deal 113 to 161 Added Fire Damage<br>Wall duration is 6.9 seconds
|level26_stat_text = Ignites as though dealing 723 to 1084 fire damage<br>Projectiles which pass through the wall deal 126 to 181 Added Fire Damage<br>Wall duration is 7 seconds
|level27_stat_text = Ignites as though dealing 809 to 1213 fire damage<br>Projectiles which pass through the wall deal 142 to 202 Added Fire Damage<br>Wall duration is 7.1 seconds
|level28_stat_text = Ignites as though dealing 905 to 1358 fire damage<br>Projectiles which pass through the wall deal 158 to 226 Added Fire Damage<br>Wall duration is 7.2 seconds
|level29_stat_text = Ignites as though dealing 1013 to 1519 fire damage<br>Projectiles which pass through the wall deal 177 to 253 Added Fire Damage<br>Wall duration is 7.3 seconds
|level30_stat_text = Ignites as though dealing 1133 to 1700 fire damage<br>Projectiles which pass through the wall deal 198 to 283 Added Fire Damage<br>Wall duration is 7.4 seconds
|level31_stat_text = Ignites as though dealing 1268 to 1902 fire damage<br>Projectiles which pass through the wall deal 222 to 317 Added Fire Damage<br>Wall duration is 7.45 seconds
|level32_stat_text = Ignites as though dealing 1420 to 2129 fire damage<br>Projectiles which pass through the wall deal 248 to 355 Added Fire Damage<br>Wall duration is 7.5 seconds
|level33_stat_text = Ignites as though dealing 1589 to 2384 fire damage<br>Projectiles which pass through the wall deal 278 to 397 Added Fire Damage<br>Wall duration is 7.55 seconds
|level34_stat_text = Ignites as though dealing 1780 to 2670 fire damage<br>Projectiles which pass through the wall deal 311 to 445 Added Fire Damage<br>Wall duration is 7.6 seconds
|level35_stat_text = Ignites as though dealing 1994 to 2991 fire damage<br>Projectiles which pass through the wall deal 349 to 499 Added Fire Damage<br>Wall duration is 7.65 seconds
|level36_stat_text = Ignites as though dealing 2235 to 3352 fire damage<br>Projectiles which pass through the wall deal 391 to 559 Added Fire Damage<br>Wall duration is 7.7 seconds
|level37_stat_text = Ignites as though dealing 2506 to 3759 fire damage<br>Projectiles which pass through the wall deal 439 to 626 Added Fire Damage<br>Wall duration is 7.75 seconds
|level38_stat_text = Ignites as though dealing 2811 to 4217 fire damage<br>Projectiles which pass through the wall deal 492 to 703 Added Fire Damage<br>Wall duration is 7.8 seconds
|level39_stat_text = Ignites as though dealing 3156 to 4733 fire damage<br>Projectiles which pass through the wall deal 552 to 789 Added Fire Damage<br>Wall duration is 7.85 seconds
|level40_stat_text = Ignites as though dealing 3544 to 5316 fire damage<br>Projectiles which pass through the wall deal 620 to 886 Added Fire Damage<br>Wall duration is 7.9 seconds
|quality_type1_stat_text = (0–20)% more Magnitude of Ignite inflicted
|quality_type1_stat_text = (0–20)% more Magnitude of Ignite inflicted
|quality_type1_breakpoints = 1.0
|quality_type1_breakpoints = 1
|quality_type1_stat1_id = active_skill_magnitude
|quality_type1_stat1_id = active_skill_magnitude
|quality_type1_stat1_value = 100
|quality_type1_stat1_value = 100
|skill_icon = Flame Wall
|skill_icon = Flame Wall
|gem_tier = 1
|drop_text = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted = yes
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
Revision as of 17:05, 2 January 2025
Flame WallSpell, AoE, Fire, Duration Tier: 1 Level: (1-40) Cost: (12-1513) ManaCreate a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.Wall duration is (4.5–6.4) seconds Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage Ignites as though dealing (13–364) to (20–545) Fire damage
Additional Effects From 1-20% Quality: (0–20)% more Magnitude of Ignite inflictedSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemFlameWall
Projectiles that are fired by the player and their allies passing through Flame Wall dead added firedamage and inflict ignite on hit. Flame Wall is limited to 3 instances at a time. Attempting to place a Flame Wall while there are 3 other Flame Walls down results in the de-spawning of the oldest one created.
Gem level progression
Level
Mana Cost
Ignite Damage
Projectile Added Damage
Wall Duration
1
1
1
12
13 to 20
2 to 3
4.5
2
3
9
13
18 to 27
3 to 5
4.6
3
6
16
15
25 to 38
4 to 6
4.7
4
10
25
17
33 to 49
6 to 8
4.8
5
14
34
19
41 to 62
7 to 10
4.9
6
18
43
22
51 to 76
9 to 13
5
7
22
52
25
61 to 92
11 to 15
5.1
8
26
61
28
73 to 109
13 to 18
5.2
9
31
72
32
86 to 128
15 to 21
5.3
10
36
83
36
100 to 150
17 to 25
5.4
11
41
95
41
116 to 173
20 to 29
5.5
12
46
106
47
133 to 200
23 to 33
5.6
13
52
119
53
153 to 229
27 to 38
5.7
14
58
133
60
174 to 261
30 to 44
5.8
15
64
146
68
198 to 297
35 to 50
5.9
16
66
151
77
225 to 337
39 to 56
6
17
72
164
87
254 to 381
44 to 64
6.1
18
78
178
99
287 to 430
50 to 72
6.2
19
84
191
112
323 to 485
57 to 81
6.3
20
90
205
127
364 to 545
64 to 91
6.4
21
—
—
144
408 to 613
71 to 102
6.5
22
—
—
163
458 to 688
80 to 115
6.6
23
—
—
184
514 to 771
90 to 129
6.7
24
—
—
209
576 to 864
101 to 144
6.8
25
—
—
236
645 to 968
113 to 161
6.9
26
—
—
267
723 to 1084
126 to 181
7
27
—
—
303
809 to 1213
142 to 202
7.1
28
—
—
343
905 to 1358
158 to 226
7.2
29
—
—
388
1013 to 1519
177 to 253
7.3
30
—
—
439
1133 to 1700
198 to 283
7.4
31
—
—
497
1268 to 1902
222 to 317
7.45
32
—
—
562
1420 to 2129
248 to 355
7.5
33
—
—
636
1589 to 2384
278 to 397
7.55
34
—
—
720
1780 to 2670
311 to 445
7.6
35
—
—
815
1994 to 2991
349 to 499
7.65
36
—
—
922
2235 to 3352
391 to 559
7.7
37
—
—
1044
2506 to 3759
439 to 626
7.75
38
—
—
1182
2811 to 4217
492 to 703
7.8
39
—
—
1337
3156 to 4733
552 to 789
7.85
40
—
—
1513
3544 to 5316
620 to 886
7.9
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Module Error: No results found for item using search term "item_name = Arcane Tempo"
Module Error: No results found for item using search term "item_name = Fortress"
HourglassHourglassSupport Category: Grants Cooldown Tier: 1 Cooldown Time: 10.00 sec Can Store 1 Use(s)Support Requirements: +5 IntSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Supported Skills deal 30% more Damage Supported Skills have a Cooldown of 10 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Intense AgonyIntense AgonySupport, Spell, Duration Category: Intense Agony Tier: 2Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.Damage over time with non-AilmentDebuffs inflicted on full-life enemies by Supported Skills deal 50% more damage Supported Skills have 25% less Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Coming Soon
Coming Soon
III
Fire MasteryFire MasterySupport, Fire Category: Mastery Tier: 5Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Drain AilmentsDrain AilmentsSupport, Spell Category: Drain Ailments Tier: 3Support Requirements: +5 IntSupports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.Supported Skills Consume all Ailments of a random type on the target when inflicting damage over time Debuffs, causing the Debuff to deal 35% more damage if any Ailments were consumedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Coming Soon
IV
V
Item acquisition
Flame Wall has restrictions on where or how it can drop.