Second Wind I: Difference between revisions

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(→‎Skill functions and interactions: added multiple cooldown interaction with lunar blessing)
 
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|skill_id                                = SupportSecondWindPlayer
|skill_id                                = SupportSecondWindPlayer
|support_gem_category                    = Second Wind
|support_gem_category                    = Second Wind
|gem_description                        = Supports skills with cooldowns, giving them extra uses of that cooldown.<br>Cannot support instant or triggered skills, or modify the skills of minions.
|gem_description                        = Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support [[Meta]], instant, or [[Trigger]]ed Skills, and cannot modify the Skills of [[Minion]]s.
|static_cost_multiplier                  = 150
|static_cost_multiplier                  = 150
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
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==Skill functions and interactions==
==Skill functions and interactions==


'''Second Wind I''' has particular interactions with some skills that have a [[cooldown]]. Both instances of the [[cooldown]] operate independently from each other for skills, meaning it is possible to achieve 100% uptime on skills such as [[Lunar Blessing]] with enough skill effect [[duration]] or [[cooldown]] recovery by having one instance finish its [[cooldown]] while the other instance of the buff or skill is still active.


{{Item acquisition}}
{{Item acquisition}}

Latest revision as of 10:11, 18 December 2025

Second Wind ISupport
Category: Second Wind
Tier: 2
Cost & Reservation Multiplier: 150%
Support Requirements: +5 DexSupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Supported Skills have 50% less Cooldown Recovery Rate
Supported Skills have twice as many Cooldown Uses
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Support Gem.
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemSecondWind

Second Wind I is a support gem. It increases the number of uses of a cooldown skill, at the cost of longer cooldown time.

Skill functions and interactions

Second Wind I has particular interactions with some skills that have a cooldown. Both instances of the cooldown operate independently from each other for skills, meaning it is possible to achieve 100% uptime on skills such as Lunar Blessing with enough skill effect duration or cooldown recovery by having one instance finish its cooldown while the other instance of the buff or skill is still active.

Item acquisition

Second Wind I has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Support Gem.

Version history

Version Changes
0.4.0
  • Second Wind I can no longer support Meta skills.
0.3.0
  • Many Supports now have multiple tiers as you progress through the game, providing different stat values, additional stats, or perhaps working a bit different to their lower-tier counterparts. Due to these changes, many existing support gems (which will now be tier 1 for cases where multiple tiers now exist) have received small numerical balance changes, and the effects of some support gems have been combined into a single gem.
  • "Second Wind" renamed to "Second Wind I"
  • Fixed a bug where Second Wind and Ingenuity could support minions with a commandable skill but have no effect. They can no longer support these skills.
0.1.0
  • Introduced to the game.