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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gems/SkillGemTornado
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|gem_tags                                =  
|strength_percent                        = 50
|intelligence_percent                    = 50
|gem_tags                                = Spell, AoE, Physical, Duration, Wind, Storm
|gem_tier                                = 11
|skill_id                                = TornadoPlayer
|skill_id                                = TornadoPlayer
|gem_description                        =  
|gem_description                        = Create a storm that sucks in enemies and deals [[Physical]] damage over time. A Tornado that overlaps an [[Ground surface|Elemental Ground Surface]] absorbs that surface's [[Debuff]], applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.
|gem_tier = 11
|active_skill_name                      = Tornado
|active_skill_name                      = Tornado
|cast_time                              = 0.75
|static_cost_types                      = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = +(0.1-2) seconds to Tornado duration
|quality_type1_stat1_id                  = base_skill_effect_duration
|quality_type1_stat1_value              = 100000
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 8
|static_stat1_id                        = can_perform_skill_while_moving
|static_stat1_value                      = 1
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 1
|static_stat3_id                        = movement_speed_+%_final_while_performing_action
|static_stat3_value                      = -70
|static_stat4_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat4_value                      = 160
|static_stat5_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat5_value                      = 50
|static_stat6_id                        = precise_cursor_targeting_uses_contact_point_height_offset
|static_stat6_value                      = 1
|static_stat7_id                        = tornado_failled_pull_cooldown_ms
|static_stat7_value                      = 1000
|static_stat8_id                        = tornado_movement_speed_+%_final
|static_stat8_value                      = -50
|static_stat9_id                        = tornado_pull_interval_ms
|static_stat9_value                      = 50
|static_stat10_id                        = tornado_pull_strength_%
|static_stat10_value                    = 12
|static_stat11_id                        = tornado_pushiness
|static_stat11_value                    = 45
|static_stat12_id                        = tornado_slow_%_at_max_range
|static_stat12_value                    = 30
|static_stat13_id                        = spell_damage_modifiers_apply_to_skill_dot
|static_stat13_value                    = 1
|static_stat14_id                        = active_skill_base_area_of_effect_radius
|static_stat14_value                    = 30
|static_stat15_id                        = base_skill_effect_duration
|static_stat15_value                    = 8000
|static_stat16_id                        = number_of_tornados_allowed
|static_stat16_value                    = 1
|stat_text                              = Deals (3-146.1) [[Physical]] damage per second<br>Modifiers to [[Spell]] Damage apply to [[Debuff]]'s Damage over Time<br>Tornado radius is 3 metres<br>Deals (6-292.2) damage per second of each absorbed<br>[[Elemental Damage]] type<br>Tornado duration is 8 seconds<br>[[Limit]] 1 Tornado
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_strength_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_cost_amounts                    = 10
|level1_stat_text                        = Deals 3 Physical damage per second<br>Deals 6 damage per second of each absorbed<br>Elemental Damage type
|level1_stat1_id                        = base_physical_damage_to_deal_per_minute
|level1_stat1_value                      = 181
|level1_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level1_stat2_value                      = 363
|level2                                  = True
|level2_level_requirement                = 3
|level2_strength_requirement            = 0
|level2_intelligence_requirement        = 0
|level2_cost_amounts                    = 12
|level2_stat_text                        = Deals 4.4 Physical damage per second<br>Deals 8.8 damage per second of each absorbed<br>Elemental Damage type
|level2_stat1_id                        = base_physical_damage_to_deal_per_minute
|level2_stat1_value                      = 264
|level2_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level2_stat2_value                      = 527
|level3                                  = True
|level3_level_requirement                = 6
|level3_strength_requirement            = 9
|level3_intelligence_requirement        = 9
|level3_cost_amounts                    = 14
|level3_stat_text                        = Deals 6.4 Physical damage per second<br>Deals 12.7 damage per second of each absorbed<br>Elemental Damage type
|level3_stat1_id                        = base_physical_damage_to_deal_per_minute
|level3_stat1_value                      = 382
|level3_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level3_stat2_value                      = 763
|level4                                  = True
|level4_level_requirement                = 10
|level4_strength_requirement            = 13
|level4_intelligence_requirement        = 13
|level4_cost_amounts                    = 17
|level4_stat_text                        = Deals 8.6 Physical damage per second<br>Deals 17.2 damage per second of each absorbed<br>Elemental Damage type
|level4_stat1_id                        = base_physical_damage_to_deal_per_minute
|level4_stat1_value                      = 516
|level4_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level4_stat2_value                      = 1033
|level5                                  = True
|level5_level_requirement                = 14
|level5_strength_requirement            = 17
|level5_intelligence_requirement        = 17
|level5_cost_amounts                    = 20
|level5_stat_text                        = Deals 11.2 Physical damage per second<br>Deals 22.4 damage per second of each absorbed<br>Elemental Damage type
|level5_stat1_id                        = base_physical_damage_to_deal_per_minute
|level5_stat1_value                      = 671
|level5_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level5_stat2_value                      = 1341
|level6                                  = True
|level6_level_requirement                = 18
|level6_strength_requirement            = 20
|level6_intelligence_requirement        = 20
|level6_cost_amounts                    = 22
|level6_stat_text                        = Deals 14.1 Physical damage per second<br>Deals 28.2 damage per second of each absorbed<br>Elemental Damage type
|level6_stat1_id                        = base_physical_damage_to_deal_per_minute
|level6_stat1_value                      = 847
|level6_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level6_stat2_value                      = 1694
|level7                                  = True
|level7_level_requirement                = 22
|level7_strength_requirement            = 24
|level7_intelligence_requirement        = 24
|level7_cost_amounts                    = 26
|level7_stat_text                        = Deals 17.5 Physical damage per second<br>Deals 34.9 damage per second of each absorbed<br>Elemental Damage type
|level7_stat1_id                        = base_physical_damage_to_deal_per_minute
|level7_stat1_value                      = 1048
|level7_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level7_stat2_value                      = 2096
|level8                                  = True
|level8_level_requirement                = 26
|level8_strength_requirement            = 28
|level8_intelligence_requirement        = 28
|level8_cost_amounts                    = 29
|level8_stat_text                        = Deals 21.3 Physical damage per second<br>Deals 42.6 damage per second of each absorbed<br>Elemental Damage type
|level8_stat1_id                        = base_physical_damage_to_deal_per_minute
|level8_stat1_value                      = 1278
|level8_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level8_stat2_value                      = 2556
|level9                                  = True
|level9_level_requirement                = 31
|level9_strength_requirement            = 32
|level9_intelligence_requirement        = 32
|level9_cost_amounts                    = 33
|level9_stat_text                        = Deals 25.7 Physical damage per second<br>Deals 51.4 damage per second of each absorbed<br>Elemental Damage type
|level9_stat1_id                        = base_physical_damage_to_deal_per_minute
|level9_stat1_value                      = 1541
|level9_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level9_stat2_value                      = 3082
|level10                                = True
|level10_level_requirement              = 36
|level10_strength_requirement            = 37
|level10_intelligence_requirement        = 37
|level10_cost_amounts                    = 37
|level10_stat_text                      = Deals 30.7 Physical damage per second<br>Deals 61.4 damage per second of each absorbed<br>Elemental Damage type
|level10_stat1_id                        = base_physical_damage_to_deal_per_minute
|level10_stat1_value                    = 1842
|level10_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level10_stat2_value                    = 3683
|level11                                = True
|level11_level_requirement              = 41
|level11_strength_requirement            = 41
|level11_intelligence_requirement        = 41
|level11_cost_amounts                    = 42
|level11_stat_text                      = Deals 36.4 Physical damage per second<br>Deals 72.9 damage per second of each absorbed<br>Elemental Damage type
|level11_stat1_id                        = base_physical_damage_to_deal_per_minute
|level11_stat1_value                    = 2186
|level11_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level11_stat2_value                    = 4372
|level12                                = True
|level12_level_requirement              = 46
|level12_strength_requirement            = 46
|level12_intelligence_requirement        = 46
|level12_cost_amounts                    = 47
|level12_stat_text                      = Deals 43 Physical damage per second<br>Deals 86 damage per second of each absorbed<br>Elemental Damage type
|level12_stat1_id                        = base_physical_damage_to_deal_per_minute
|level12_stat1_value                    = 2580
|level12_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level12_stat2_value                    = 5160
|level13                                = True
|level13_level_requirement              = 52
|level13_strength_requirement            = 51
|level13_intelligence_requirement        = 51
|level13_cost_amounts                    = 53
|level13_stat_text                      = Deals 50.5 Physical damage per second<br>Deals 101 damage per second of each absorbed<br>Elemental Damage type
|level13_stat1_id                        = base_physical_damage_to_deal_per_minute
|level13_stat1_value                    = 3031
|level13_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level13_stat2_value                    = 6063
|level14                                = True
|level14_level_requirement              = 58
|level14_strength_requirement            = 57
|level14_intelligence_requirement        = 57
|level14_cost_amounts                    = 59
|level14_stat_text                      = Deals 59.1 Physical damage per second<br>Deals 118.3 damage per second of each absorbed<br>Elemental Damage type
|level14_stat1_id                        = base_physical_damage_to_deal_per_minute
|level14_stat1_value                    = 3549
|level14_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level14_stat2_value                    = 7098
|level15                                = True
|level15_level_requirement              = 64
|level15_strength_requirement            = 62
|level15_intelligence_requirement        = 62
|level15_cost_amounts                    = 66
|level15_stat_text                      = Deals 69.1 Physical damage per second<br>Deals 138.1 damage per second of each absorbed<br>Elemental Damage type
|level15_stat1_id                        = base_physical_damage_to_deal_per_minute
|level15_stat1_value                    = 4144
|level15_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level15_stat2_value                    = 8287
|level16                                = True
|level16_level_requirement              = 66
|level16_strength_requirement            = 64
|level16_intelligence_requirement        = 64
|level16_cost_amounts                    = 73
|level16_stat_text                      = Deals 80.5 Physical damage per second<br>Deals 160.9 damage per second of each absorbed<br>Elemental Damage type
|level16_stat1_id                        = base_physical_damage_to_deal_per_minute
|level16_stat1_value                    = 4827
|level16_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level16_stat2_value                    = 9654
|level17                                = True
|level17_level_requirement              = 72
|level17_strength_requirement            = 70
|level17_intelligence_requirement        = 70
|level17_cost_amounts                    = 81
|level17_stat_text                      = Deals 93.5 Physical damage per second<br>Deals 187.1 damage per second of each absorbed<br>Elemental Damage type
|level17_stat1_id                        = base_physical_damage_to_deal_per_minute
|level17_stat1_value                    = 5613
|level17_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level17_stat2_value                    = 11225
|level18                                = True
|level18_level_requirement              = 78
|level18_strength_requirement            = 75
|level18_intelligence_requirement        = 75
|level18_cost_amounts                    = 90
|level18_stat_text                      = Deals 108.6 Physical damage per second<br>Deals 217.2 damage per second of each absorbed<br>Elemental Damage type
|level18_stat1_id                        = base_physical_damage_to_deal_per_minute
|level18_stat1_value                    = 6518
|level18_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level18_stat2_value                    = 13035
|level19                                = True
|level19_level_requirement              = 84
|level19_strength_requirement            = 80
|level19_intelligence_requirement        = 80
|level19_cost_amounts                    = 99
|level19_stat_text                      = Deals 126 Physical damage per second<br>Deals 252 damage per second of each absorbed<br>Elemental Damage type
|level19_stat1_id                        = base_physical_damage_to_deal_per_minute
|level19_stat1_value                    = 7561
|level19_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level19_stat2_value                    = 15122
|level20                                = True
|level20_level_requirement              = 90
|level20_strength_requirement            = 86
|level20_intelligence_requirement        = 86
|level20_cost_amounts                    = 110
|level20_stat_text                      = Deals 146.1 Physical damage per second<br>Deals 292.2 damage per second of each absorbed<br>Elemental Damage type
|level20_stat1_id                        = base_physical_damage_to_deal_per_minute
|level20_stat1_value                    = 8765
|level20_stat2_id                        = active_skill_base_elemental_damage_to_deal_per_minute
|level20_stat2_value                    = 17530
|release_version                        = 0.4.0
|release_version                        = 0.4.0
}}
}}


'''Tornado''' is a [[?]] [[skill]].
'''Tornado''' is a [[wind]] [[spell]] [[skill]]. It creates a tornado that deals [[Physical damage|physical]] [[damage over time]] to enemies standing inside it for a [[duration]]. If the tornado touches an elemental [[ground surface]], it will absorb that [[Elemental damage|element]] and add its damage type to its DoT effect.


==Skill functions and interactions==
==Skill functions and interactions==
Line 28: Line 271:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Magnified Area I}}
|t1_2 = {{il|Prolonged Duration I}}
|t1_3 = {{il|Slow Potency}}
|t2_1 = {{il|Acrimony}}
|t2_2 = {{il|Considered Casting}}
|t2_3 = {{il|Lifetap}}
|t3_1 = {{il|Magnified Area II}}
|t3_2 = {{il|Prolonged Duration II}}
|t3_3 = {{il|Swift Affliction II}}
|t4_1 = {{il|Advancing Storm}}
|t4_2 = {{il|Efficiency II}}
|t4_3 = {{il|Rapid Casting II}}
|t5_1 = {{il|Catalysing Elements}}
|t5_2 = {{il|Expand}}
|t5_3 = {{il|Physical Mastery}}
}}
}}



Latest revision as of 21:43, 16 December 2025

TornadoSpell, AoE, Physical, Duration, Wind, Storm
Tier: 11
Level: (1-20)
Cost: (10-110) Mana
Cast Time: 0.75 sec
Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.Deals (3-146.1) Physical damage per second
Modifiers to Spell Damage apply to Debuff's Damage over Time
Tornado radius is 3 metres
Deals (6-292.2) damage per second of each absorbed
Elemental Damage type
Tornado duration is 8 seconds
Limit 1 Tornado

Additional Effects From 1-20% Quality:
+(0.1-2) seconds to Tornado duration
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemTornado

Tornado is a wind spell skill. It creates a tornado that deals physical damage over time to enemies standing inside it for a duration. If the tornado touches an elemental ground surface, it will absorb that element and add its damage type to its DoT effect.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
100010
230012
369914
410131317
514171720
618202022
722242426
826282829
931323233
1036373737
1141414142
1246464647
1352515153
1458575759
1564626266
1666646473
1772707081
1878757590
1984808099
20908686110

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Magnified Area IMagnified Area ISupport, AoE
Category: Increased Area of Effect
Tier: 1
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Slow PotencySlow PotencySupport, Spell
Category: Encumbrance
Tier: 1
Support Requirements: +5 DexSupports any skill, causing inflicted Slows to be more powerful.Debuffs inflicted with Supported Skills have 15% increased Slow MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II AcrimonyAcrimonySupport
Category: Acrimony
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 IntSupports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.Enemies affected by non-Ailment Damage over time from Supported Skills have 50% reduced Life regeneration ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
LifetapLifetapSupport
Category: Lifetap
Tier: 2
Support Requirements: +5 StrSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Supported Skills have Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Magnified Area IIMagnified Area IISupport, AoE
Category: Increased Area of Effect
Tier: 3
Cost & Reservation Multiplier: 130%
Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration
Category: Prolonged Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Swift Affliction IISwift Affliction IISupport, Duration
Category: Swift Affliction
Tier: 3
Support Requirements: +5 DexSupports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.Supported Skills deal 30% more non-Ailment Damage over Time
10% less Duration of Supported Skills and Damaging Ailments they inflict
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Advancing StormAdvancing StormSupport, Spell, Storm
Category: Advancing Storm
Tier: 4
Support Requirements: +5 IntSupports Spells which create Storms, causing them to originate from the player and move towards the target location. Cannot Support Triggered Skills.Supported Skills originate from the player and move towards the target locationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IIEfficiency IISupport
Category: Efficiency
Tier: 4
Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IIRapid Casting IISupport, Spell
Category: Rapid Casting
Tier: 4
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Catalysing ElementsCatalysing ElementsSupport, Spell, AoE, Trigger, Lightning, Cold, Fire
Category: Elemental Discharge
Tier: 5
Support Requirements: +5 IntSupports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.Supported Skills Trigger Catalysing Discharge when boosted by an Elemental Ground SurfacePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ExpandExpandSupport, Spell, AoE
Category: Seal, Increased Area of Effect
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spells you cast yourself, increasing their area of effect when cast. Cannot support Channelling Skills or Skills with a Cooldown.Supported Spells gain a Seal every 200% of cast time, to a maximum of 3 Seals
Supported Spells are Unsealed when cast, and their area of effect is increased for each Seal lost
Supported Skills have 30% increased area of effect for each Seal lost
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Physical MasteryPhysical MasterySupport, Physical
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Physical skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Physical SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Tornado has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Tornado has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Introduced to the game.