|help_text = Skills can be managed in the Skills Panel.
|help_text = Skills can be managed in the Skills Panel.
|gem_tags =
|strength_percent = 50
|intelligence_percent = 50
|gem_tags = Buff, Persistent, Duration
|gem_tier = 4
|skill_id = SavageFuryPlayer
|skill_id = SavageFuryPlayer
|gem_description =
|additional_skill_ids = SavageFuryActivePlayer
|gem_description = While active, your Fury builds from [[Attack]]ing enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and [[Onslaught]] but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.
|active_skill_name = Savage Fury
|active_skill_name = Savage Fury
|cast_time = 0.0
|static_damage_multiplier = 100
|static_attack_speed_multiplier = 100
|static_spirit_reservation_flat = 30
|static_stat1_id = wild_beast_energy_per_hit
|static_stat1_value = 1
|static_stat2_id = wild_beast_maximum_energy
|static_stat2_value = 20
|stat_text = Gain 1 Fury on [[Attack]] [[Hit]], no<br>more than once per Skill use<br>20 maximum Fury
|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_strength_requirement = 0
|level1_intelligence_requirement = 0
|level2 = True
|level2_level_requirement = 3
|level2_strength_requirement = 0
|level2_intelligence_requirement = 0
|level3 = True
|level3_level_requirement = 6
|level3_strength_requirement = 9
|level3_intelligence_requirement = 9
|level4 = True
|level4_level_requirement = 10
|level4_strength_requirement = 13
|level4_intelligence_requirement = 13
|level5 = True
|level5_level_requirement = 14
|level5_strength_requirement = 17
|level5_intelligence_requirement = 17
|level6 = True
|level6_level_requirement = 18
|level6_strength_requirement = 20
|level6_intelligence_requirement = 20
|level7 = True
|level7_level_requirement = 22
|level7_strength_requirement = 24
|level7_intelligence_requirement = 24
|level8 = True
|level8_level_requirement = 26
|level8_strength_requirement = 28
|level8_intelligence_requirement = 28
|level9 = True
|level9_level_requirement = 31
|level9_strength_requirement = 32
|level9_intelligence_requirement = 32
|level10 = True
|level10_level_requirement = 36
|level10_strength_requirement = 37
|level10_intelligence_requirement = 37
|level11 = True
|level11_level_requirement = 41
|level11_strength_requirement = 41
|level11_intelligence_requirement = 41
|level12 = True
|level12_level_requirement = 46
|level12_strength_requirement = 46
|level12_intelligence_requirement = 46
|level13 = True
|level13_level_requirement = 52
|level13_strength_requirement = 51
|level13_intelligence_requirement = 51
|level14 = True
|level14_level_requirement = 58
|level14_strength_requirement = 57
|level14_intelligence_requirement = 57
|level15 = True
|level15_level_requirement = 64
|level15_strength_requirement = 62
|level15_intelligence_requirement = 62
|level16 = True
|level16_level_requirement = 66
|level16_strength_requirement = 64
|level16_intelligence_requirement = 64
|level17 = True
|level17_level_requirement = 72
|level17_strength_requirement = 70
|level17_intelligence_requirement = 70
|level18 = True
|level18_level_requirement = 78
|level18_strength_requirement = 75
|level18_intelligence_requirement = 75
|level19 = True
|level19_level_requirement = 84
|level19_strength_requirement = 80
|level19_intelligence_requirement = 80
|level20 = True
|level20_level_requirement = 90
|level20_strength_requirement = 86
|level20_intelligence_requirement = 86
|release_version = 0.4.0
|release_version = 0.4.0
|static_spirit_reservation_flat = 30
|gem_tier = 4
|gem_tags = Buff, Persistent, Duration
}}
}}
'''Savage Fury''' is a [[?]] [[skill]].
'''Savage Fury''' is a [[bear]] [[skill]].
==Skill functions and interactions==
==Skill functions and interactions==
Notably, Savage Fury can be set to only be used with the [[weapon swap|alternate weapon set]], but will still accumulate Fury while using the primary weapon set<ref>https://www.youtube.com/watch?v=nrtYUi6Gv7Q</ref>. This allows Savage Fury to essentially be reserved for "free" and permits the use of a different [[List_of_spirit_gems|spirit gem]] with the primary weapon set.
==Gem level progression==
==Gem level progression==
Line 30:
Line 119:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Efficiency I}}
|t1_2 = {{il|Prolonged Duration I}}
|t1_3 = {{il|Vitality I}}
|t2_1 = {{il|Direstrike I}}
|t2_2 = {{il|Herbalism I}}
|t2_3 = {{il|Mysticism I}}
|t3_1 = {{il|Cannibalism I}}
|t3_2 = {{il|Prolonged Duration II}}
|t3_3 = {{il|Strong Hearted}}
|t4_1 = {{il|Cannibalism II}}
|t4_2 = {{il|Direstrike II}}
|t4_3 = {{il|Efficiency II}}
}}
}}
Latest revision as of 21:40, 16 December 2025
Savage FuryBuff, Persistent, Duration Tier: 4 Level: (1-20) Reservation: 30 SpiritWhile active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.Gain 1 Fury on AttackHit, no more than once per Skill use 20 maximum FurySkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Spirit Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemSavageFury
Notably, Savage Fury can be set to only be used with the alternate weapon set, but will still accumulate Fury while using the primary weapon set[1]. This allows Savage Fury to essentially be reserved for "free" and permits the use of a different spirit gem with the primary weapon set.
Gem level progression
Level
1
0
0
0
2
3
0
0
3
6
9
9
4
10
13
13
5
14
17
17
6
18
20
20
7
22
24
24
8
26
28
28
9
31
32
32
10
36
37
37
11
41
41
41
12
46
46
46
13
52
51
51
14
58
57
57
15
64
62
62
16
66
64
64
17
72
70
70
18
78
75
75
19
84
80
80
20
90
86
86
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Efficiency IEfficiency ISupport Category: Efficiency Tier: 1Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Vitality IVitality ISupport, Buff, Persistent Category: Vitality Tier: 1 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Direstrike IDirestrike ISupport, Buff, Persistent Category: Direstrike Tier: 2 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 50% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Herbalism IHerbalism ISupport, Buff, Persistent Category: Herbalism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.30% Increased Recovery from Life Flasks while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mysticism IMysticism ISupport, Buff, Persistent Category: Mysticism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Cannibalism ICannibalism ISupport, Buff, Persistent Category: Cannibalism Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to recover Life on kill while the Skill is active.2% of maximum Life recovered on kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Strong HeartedStrong HeartedSupport, Buff, Persistent Category: Strong Hearted Tier: 3 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.50% less Shock duration on you while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Cannibalism IICannibalism IISupport, Buff, Persistent Category: Cannibalism Tier: 4 Additional Reservation: 30 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to recover Life on kill while the Skill is active.3% of maximum Life recovered on kill while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Direstrike IIDirestrike IISupport, Buff, Persistent Category: Direstrike Tier: 4 Additional Reservation: 40 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.Deal 70% increased Attack Damage while on Low Life while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IIEfficiency IISupport Category: Efficiency Tier: 4Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Savage Fury has restrictions on where or how it can drop.