Flame Breath: Difference between revisions

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(Created page with "{{Item |rarity_id = normal |name = Flame Breath |class_id = Active Skill Gem |size_x = 1 |size_y = 1 |tags = gem, default |metadata_id = |help_text = Skills can be managed in the Skills Panel. |gem_tags...")
 
(→‎Recommended support gems: Recommended support gems update)
 
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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gem/SkillGemWyvernFlameBreath
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|gem_tags                                =  
|strength_percent                        = 50
|skill_id                                = FlameBreathPlayer
|intelligence_percent                    = 50
|gem_description                        =  
|gem_tags                                = Attack, Shapeshift, Wyvern, AoE, Sustained, Fire, Duration, Channelling, Detonator
|gem_tier                                = 13
|skill_id                                = WyvernFlameBreathPlayer
|gem_description                        = [[Shapeshift]] into a [[Wyvern]] and take to the skies, immolating enemies with a jet of fire. [[Channelling]] ends after a short amount of time but can be prolonged by spending [[Rage]]. Consumes a [[Power Charge]] if possible to [[Empower]] the Skill, [[Damage Gained as extra X|Gaining]] extra [[Lightning]] damage and spending [[Rage]] more slowly.
|active_skill_name                      = Flame Breath
|active_skill_name                      = Flame Breath
|item_class_id_restriction              = Talisman
|equipment_requirement                  = [[Talisman]]
|cast_time                              = 1.0
|static_cost_types                      = Mana,RagePerMinute
|quality_type1_weight                    = 1
|quality_type1_stat_text                = [[Rage]] cost is ignored for an additional (0.05-1) seconds
|quality_type1_stat1_id                  = channelled_skill_suppress_ongoing_rage_cost_for_first_X_ms
|quality_type1_stat1_value              = 50000
|static_stored_uses                      = 1
|static_cooldown                        = 10
|static_attack_speed_multiplier          = 800
|static_stat1_id                        = active_skill_base_area_of_effect_radius
|static_stat1_value                      = 70
|static_stat2_id                        = active_skill_override_turn_duration_ms
|static_stat2_value                      = 1600
|static_stat3_id                        = base_minimum_channel_time_ms
|static_stat3_value                      = 3000
|static_stat4_id                        = disable_quadruped_head_movement_when_turning
|static_stat4_value                      = 1
|static_stat5_id                        = is_area_damage
|static_stat5_value                      = 1
|static_stat6_id                        = movement_speed_+%_final_while_performing_action
|static_stat6_value                      = -40
|static_stat7_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat7_value                      = 160
|static_stat8_id                        = start_animation_duration_as_%_of_attack_time
|static_stat8_value                      = 400
|static_stat9_id                        = active_skill_base_physical_damage_%_to_convert_to_fire
|static_stat9_value                      = 100
|static_stat10_id                        = active_skill_compounding_ignites
|static_stat10_value                    = 1
|static_stat11_id                        = active_skill_ignite_chance_+%_final
|static_stat11_value                    = 200
|static_stat12_id                        = active_skill_ignite_effect_+%_final
|static_stat12_value                    = -60
|static_stat13_id                        = channelled_skill_suppress_ongoing_rage_cost_for_first_X_ms
|static_stat13_value                    = 4000
|static_stat14_id                        = active_skill_base_secondary_area_of_effect_radius
|static_stat14_value                    = 20
|static_stat15_id                        = wyvern_devour_empowered_flame_breath_base_all_damage_%_to_gain_as_lightning
|static_stat15_value                    = 50
|static_stat16_id                        = wyvern_devour_empowered_flame_breath_rage_consumption_+%
|static_stat16_value                    = -50
|static_stat17_id                        = skill_cannot_gain_rage_during_use
|static_stat17_value                    = 1
|stat_text                              = [[Damage conversion|Converts]] 100% of [[Physical]] damage to [[Fire]] damage<br>[[Ignite]]s from a single use of this Skill [[Compounding Ignite|Compound]]<br>Inflicts 200% more [[Flammability]] [[Magnitude]]<br>60% less [[Ignite]] [[Magnitude]]<br>[[Rage]] cost is ignored for first 4 seconds of [[Channelling]]<br>Immolation radius is 2 metres<br>[[Empowered]] Flame Breath [[Damage Gained as extra X|Gains]] 50% of<br>damage as [[Lightning]] damage<br>[[Empowered]] Flame Breath costs 50% less [[Rage]] per second<br>Cannot gain [[Rage]] while using this Skill
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_strength_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_cost_amounts                    = 23,360
|level1_damage_multiplier                = 30
|level2                                  = True
|level2_level_requirement                = 3
|level2_strength_requirement            = 0
|level2_intelligence_requirement        = 0
|level2_cost_amounts                    = 26,360
|level2_damage_multiplier                = 33
|level3                                  = True
|level3_level_requirement                = 6
|level3_strength_requirement            = 9
|level3_intelligence_requirement        = 9
|level3_cost_amounts                    = 30,360
|level3_damage_multiplier                = 36
|level4                                  = True
|level4_level_requirement                = 10
|level4_strength_requirement            = 13
|level4_intelligence_requirement        = 13
|level4_cost_amounts                    = 35,360
|level4_damage_multiplier                = 40
|level5                                  = True
|level5_level_requirement                = 14
|level5_strength_requirement            = 17
|level5_intelligence_requirement        = 17
|level5_cost_amounts                    = 39,360
|level5_damage_multiplier                = 43
|level6                                  = True
|level6_level_requirement                = 18
|level6_strength_requirement            = 20
|level6_intelligence_requirement        = 20
|level6_cost_amounts                    = 44,360
|level6_damage_multiplier                = 46
|level7                                  = True
|level7_level_requirement                = 22
|level7_strength_requirement            = 24
|level7_intelligence_requirement        = 24
|level7_cost_amounts                    = 49,360
|level7_damage_multiplier                = 50
|level8                                  = True
|level8_level_requirement                = 26
|level8_strength_requirement            = 28
|level8_intelligence_requirement        = 28
|level8_cost_amounts                    = 54,360
|level8_damage_multiplier                = 53
|level9                                  = True
|level9_level_requirement                = 31
|level9_strength_requirement            = 32
|level9_intelligence_requirement        = 32
|level9_cost_amounts                    = 60,360
|level9_damage_multiplier                = 56
|level10                                = True
|level10_level_requirement              = 36
|level10_strength_requirement            = 37
|level10_intelligence_requirement        = 37
|level10_cost_amounts                    = 67,360
|level10_damage_multiplier              = 59
|level11                                = True
|level11_level_requirement              = 41
|level11_strength_requirement            = 41
|level11_intelligence_requirement        = 41
|level11_cost_amounts                    = 73,360
|level11_damage_multiplier              = 63
|level12                                = True
|level12_level_requirement              = 46
|level12_strength_requirement            = 46
|level12_intelligence_requirement        = 46
|level12_cost_amounts                    = 80,360
|level12_damage_multiplier              = 66
|level13                                = True
|level13_level_requirement              = 52
|level13_strength_requirement            = 51
|level13_intelligence_requirement        = 51
|level13_cost_amounts                    = 88,360
|level13_damage_multiplier              = 70
|level14                                = True
|level14_level_requirement              = 58
|level14_strength_requirement            = 57
|level14_intelligence_requirement        = 57
|level14_cost_amounts                    = 96,360
|level14_damage_multiplier              = 75
|level15                                = True
|level15_level_requirement              = 64
|level15_strength_requirement            = 62
|level15_intelligence_requirement        = 62
|level15_cost_amounts                    = 105,360
|level15_damage_multiplier              = 79
|level16                                = True
|level16_level_requirement              = 66
|level16_strength_requirement            = 64
|level16_intelligence_requirement        = 64
|level16_cost_amounts                    = 114,360
|level16_damage_multiplier              = 84
|level17                                = True
|level17_level_requirement              = 72
|level17_strength_requirement            = 70
|level17_intelligence_requirement        = 70
|level17_cost_amounts                    = 124,360
|level17_damage_multiplier              = 90
|level18                                = True
|level18_level_requirement              = 78
|level18_strength_requirement            = 75
|level18_intelligence_requirement        = 75
|level18_cost_amounts                    = 134,360
|level18_damage_multiplier              = 96
|level19                                = True
|level19_level_requirement              = 84
|level19_strength_requirement            = 80
|level19_intelligence_requirement        = 80
|level19_cost_amounts                    = 145,360
|level19_damage_multiplier              = 102
|level20                                = True
|level20_level_requirement              = 90
|level20_strength_requirement            = 86
|level20_intelligence_requirement        = 86
|level20_cost_amounts                    = 157,360
|level20_damage_multiplier              = 109
|release_version                        = 0.4.0
|release_version                        = 0.4.0
}}
}}
Line 27: Line 195:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Elemental Armament I}}
|t1_2 = {{il|Fire Attunement}}
|t1_3 = {{il|Ignite I}}
|t2_1 = {{il|Fiery Death}}
|t2_2 = {{il|Fire Penetration I}}
|t2_3 = {{il|Wildfire}}
|t3_1 = {{il|Eternal Flame II}}
|t3_2 = {{il|Ignite II}}
|t3_3 = {{il|Stormfire}}
|t4_1 = {{il|Blazing Critical}}
|t4_2 = {{il|Efficiency II}}
|t4_3 = {{il|Rapid Attacks II}}
|t5_1 = {{il|Defy II}}
|t5_2 = {{il|Fire Penetration II}}
|t5_3 = {{il|Ignite III}}
}}
}}



Latest revision as of 21:33, 16 December 2025

Flame BreathAttack, Shapeshift, Wyvern, AoE, Sustained, Fire, Duration, Channelling, Detonator
Tier: 13
Level: (1-20)
Cost: 6 Rage per second, (23-157) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Attack Speed: 800% of base
Attack Damage: (30-109)% of base
Requires: TalismanShapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.Converts 100% of Physical damage to Fire damage
Ignites from a single use of this Skill Compound
Inflicts 200% more Flammability Magnitude
60% less Ignite Magnitude
Rage cost is ignored for first 4 seconds of Channelling
Immolation radius is 2 metres
Empowered Flame Breath Gains 50% of
damage as Lightning damage
Empowered Flame Breath costs 50% less Rage per second
Cannot gain Rage while using this Skill

Additional Effects From 1-20% Quality:
Rage cost is ignored for an additional (0.05-1) seconds
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemWyvernFlameBreath

Flame Breath is a ? skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
Attack
Damage
10002330%
23002633%
36993036%
41013133540%
51417173943%
61820204446%
72224244950%
82628285453%
93132326056%
103637376759%
114141417363%
124646468066%
135251518870%
145857579675%
1564626210579%
1666646411484%
1772707012490%
1878757513496%
19848080145102%
20908686157109%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Elemental Armament IElemental Armament ISupport, Attack
Category: Elemental Armament
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire AttunementFire AttunementSupport, Attack, Fire
Category: Fire Attunement
Tier: 1
Support Requirements: +5 StrSupports Attacks, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Supported Attacks Gain 25% of Damage as extra Fire Damage
Supported Attacks deal 50% less Cold and Lightning Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIgnite ISupport, Fire
Category: Ignite
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite.Supported Skills have 100% more Flammability MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Fiery DeathFiery DeathSupport, Spell, AoE, Trigger, Fire
Category: Fiery Death
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.Enemies Ignited by Supported Skills have 60% chance to
explode on death
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IFire Penetration ISupport, Fire
Category: Fire Penetration
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Supported Skills Penetrate 30% Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
WildfireWildfireSupport, AoE, Fire
Category: Wildfire
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.Ignites inflicted by Supported Skills Spread to other
enemies that stay within 1.5 metres for 1 second
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Eternal Flame IIEternal Flame IISupport, Fire
Category: Eternal Flame
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing its Ignites to last longer.Supported Skills have 100% increased Ignite Duration on EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIgnite IISupport, Fire
Category: Ignite
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite.Supported Skills have 150% more Flammability MagnitudePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
StormfireStormfireSupport, Lightning, Fire
Category: Stormfire
Tier: 3
Support Requirements: +5 IntSupports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.Enemies Shocked by Supported Skills take 20% of damage from Ignite as Lightning damage as well as Fire damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Blazing CriticalBlazing CriticalSupport, Attack, Fire, Duration
Category: Blazing Critical
Tier: 4
Support Requirements: +5 IntSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Attacks Gain 15% of Damage as Fire Damage for 5 seconds on Critically Hitting with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IIEfficiency IISupport
Category: Efficiency
Tier: 4
Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IIRapid Attacks IISupport, Attack
Category: Rapid Attacks
Tier: 4
Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 25% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Defy IIDefy IISupport, Attack
Category: Defy
Tier: 5
Support Requirements: +5 StrSupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.Attack Damage with Hits with Supported Skills is Lucky while you are Surrounded
Insufficient Mana doesn't prevent the use of Supported Skills while Surrounded
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fire Penetration IIFire Penetration IISupport, Fire
Category: Fire Penetration
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.Hits from Supported Skills ignore enemy Fire ResistancePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIIgnite IIISupport, Fire
Category: Ignite
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster
Supported Skills have 200% more Flammability Magnitude
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Flame Breath has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Flame Breath has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Introduced to the game.