|help_text = Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
|help_text = Skills can be managed in the Skills Panel.
|strength_percent = 50
|dexterity_percent = 50
|dexterity_percent = 50
|strength_percent = 50
|gem_tags = Attack, Ammunition, Projectile, Fire
|gem_tags = Attack, Ammunition, Projectile, Fire
|gem_description = Load your [[Crossbow]] with a large clip of heated bolts. [[Heat]] builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.
|gem_tier = 5
|active_skill_name =
|skill_id = RapidShotAmmoPlayer
|skill_icon = Rapid Shot
|additional_skill_ids = RapidShotPlayer
|gem_description = [[Ammunition|Load your Crossbow]] with a large clip of heated bolts. [[Heat]] builds up on your [[Crossbow]] as you fire them, and reaching maximum [[Heat]] will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume [[Heat]] for extra benefits. Using this Skill again reloads the clip.
|active_skill_name = Load Rapid Shot
|item_class_id_restriction = Crossbow
|item_class_id_restriction = Crossbow
|skill_id = Rapid Shot
|equipment_requirement = [[Crossbow]]
|cast_time = 1.0
|cast_time = 1.2
|required_level = 1
|static_cost_types = Mana
|static_cost_types = Mana
|static_attack_speed_multiplier = 550
|static_damage_multiplier = 100
|stat_text = Converts 60% of Physical Damage to Fire Damage<br>Knocks Back Enemies<br>Maximum (26–45) Heat<br>Cannot fire or reload for 10 seconds on reaching maximum Heat
|stat_text = <big>{{c|gem|Ammunition}}</big><br>100 Bolts loaded per clip<br><br><big>{{c|gem|Projectile}}</big><br>Converts 60% of Physical Damage to Fire Damage<br>Knocks Back Enemies<br>Maximum (26–45) Heat<br>Cannot fire or reload for 10 seconds on reaching maximum Heat
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 0
|level1_cost_amounts =
|level1_cost_amounts = 27
|level1_damage_effectiveness =
|level2 = True
|level1_damage_multiplier =
|level2_level_requirement = 3
|level2_cost_amounts = 31
|gem_tier = 5
|level3 = True
|level3_level_requirement = 6
|level3_cost_amounts = 36
|level4 = True
|level4_level_requirement = 10
|level4_cost_amounts = 41
|level5 = True
|level5_level_requirement = 14
|level5_cost_amounts = 46
|level6 = True
|level6_level_requirement = 18
|level6_cost_amounts = 52
|level7 = True
|level7_level_requirement = 22
|level7_cost_amounts = 58
|level8 = True
|level8_level_requirement = 26
|level8_cost_amounts = 65
|level9 = True
|level9_level_requirement = 31
|level9_cost_amounts = 72
|level10 = True
|level10_level_requirement = 36
|level10_cost_amounts = 79
|level11 = True
|level11_level_requirement = 41
|level11_cost_amounts = 87
|level12 = True
|level12_level_requirement = 46
|level12_cost_amounts = 95
|level13 = True
|level13_level_requirement = 52
|level13_cost_amounts = 104
|level14 = True
|level14_level_requirement = 58
|level14_cost_amounts = 114
|level15 = True
|level15_level_requirement = 64
|level15_cost_amounts = 124
|level16 = True
|level16_level_requirement = 66
|level16_cost_amounts = 135
|level17 = True
|level17_level_requirement = 72
|level17_cost_amounts = 147
|level18 = True
|level18_level_requirement = 78
|level18_cost_amounts = 159
|level19 = True
|level19_level_requirement = 84
|level19_cost_amounts = 172
|level20 = True
|level20_level_requirement = 90
|level20_cost_amounts = 186
|level1_strength_requirement = 0
|level1_dexterity_requirement = 0
|level2_strength_requirement = 0
|level2_dexterity_requirement = 0
|level3_strength_requirement = 9
|level3_dexterity_requirement = 9
|level4_strength_requirement = 13
|level4_dexterity_requirement = 13
|level5_strength_requirement = 17
|level5_dexterity_requirement = 17
|level6_strength_requirement = 20
|level6_dexterity_requirement = 20
|level7_strength_requirement = 24
|level7_dexterity_requirement = 24
|level8_strength_requirement = 28
|level8_dexterity_requirement = 28
|level9_strength_requirement = 32
|level9_dexterity_requirement = 32
|level10_strength_requirement = 37
|level10_dexterity_requirement = 37
|level11_strength_requirement = 41
|level11_dexterity_requirement = 41
|level12_strength_requirement = 46
|level12_dexterity_requirement = 46
|level13_strength_requirement = 51
|level13_dexterity_requirement = 51
|level14_strength_requirement = 57
|level14_dexterity_requirement = 57
|level15_strength_requirement = 62
|level15_dexterity_requirement = 62
|level16_strength_requirement = 64
|level16_dexterity_requirement = 64
|level17_strength_requirement = 70
|level17_dexterity_requirement = 70
|level18_strength_requirement = 75
|level18_dexterity_requirement = 75
|level19_strength_requirement = 80
|level19_dexterity_requirement = 80
|level20_strength_requirement = 86
|level20_dexterity_requirement = 86
|skill_icon = Rapid Shot
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Rapid Shot''' is a [[crossbow]] [[ammunition]] [[skill]]. It loads your crossbow with rapid-fire bolts that deal [[fire damage]] and [[knockback]]. Each shot it fires generates [[Heat]], which can be spent to enhance certain skills. Upon reaching maximum Heat, you will be unable to fire or reload your crossbow for a [[duration]].
'''Rapid Shot''' is a [[crossbow]] [[ammunition]] [[skill]]. It loads your crossbow with rapid-fire bolts that deal [[fire damage]] and [[knockback]]. Each shot it fires generates [[Heat]], which can be spent to enhance certain skills. Upon reaching maximum Heat, you will be unable to fire or reload Rapid Shot for a period.
==Skill functions and interactions==
==Skill functions and interactions==
Each Rapid Shot generates 1 Heat. Heat begins decaying after 4 seconds without gaining Heat, at a rate of 10 Heat per second.
Upon reaching maximum Heat, Rapid Shot will empty its clip and go on cooldown. Despite its wording, you can load and fire other ammunition with your crossbow.
==Gem level progression==
==Gem level progression==
Latest revision as of 15:23, 3 September 2025
Rapid ShotAttack, Ammunition, Projectile, Fire Tier: 5 Level: (1-20) Cost: (27-186) ManaRequires: CrossbowLoad your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.Ammunition 100 Bolts loaded per clip
Projectile Converts 60% of Physical Damage to Fire Damage Knocks Back Enemies Maximum (26–45) Heat Cannot fire or reload for 10 seconds on reaching maximum HeatSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemRapidShot
Rapid Shot is a crossbowammunitionskill. It loads your crossbow with rapid-fire bolts that deal fire damage and knockback. Each shot it fires generates Heat, which can be spent to enhance certain skills. Upon reaching maximum Heat, you will be unable to fire or reload Rapid Shot for a period.
Each Rapid Shot generates 1 Heat. Heat begins decaying after 4 seconds without gaining Heat, at a rate of 10 Heat per second.
Upon reaching maximum Heat, Rapid Shot will empty its clip and go on cooldown. Despite its wording, you can load and fire other ammunition with your crossbow.
Gem level progression
Level
Mana Cost
1
0
0
0
27
2
3
0
0
31
3
6
9
9
36
4
10
13
13
41
5
14
17
17
46
6
18
20
20
52
7
22
24
24
58
8
26
28
28
65
9
31
32
32
72
10
36
37
37
79
11
41
41
41
87
12
46
46
46
95
13
52
51
51
104
14
58
57
57
114
15
64
62
62
124
16
66
64
64
135
17
72
70
70
147
18
78
75
75
159
19
84
80
80
172
20
90
86
86
186
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Fire AttunementFire AttunementSupport, Attack, Fire Category: Fire Attunement Tier: 1Support Requirements: +5 StrSupports Attacks, causing them to GainFire Damage but deal less Cold and Lightning Damage.Supported AttacksGain 25% of Damage as extra Fire Damage Supported Attacks deal 50% less Cold and Lightning DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IMultishot ISupport, Projectile Category: Additional Projectiles Tier: 1Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 35% less Damage Supported Skills fire 2 additional Projectiles Supported Skills have 20% less Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IRapid Attacks ISupport, Attack Category: Rapid Attacks Tier: 1Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Elemental Armament IIElemental Armament IISupport, Attack Category: Elemental Armament Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fresh Clip IFresh Clip ISupport Category: Fresh Clip Tier: 2Support Requirements: +5 StrSupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.Supported Crossbow Skills deal 1% more Damage for each bolt Reloaded by that skill in the past 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IIMultishot IISupport, Projectile Category: Additional Projectiles Tier: 2Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 25% less Damage Supported Skills fire 2 additional Projectiles Supported Skills have 20% less Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
GambleshotGambleshotSupport, Projectile Category: Gambleshot Tier: 3Support Requirements: +5 DexSupports Skills which fire Projectiles that are not ground targeted. Projectiles from Supported Skills randomly Fork, Chain or Pierce.Projectiles fired by Supported Skills Fork, Chain an additional time, or Pierce an additional time at random Projectiles from Supported Skills deal 15% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ImmolateImmolateSupport, Fire, Payoff Category: Immolate Tier: 3Support Requirements: +5 StrSupports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.Supported Skills cannot Ignite Supported AttacksGain 30% of Damage as extra Fire Damage against Ignited enemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MobilityMobilitySupport Category: Mobility Tier: 3Support Requirements: +5 DexSupports skills that can be used while moving, allowing you to move faster while using them.25% less Movement Speed penalty while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Eternal Flame IIIEternal Flame IIISupport, Fire Category: Eternal Flame Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit.Supported Skills have 20% chance to refresh Ignite duration on Critical HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fresh Clip IIFresh Clip IISupport Category: Fresh Clip Tier: 4Support Requirements: +5 StrSupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds.Supported Crossbow Skills deal 1% more Damage for each bolt Reloaded by that skill in the past 8 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Nimble ReloadNimble ReloadSupport, Ammunition, Projectile Category: Nimble Reload Tier: 4Support Requirements: +5 DexSupports CrossbowAmmunition Skills, causing them to Reload bolts significantly faster.Supported Skills have 60% increased Crossbow Reload SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Pierce IIIPierce IIISupport, Projectile Category: Pierce Tier: 5Support Requirements: +5 DexSupports Projectile skills, making their ProjectilesPierce an unlimited number of enemies, losing damage as they do so.Projectiles from Supported Skills Pierce all Targets Projectiles from Supported Skills deal 20% less Damage for each Enemy they PiercePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IIStoicism IISupport Category: Stoicism Tier: 5Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 2% more Damage every second, up to 20% This Damage Bonus resets if you Dodge Roll or use a Travel SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Rapid Shot has restrictions on where or how it can drop.
No longer has a delay before firing bolts, or 50% less reload speed. It now has 100 Maximum Ammunition at all Gem levels (previously 50-87) and 30-45 Maximum Heat at Gem levels 5-20 (previously 17-24). It now deals 37-94% of Attack Damage at Gem levels 5-20 (previously 21-47%). Quality now grants +0-15 Maximum Heat (previously +0-5). Heat no longer grants Rapid Shot Damage gained as Fire. Instead, reaching Maximum Heat prevents you from using the skill for 10 seconds. It now generates Heat once per attack instead of once per 0.25 seconds. Heat now begins decaying after 4 seconds without gaining Heat, at a rate of 10 Heat per second. Heat no longer grants grenade skills damage gained as fire. Instead, Explosive Grenade and Cluster Grenade consume 15 Heat to gain 50% of damage as fire damage, while Incendiary Shot consumes 30 Heat to gain 50% more ignite magnitude.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.