|drop_text = Granted as an [[inherent weapon skill]] from an {{il|Voltaic Staff}}.
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
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'''Lightning Bolt''' is a [[lightning]] [[spell]] [[skill]] that calls a bolt of lightning to hit an area.
'''Lightning Bolt''' is a [[lightning]] [[spell]] [[skill]] that calls a bolt of lightning to hit an area.
It is granted as an [[inherent skill]] from a {{il|Voltaic Staff}} and {{il|Choir of the Storm}}.
It is an [[inherent skill]] from {{il|Voltaic Staff}}.
==Skill functions and interactions==
==Skill functions and interactions==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Concentrated Effect}}
|t1_1 = {{il|Concentrated Area}}
|t1_2 = {{il|Conduction}}
|t1_2 = {{il|Shock}}
|t1_3 = {{il|Controlled Destruction}}
|t1_3 = {{il|Unleash}}
|t2_1 = {{il|Considered Casting}}
|t2_1 = {{il|Lasting Shock}}
|t2_2 = {{il|Coursing Current}}
|t2_2 = {{il|Living Lightning I}}
|t2_3 = {{il|Spell Echo}}
|t2_3 = {{il|Shock Conduction I}}
|t3_1 = {{il|Mana Bounty}}
|t3_1 = {{il|Electromagnetism}}
|t3_2 = {{il|Mobility}}
|t3_2 = {{il|Magnified Area II}}
|t3_3 = {{il|Overcharge}}
|t3_3 = {{il|Static Shocks}}
|t4_1 = {{il|Lightning Exposure}}
|t4_2 = {{il|Living Lightning II}}
|t4_3 = {{il|Rapid Casting II}}
|t5_1 = {{il|Expand}}
|t5_2 = {{il|Lightning Mastery}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game.
* The following skills found as inherent skills on [[Wand]]s and [[Staves]] now deal approximately 12% more Damage from skill level 11 onwards: [[Bone Blast]], [[Chaos Bolt]], [[Decompose]], [[Firebolt]], [[Freezing Shards]], Lightning Bolt, [[Power Siphon]], and [[Solar Orb]].
* Removed "Barrageable" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.0g|
* Lightning Bolt's base radius is now 0.8 metres (previously 0.5 metres).
}}
{{Version history table row|0.2.0|
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Lightning BoltSpell, AoE, Lightning Level: (1-20) Cast Time: 0.85 sec Critical Strike Chance: 10.00%Call down a Shocking bolt of Lightning to strike enemies in a small area.Deals (3-30) to (13-565) Lightning Damage 200% more chance to Shock Impact radius is 0.8 metres
Additional Effects From 1-20% Quality: (2-40)% more chance to ShockSkills can be managed in the Skills Panel.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Concentrated AreaConcentrated AreaSupport, AoE Category: Concentrated Area Tier: 1Support Requirements: +5 IntSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Supported Skills deal 30% more Area Damage Supported Skills have 50% less Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ShockShockSupport, Lightning Category: Shock Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, making it more likely to Shock.Supported Skills have 100% more chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
UnleashUnleashSupport, Spell Category: Seal Tier: 1 Cost & Reservation Multiplier: 150%Support Requirements: +5 IntSupports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.Supported Spells gain a Seal every 200% of cast time, to a maximum of 2 Seals Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost Supported Skills deal 50% less Damage when ReoccurringPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Lasting ShockLasting ShockSupport, Lightning Category: Lasting Shock Tier: 2Support Requirements: +5 DexSupports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.Supported Skills have 100% increased Shock Duration Supported Skills have 30% less chance to ShockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Living Lightning ILiving Lightning ISupport, Minion, Trigger, Lightning, Duration Category: Living Lightning Tier: 2Support Requirements: +5 IntSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with ChainingAttacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Trigger Living Lightning on dealing Lightning Damage with Supported Skill
Living Lightning Cooldown Time:(0.20 s (5 Times)) This Skill is Triggered on dealing Lightning Damage with Supported Skill Creates 1 Minion Level of Minions is based on Level of Triggering Skill Minion duration is 30 seconds Limit 5 Minions Minions convert 100% of Physical damage to Lightning damage Minions Attack every 0.14 seconds Minions disperse after 3 AttacksPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Shock Conduction IShock Conduction ISupport, AoE, Lightning Category: Shock Conduction Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.ShockingHits from supported Skills have a 50% chance to also Shock enemies in a 2.5 metre radiusPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
ElectromagnetismElectromagnetismSupport, Spell, AoE, Trigger, Sustained, Lightning, Payoff Category: Electromagnetism Tier: 3Support Requirements: +5 IntSupports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.On Shocking an enemy where there are at least 3 Shocked enemies within 4 metres that are not already in a Shocking Rift, Supported Skills ConsumeShock of all enemies within 4 metres to trigger Shocking RiftPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IIMagnified Area IISupport, AoE Category: Increased Area of Effect Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 45% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Static ShocksStatic ShocksSupport, Spell, AoE, Trigger, Sustained, Lightning, Duration Category: Static Shocks Tier: 3Support Requirements: +5 IntSupports Skills which can Hit enemies. Shocking an enemy with Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.Supported Skills Trigger Static Shocks when Shocking an enemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Lightning ExposureLightning ExposureSupport, Lightning, Duration Category: Lightning Exposure Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.Supported Skills inflict Exposure for 8 seconds on Shocking a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Living Lightning IILiving Lightning IISupport, Minion, Trigger, Lightning, Duration Category: Living Lightning Tier: 4Support Requirements: +5 IntSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with ChainingAttacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Trigger Living Lightning on dealing Lightning Damage with Supported Skill
Living Lightning Cooldown Time:(0.20 s (5 Times)) Minions from this skill have 1% increased Attack Speed per 10 of your Dexterity Minions from this skill have 1% increased Damage per 5 of your Strength This Skill is Triggered on dealing Lightning Damage with Supported Skill Creates 1 Minion Level of Minions is based on Level of Triggering Skill Minion duration is 30 seconds Limit 8 Minions Minions convert 100% of Physical damage to Lightning damage Minions Attack every 0.14 seconds Minions disperse after 3 AttacksPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IIRapid Casting IISupport, Spell Category: Rapid Casting Tier: 4Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
ExpandExpandSupport, Spell, AoE Category: Seal, Increased Area of Effect Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Spells you cast yourself, increasing their area of effect when cast. Cannot support Channelling Skills or Skills with a Cooldown.Supported Spells gain a Seal every 200% of cast time, to a maximum of 3 Seals Supported Spells are Unsealed when cast, and their area of effect is increased for each Seal lost Supported Skills have 30% increased area of effect for each Seal lostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Lightning MasteryLightning MasterySupport, Lightning Category: Mastery Tier: 5Support Requirements: +5 IntSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Lightning Bolt now has 200% more Chance to Shock (previously 100%).