|help_text = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
|help_text = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
|dexterity_percent = 100
|dexterity_percent = 100
|gem_tags = Support, Attack, Projectile
|gem_tags = Support, Attack, Projectile
|gem_tier = 3
|skill_id = SupportSalvoPlayer
|skill_id = SupportSalvoPlayer
|gem_tier = 3
|support_gem_category = Additional Projectiles
|gem_description = Supports [[Attack]] Skills you use yourself which fire [[Projectiles]]. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the [[Attack]] will fire additional [[Projectiles]]. [[Projectiles]] from Supported Skills are fired in random directions. Cannot Support Skills which require [[Combo]], have a Cooldown or already gain Seals.
|gem_description = Supports [[Attack]] Skills you use yourself which fire [[Projectile]]s. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the [[Attack]] will fire additional [[Projectile]]s. [[Projectile]]s from Supported Skills are fired in random directions. Cannot Support Skills which require [[Combo]], have a Cooldown or already gain Seals.
|static_cost_multiplier = 100
|static_cost_multiplier = 100
|static_damage_multiplier = 100
|stat_text = [[Projectiles]] from Supported Skills are<br>fired in random directions<br>Supported Skills fire 2 additional [[Projectiles]] per<br>seal consumed<br>Supported Skills consume all Accumulated seals on use<br>Supported Skills have 3 maximum seals<br>Supported Skills Accumulate a seal every 2 seconds
|stat_text = [[Projectile]]s from Supported Skills are<br>fired in random directions<br>Supported Skills fire 2 additional [[Projectile]]s per<br>seal consumed<br>Supported Skills consume all Accumulated seals on use<br>Supported Skills have 3 maximum seals<br>Supported Skills Accumulate a seal every 2 seconds
|level1 = True
|level1 = True
|release_version = 0.2.0
|release_version = 0.2.0
}}
}}
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==Skill functions and interactions==
==Skill functions and interactions==
For most ground-targeted [[area of effect]] skills, firing close to the player's own location will typically cause more area overlaps. This is most notable with projectiles that have a very short minimum distance, such as {{il|Gas Arrow}} or {{il|Explosive Shot}}.
{{Item acquisition}}
{{Item acquisition}}
Latest revision as of 14:20, 31 August 2025
SalvoSupport, Attack, Projectile Category: Additional Projectiles Tier: 3Support Requirements: +5 DexSupports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.Projectiles from Supported Skills are fired in random directions Supported Skills fire 2 additional Projectiles per seal consumed Supported Skills consume all Accumulated seals on use Supported Skills have 3 maximum seals Supported Skills Accumulate a seal every 2 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
For most ground-targeted area of effect skills, firing close to the player's own location will typically cause more area overlaps. This is most notable with projectiles that have a very short minimum distance, such as Gas ArrowGas ArrowAttack, AoE, Projectile, Fire, Chaos, Duration, Barrageable Tier: 7 Level: (1-20) Cost: (9-62) Mana Attack Damage: (30-94)% of baseRequires: BowFire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.Impact radius is 1.8 metres
Additional Effects From 1-20% Quality: +(0.02-0.4) metres to impact radiusSkills can be managed in the Skills Panel. or Explosive ShotExplosive ShotAttack, AoE, Ammunition, Projectile, Fire, Detonator Tier: 7 Level: (1-20) Cost: (9-64) ManaRequires: CrossbowLoad your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.30% less reload speed +1 Bolt loaded per clipSkills can be managed in the Skills Panel..
Item acquisition
Salvo has restrictions on where or how it can drop.