|gem_description = Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.
|active_skill_name =
|active_skill_name =
|skill_icon = Supercharged Slam
|skill_icon = Supercharged Slam
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|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Supercharged Slam''' is a [[melee]] [[slam]] [[attack]] [[skill]] which requires wielding a single two handed [[mace]].
'''Supercharged Slam''' is a [[mace]] [[channelling]] [[slam]] [[skill]]. While channelling, the attacks builds up stages. Upon releasing the channel, the user will slam the ground, dealing more damage and creating additional [[Aftershock]]s the more stages were built up.
==Skill functions and interactions==
==Skill functions and interactions==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Brutality}}
|t1_1 = {{il|Brutality I}}
|t1_2 = {{il|Fist of War}}
|t1_2 = {{il|Burgeon I}}
|t1_3 = {{il|Unbreakable}}
|t1_3 = {{il|Fist of War I}}
|t2_1 = {{il|Devastate}}
|t2_1 = {{il|Aftershock I}}
|t2_2 = {{il|Heavy Swing}}
|t2_2 = {{il|Brutality II}}
|t2_3 = {{il|Steadfast}}
|t2_3 = {{il|Stun I}}
|t3_1 = {{il|Clash}}
|t3_1 = {{il|Close Combat I}}
|t3_2 = {{il|Dauntless}}
|t3_2 = {{il|Fist of War II}}
|t3_3 = {{il|Heft}}
|t3_3 = {{il|Stoicism I}}
|t4_1 = {{il|Aftershock II}}
|t4_2 = {{il|Heavy Swing}}
|t4_3 = {{il|Rageforged I}}
|t5_1 = {{il|Brutality III}}
|t5_2 = {{il|Culmination II}}
|t5_3 = {{il|Stoicism II}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Supercharged Slam: Attack Damage is now 146-254% at Gem levels 11-20 (previously 101-156%), and now has 40% more Damage with Hits for each stage (previously 60%). Quality now provides +0-1 to Maximum Stages (previously +0-2).
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
* Added Staged tag. {{undocumented}}
}}
{{Version history table row|0.1.1|
{{Version history table row|0.1.1|
* Supercharged Slam now has "Each successive aftershock gains +0.5 metres to radius, up to 3 metres (previously uncapped).
* Supercharged Slam now has "Each successive aftershock gains +0.5 metres to radius, up to 3 metres (previously uncapped).
Latest revision as of 08:36, 31 August 2025
Supercharged SlamAttack, AoE, Melee, Slam, Channelling, Staged Tier: 11 Level: 1Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.Place into a Skill Gem socket to gain this skill. These are found in the Skill Gems panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemSuperchargedSlam
Supercharged Slam is a macechannellingslamskill. While channelling, the attacks builds up stages. Upon releasing the channel, the user will slam the ground, dealing more damage and creating additional Aftershocks the more stages were built up.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Brutality IBrutality ISupport, Physical Category: Brutality Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Burgeon IBurgeon ISupport, Channelling Category: Burgeon Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.Supported Skills deal 10% more Damage per second spent Channelling, up to 40%Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IFist of War ISupport, Attack, Melee, Slam Category: Fist of War Tier: 1 Cost & Reservation Multiplier: 150%Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 6 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Aftershock IAftershock ISupport, Attack, Melee, Slam Category: Aftershock Tier: 2Support Requirements: +5 StrSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 25% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIBrutality IISupport, Physical Category: Brutality Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stun IStun ISupport Category: Stun Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Hits with Supported Skills cause 50% more Stun buildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Close Combat IClose Combat ISupport, Attack Category: Close Combat Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to enemies within 1 metre of you, scaling down to no bonus at 3.5 metres or furtherPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Fist of War IIFist of War IISupport, Attack, Melee, Slam Category: Fist of War Tier: 3 Cost & Reservation Multiplier: 150%Support Requirements: +5 StrSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Attacks with Supported Skill are Ancestrally Boosted, no more than once every 4 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IStoicism ISupport Category: Stoicism Tier: 3Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 1% more Damage every second, up to 20% This Damage Bonus resets if you Dodge Roll or use a Travel SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Aftershock IIAftershock IISupport, Attack, Melee, Slam Category: Aftershock Tier: 4Support Requirements: +5 StrSupports Slams you use yourself, giving them a chance to create an Aftershock.Supported skills have 35% chance to cause an AftershockPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical Category: Heavy Swing Tier: 4Support Requirements: +5 StrSupports MeleeAttacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more MeleePhysical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rageforged IRageforged ISupport Category: Rageforged Tier: 4Support Requirements: +5 StrSupports any damaging skill that you use or trigger yourself, causing it to consume Rage to deal more damage. If you don't have enough Rage to consume, the damage bonus will not apply.Supported Skills consume 10 Rage if possible to deal 35% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Brutality IIIBrutality IIISupport, Physical Category: Brutality Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reductionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Culmination IICulmination IISupport, Attack, Melee, Conditional Category: Culmination Tier: 5Support Requirements: +5 DexSupports MeleeAttack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other MeleeAttacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.Supported Skills can gain Combo Supported Skills lose all Combo on use Supported Skills lose Combo if you generate no Combo for 4 seconds Combo count loss for Supported Skills occurs 50% slower Supported Skills deal 3% more Damage per ComboPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IIStoicism IISupport Category: Stoicism Tier: 5Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 2% more Damage every second, up to 20% This Damage Bonus resets if you Dodge Roll or use a Travel SkillPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Supercharged Slam has restrictions on where or how it can drop.
Supercharged Slam: Attack Damage is now 146-254% at Gem levels 11-20 (previously 101-156%), and now has 40% more Damage with Hits for each stage (previously 60%). Quality now provides +0-1 to Maximum Stages (previously +0-2).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Supercharged Slam now builds up stages slower but gains 40% more Damage per Stage now (from 20%). This may display as 20% still incorrectly until a later patch.
(Hotfix 6) Reduced the Damage of Supercharged Slam by approximately 60% overall (at maximum stages). This skill was unfortunately dealing far too much damage than intended given the short channel window required to hit maximum stages. The damage display text of this skill will be incorrect until we later do a client patch.