High Velocity Rounds: Difference between revisions

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|dexterity_percent                      = 50
|dexterity_percent                      = 50
|gem_tags                                = Attack, Ammunition, Projectile, Physical, Payoff
|gem_tags                                = Attack, Ammunition, Projectile, Physical, Payoff
|gem_description                        = Loads your Crossbow with [[Piercing]] bolts that can consume Fully Broken Armour on enemies to deal extra damage.
|gem_tier                                = 3
|active_skill_name                      = High Velocity Rounds
|skill_id                                = HighVelocityRoundsAmmoPlayer
|skill_id                                = HighVelocityRounds
|additional_skill_ids                    = HighVelocityRoundsPlayer
|gem_description                        = [[Ammunition|Load your Crossbow]] with [[Pierce|Piercing]] bolts that can consume [[Fully Broken Armour]] on enemies to deal extra damage.
|active_skill_name                      = Load High Velocity Rounds
|item_class_id_restriction              = Crossbow
|item_class_id_restriction              = Crossbow
|item_class_id_restriction_text          = Crossbows
|cast_time                              = 1.0
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|cost_types                              = Mana
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = action_allowed_queue_time_override_ms
|static_stat1_value                      = 1000
|static_stat2_id                        = action_can_be_used_in_aiming_stance
|static_stat2_value                      = 1
|static_stat3_id                        = base_deal_no_damage
|static_stat3_value                      = 1
|static_stat4_id                        = can_perform_skill_while_moving
|static_stat4_value                      = 1
|static_stat5_id                        = display_statset_hide_usage_stats
|static_stat5_value                      = 1
|static_stat6_id                        = movement_speed_+%_final_while_performing_action
|static_stat6_value                      = -30
|static_stat7_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat7_value                      = 160
|static_stat8_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat8_value                      = 60
|static_stat9_id                        = base_number_of_crossbow_bolts
|static_stat9_value                      = 1


|stat_text                              = <big>{{c|gem|Fragmentation Rounds}}</big><br>{{c|gem|Projectile}}<br>Knocks Back Enemies<br>Bolts Pierce 6 Targets<br>{{c|gem|Vs Armour Broken}}<br>{{c|gemproperty|Attack Damage:}} {{c|value|(340-1060)%}}<br>Knocks Back Enemies<br>Bolts Pierce 6 Targets<br><br><big>{{c|gem|Ammunition}}</big><br>1 Bolts loaded per clip
|stat_text                              = <big>{{c|gem|Fragmentation Rounds}}</big><br>{{c|gem|Projectile}}<br>Knocks Back Enemies<br>Bolts Pierce 6 Targets<br>{{c|gem|Vs Armour Broken}}<br>{{c|gemproperty|Attack Damage:}} {{c|value|(340-1060)%}}<br>Knocks Back Enemies<br>Bolts Pierce 6 Targets<br><br><big>{{c|gem|Ammunition}}</big><br>1 Bolts loaded per clip
Line 327: Line 352:
|quality_type1_stat1_value              = 100
|quality_type1_stat1_value              = 100


|gem_tier                                = 3
|skill_icon = High Velocity Rounds
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}


'''High Velocity Rounds''' is a [[crossbow]] [[ammunition]] [[skill]]. It loads your crossbow with piercing bolts that consume [[Fully Broken Armour]] on enemies to deal more damage.
'''High Velocity Rounds''' is a [[crossbow]] [[ammunition]] [[skill]]. It loads your crossbow with piercing bolts that applies a [[debuff]] to enemies with [[Fully Broken Armour]] that adds additional [[physical damage]] based on the damage dealt by the bolt to each hit against the target.


==Skill functions and interactions==
==Skill functions and interactions==
 
As a [[payoff]] skill, High Velocity Rounds is unable to apply [[Armour Break]].<ref>https://www.pathofexile.com/forum/view-post/26089344</ref>


==Gem level progression==
==Gem level progression==
Line 346: Line 371:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Ammo Conservation}}
|t1_1 = {{il|Bleed I}}
|t1_2 = {{il|Overpower}}
|t1_2 = {{il|Brutality I}}
|t1_3 = {{il|Scattershot}}
|t1_3 = {{il|Double Barrel I}}
|t2_1 = {{il|Inevitable Critical}}
|t2_1 = {{il|Ammo Conservation I}}
|t2_2 = {{il|Longshot}}
|t2_2 = {{il|Double Barrel II}}
|t2_3 = {{il|Ricochet}}
|t2_3 = {{il|Longshot I}}
|t3_1 = {{il|Deep Cuts}}
|t3_1 = {{il|Bleed II}}
|t3_2 = {{il|Heft}}
|t3_2 = {{il|Longshot II}}
|t3_3 = {{il|Impale}}
|t3_3 = {{il|Stoicism I}}
|t4_1 = {{il|Ammo Conservation II}}
|t4_2 = {{il|Execute II}}
|t4_3 = {{il|Impale}}
|t5_1 = {{il|Brutality III}}
|t5_2 = {{il|Ricochet III}}
|t5_3 = {{il|Stoicism II}}
}}
}}


Line 363: Line 394:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* High Velocity Rounds: No longer consumes Fully Broken Armour. Instead, hitting a Fully Armour Broken enemy will apply a Debuff to that enemy which causes your attack hits against that enemy to deal additional Physical damage equal to 5% of the Physical damage dealt by the High Velocity Round that applied the Debuff.
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.

Latest revision as of 08:28, 31 August 2025

High Velocity RoundsAttack, Ammunition, Projectile, Physical, Payoff
Tier: 3
Level: (1-40)
Cost: (7-602) Mana
Load your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.Fragmentation Rounds
Projectile
Knocks Back Enemies
Bolts Pierce 6 Targets
Vs Armour Broken
Attack Damage: (340-1060)%
Knocks Back Enemies
Bolts Pierce 6 Targets

Ammunition
1 Bolts loaded per clip

Additional Effects From 1-20% Quality:
(1-20)% more Projectile Damage after Piercing an Enemy
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemHighVelocityRounds

High Velocity Rounds is a crossbow ammunition skill. It loads your crossbow with piercing bolts that applies a debuff to enemies with Fully Broken Armour that adds additional physical damage based on the damage dealt by the bolt to each hit against the target.

Skill functions and interactions

As a payoff skill, High Velocity Rounds is unable to apply Armour Break.[1]

Gem level progression

LevelRequired LevelRequired DexterityRequired StrengthMana
Cost
Attack
Damage
Attack
Damage
11117150%340%
23118165%374%
3610109182%411%
410151510198%448%
514202011214%484%
618252512230%521%
722303014246%557%
826343415261%590%
931404017274%620%
1036464619287%651%
1141525222302%684%
1246595925317%718%
1352666628332%754%
1458737331349%791%
1564808035367%831%
1666838339385%872%
1772909044404%916%
1878979749424%962%
198410410455446%1010%
209010910962468%1060%
2169491%1113%
2278516%1169%
2387542%1228%
2497569%1289%
25109597%1353%
26122627%1421%
27137658%1492%
28154691%1567%
29172726%1645%
30193762%1727%
31216800%1814%
32242840%1904%
33272882%2000%
34304926%2100%
35341973%2205%
363821021%2315%
374281072%2431%
384801126%2552%
395371182%2680%
406021241%2814%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Bleed IBleed ISupport, Physical
Category: Bleed
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Supported Skills have 50% chance to inflict BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IBrutality ISupport, Physical
Category: Brutality
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Double Barrel IDouble Barrel ISupport, Ammunition, Projectile
Category: Double Barrel
Tier: 1
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 30% less Reload Speed
Supported Skills load an additional bolt
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Ammo Conservation IAmmo Conservation ISupport, Ammunition, Projectile
Category: Ammo Conservation
Tier: 2
Support Requirements: +5 DexSupports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.Supported Crossbow Attacks have 20% chance to not consume a boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Double Barrel IIDouble Barrel IISupport, Ammunition, Projectile
Category: Double Barrel
Tier: 2
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.Supported Skills have 20% less Reload Speed
Supported Skills load an additional bolt
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Longshot ILongshot ISupport, Attack
Category: Longshot
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage from farther away.Supported Skills deal 25% more Attack Damage to
enemies further than 7 metres from you, scaling down to
no bonus at 3.5 metres or closer
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Bleed IIBleed IISupport, Physical
Category: Bleed
Tier: 3
Support Requirements: +5 StrSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Supported Skills have 75% chance to inflict BleedingPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Longshot IILongshot IISupport, Attack
Category: Longshot
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage from farther away.Supported Skills deal 35% more Attack Damage to
enemies further than 7 metres from you, scaling down to
no bonus at 3.5 metres or closer
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IStoicism ISupport
Category: Stoicism
Tier: 3
Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 1% more Damage
every second, up to 20%
This Damage Bonus resets if you
Dodge Roll or use a Travel Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Ammo Conservation IIAmmo Conservation IISupport, Ammunition, Projectile
Category: Ammo Conservation
Tier: 4
Support Requirements: +5 DexSupports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.Supported Crossbow Attacks have 25% chance to not consume a boltPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Execute IIExecute IISupport
Category: Execute
Tier: 4
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 50% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ImpaleImpaleSupport, Attack, Physical
Category: Impale
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale
Supported Skills Impale Enemies on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Brutality IIIBrutality IIISupport, Physical
Category: Brutality
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reduction
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ricochet IIIRicochet IIISupport, Projectile
Category: Ricochet
Tier: 5
Support Requirements: +5 DexSupports any Skill which creates Projectiles, causing those Projectiles to Chain when impacting terrain, at the cost of any additional Projectiles, as well as causing them to always Pierce.Projectiles from Supported Skills Pierce all Targets
Modifiers granting additional Projectiles instead cause Projectiles from Supported Skills to Chain an additional time from terrain per Projectile they would have gained
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Stoicism IIStoicism IISupport
Category: Stoicism
Tier: 5
Support Requirements: +5 StrSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Supported Skills gain 2% more Damage
every second, up to 20%
This Damage Bonus resets if you
Dodge Roll or use a Travel Skill
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

High Velocity Rounds has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

High Velocity Rounds has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • High Velocity Rounds: No longer consumes Fully Broken Armour. Instead, hitting a Fully Armour Broken enemy will apply a Debuff to that enemy which causes your attack hits against that enemy to deal additional Physical damage equal to 5% of the Physical damage dealt by the High Velocity Round that applied the Debuff.
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
0.1.0
  • Introduced to the game.