|gem_description = While active, your [[Reviving]] [[Minion]]s store a percentage of their maximum Life in a collectible Grim [[Remnant]] on death. Using Grim Resurrection Consumes the Life you've collected to [[Reviving Minions|Revive]] up to that much total Life of dead [[Minion]]s.
|required_level =
|active_skill_name = Grim Feast
|static_cost_types = Spirit
|cast_time = 0.0
|stat_text =
|quality_type1_weight = 1
|static_cost_amounts = 30
|quality_type1_stat_text = [[Remnant]]s store (0.25-5)% of [[Minion]] maximum Life
|stat_text = [[Remnant]]s last for 8 seconds<br>[[Remnant]]s store 35% of [[Minion]] maximum Life<br>You can store up to (47-66124) collected [[Minion]] Life
|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_level_requirement = 0
|level1_intelligence_requirement = 0
|gem_tier = 4
|level1_stat_text = You can store up to 47 collected Minion Life
|level1_stat1_id = grim_remnant_max_health_stored
|level1_stat1_value = 47
|level2 = True
|level2_level_requirement = 3
|level2_intelligence_requirement = 9
|level2_spirit_reservation_flat = 30
|level2_stat_text = You can store up to 521 collected Minion Life
|level2_stat1_id = grim_remnant_max_health_stored
|level2_stat1_value = 521
|level3 = True
|level3_level_requirement = 6
|level3_intelligence_requirement = 14
|level3_spirit_reservation_flat = 30
|level3_stat_text = You can store up to 1212 collected Minion Life
|level3_stat1_id = grim_remnant_max_health_stored
|level3_stat1_value = 1212
|level4 = True
|level4_level_requirement = 10
|level4_intelligence_requirement = 21
|level4_spirit_reservation_flat = 30
|level4_stat_text = You can store up to 2019 collected Minion Life
|level4_stat1_id = grim_remnant_max_health_stored
|level4_stat1_value = 2019
|level5 = True
|level5_level_requirement = 14
|level5_intelligence_requirement = 28
|level5_spirit_reservation_flat = 30
|level5_stat_text = You can store up to 2961 collected Minion Life
|level5_stat1_id = grim_remnant_max_health_stored
|level5_stat1_value = 2961
|level6 = True
|level6_level_requirement = 18
|level6_intelligence_requirement = 35
|level6_spirit_reservation_flat = 30
|level6_stat_text = You can store up to 4060 collected Minion Life
|level6_stat1_id = grim_remnant_max_health_stored
|level6_stat1_value = 4060
|level7 = True
|level7_level_requirement = 22
|level7_intelligence_requirement = 41
|level7_spirit_reservation_flat = 30
|level7_stat_text = You can store up to 5343 collected Minion Life
|level7_stat1_id = grim_remnant_max_health_stored
|level7_stat1_value = 5343
|level8 = True
|level8_level_requirement = 26
|level8_intelligence_requirement = 48
|level8_spirit_reservation_flat = 30
|level8_stat_text = You can store up to 6842 collected Minion Life
|level8_stat1_id = grim_remnant_max_health_stored
|level8_stat1_value = 6842
|level9 = True
|level9_level_requirement = 31
|level9_intelligence_requirement = 57
|level9_spirit_reservation_flat = 30
|level9_stat_text = You can store up to 8594 collected Minion Life
|level9_stat1_id = grim_remnant_max_health_stored
|level9_stat1_value = 8594
|level10 = True
|level10_level_requirement = 36
|level10_intelligence_requirement = 65
|level10_spirit_reservation_flat = 30
|level10_stat_text = You can store up to 10643 collected Minion Life
'''Grim Feast''' is a [[persistent]] [[buff]] [[skill]].
'''Grim Feast''' is a [[persistent]] [[buff]] [[skill]]. Whenever a reviving [[minion]] dies, they leave behind a [[remnant]]. Activating this skill consumes all stored remnants to instantly revive dead minions.
==Skill functions and interactions==
==Skill functions and interactions==
==Gem level progression==
==Gem level progression==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Clarity}}
|t1_1 = {{il|Clarity I}}
|t1_2 = Coming Soon
|t2_1 = {{il|Harmonic Remnants I}}
|t2_1 = Coming Soon
|t2_2 = {{il|Remnant Potency I}}
|t2_2 = {{il|Herbalism}}
|t2_3 = {{il|Upwelling I}}
|t3_1 = Coming Soon
|t3_2 = Coming Soon
}}
}}
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==Version history==
==Version history==
Grim Feast originally caused enemies and reviving minions to create remnants which can be picked up to restore [[energy shield]], which can [[overflow]]. It was temporarily removed in [[Version 0.2.0]] before being reworked and reintroduced in [[Version 0.3.0]].
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Grim Feast has been completely reworked and re-enabled. Instead of granting energy shield, it now allows you to collect remnants from your dead Reviving Minions, then activate the skill to instantly Revive Minions based on their maximum life.
}}
{{Version history table row|0.2.0|
* Grim Feast can no longer be engraved in the Gemcutting menu. Existing Grim Feast Gems have been disabled, we aim to rework Grim Feast in the coming future.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 19:32, 16 December 2025
Grim FeastBuff, Spell, Minion, Persistent, Remnant Tier: 4 Level: (1-20) Cast Time: InstantWhile active, your RevivingMinions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.Remnants last for 8 seconds Remnants store 35% of Minion maximum Life You can store up to (47-66124) collected Minion Life
Additional Effects From 1-20% Quality: Remnants store (0.25-5)% of Minion maximum LifeSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemGrimFeast
Grim Feast is a persistentbuffskill. Whenever a reviving minion dies, they leave behind a remnant. Activating this skill consumes all stored remnants to instantly revive dead minions.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Clarity IClarity ISupport, Buff, Persistent Category: Clarity Tier: 1 Additional Reservation: 10 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to gain increased Mana Regeneration while the Skill is active.30% Increased Mana Regeneration Rate while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Harmonic Remnants IHarmonic Remnants ISupport, Remnant Category: Harmonic Remnants Tier: 2Support Requirements: +5 IntSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Remnants created by Supported Skills can be collected from 35% further awayPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Remnant Potency IRemnant Potency ISupport, Remnant Category: Remnant Potency Tier: 2Support Requirements: +5 StrSupports Skills which create Remnants, making those Remnants more powerful.Remnants spawned by Supported Skills have 20% increased effectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Upwelling IUpwelling ISupport, Buff, Persistent Category: Upwellling Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.Your Minions deal 30% increased Damage while you are not on full Mana while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Grim Feast has restrictions on where or how it can drop.
Grim Feast originally caused enemies and reviving minions to create remnants which can be picked up to restore energy shield, which can overflow. It was temporarily removed in Version 0.2.0 before being reworked and reintroduced in Version 0.3.0.
Grim Feast has been completely reworked and re-enabled. Instead of granting energy shield, it now allows you to collect remnants from your dead Reviving Minions, then activate the skill to instantly Revive Minions based on their maximum life.
Grim Feast can no longer be engraved in the Gemcutting menu. Existing Grim Feast Gems have been disabled, we aim to rework Grim Feast in the coming future.