|help_text = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
|help_text = Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
|strength_percent = 100
|strength_percent = 100
|gem_tags = Support, Attack, AoE, Melee, Strike
|gem_tags = Support, Attack, AoE, Melee, Strike
|gem_tier = 1
|skill_id = ImpactShockwaveSupportPlayer
|skill_id = ImpactShockwaveSupportPlayer
|gem_tier = 1
|support_gem_category = Impact Shockwave
|gem_description = Supports [[Melee]] [[Strike]] skills, causing them to create an [[Aftershock]] that damages enemies around the target when they [[Heavy Stun]] an enemy.
|gem_description = Supports [[Melee]] [[Strike]] skills, causing them to create an [[Aftershock]] that damages enemies around the target when they [[Heavy Stun]] an enemy.
|static_cost_multiplier = 100
|static_cost_multiplier = 100
|static_damage_multiplier = 100
|stat_text = Supported Skills cause an [[Aftershock]] when they [[Heavy Stun]] an Enemy, dealing the same damage to enemies within 1.5 metres
|stat_text = Supported Skills cause an [[Aftershock]] when they [[Heavy Stun]] an Enemy, dealing the same damage to enemies within 1.5 metres
|level1 = True
|level1 = True
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.4.0|
* Impact Shockwave support now actually makes aftershocks, allowing interaction with aftershock-specific area and damage modifiers. Previously it was actually a variant of Melee Splash, which did not benefit from those. This also allows a strike to cause both an Impact Shockwave aftershock, and melee splash, from the same hit.
* Impact Shockwave can now support non-strike [[Wind]] attacks.
}}
{{Version history table row|0.2.0b|
{{Version history table row|0.2.0b|
* Impact Shockwave now causes Supported Skills to cause an [[Aftershock]] when they [[Heavy Stun]] an Enemy, dealing the same damage to enemies within 1.5 metres (previously 1.8).{{undocumented}}
* Impact Shockwave now causes Supported Skills to cause an [[Aftershock]] when they [[Heavy Stun]] an Enemy, dealing the same damage to enemies within 1.5 metres (previously 1.8).{{undocumented}}
Latest revision as of 12:14, 9 December 2025
Impact ShockwaveSupport, Attack, AoE, Melee, Strike Category: Impact Shockwave Tier: 1Support Requirements: +5 StrSupports MeleeStrike skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.Supported Skills cause an Aftershock when they Heavy Stun an Enemy, dealing the same damage to enemies within 1.5 metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Acquisition Drop restricted It can be obtained by engraving an Uncut Support Gem.Metadata Item class: Support Gem Metadata ID: Metadata/Items/Gems/SupportGemImpactShockwave
Impact Shockwave support now actually makes aftershocks, allowing interaction with aftershock-specific area and damage modifiers. Previously it was actually a variant of Melee Splash, which did not benefit from those. This also allows a strike to cause both an Impact Shockwave aftershock, and melee splash, from the same hit.
Impact Shockwave can now support non-strike Wind attacks.
Impact Shockwave now causes Supported Skills to cause an Aftershock when they Heavy Stun an Enemy, dealing the same damage to enemies within 1.5 metres (previously 1.8).[Undocumented]
Impact Shockwave now causes Supported Skills to cause an Aftershock when they Heavy Stun an Enemy, dealing the same damage to enemies within 1.8 metres (previously 2.0).