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|gem_tier = 5
|gem_tier = 5
|skill_id = BarragePlayer
|skill_id = BarragePlayer
|gem_description = Ready a volley of arrows or spears, [[Empower]]ing your next Barrageable [[Bow]] or [[Projectile]] [[Spear]] [[Attack]] to [[Repeat]] multiple times. Consumes your [[Frenzy Charge]]s on use to add additional repeats.
|gem_description = Ready a volley of arrows or spears, [[Empower]]ing your next Barrageable [[Bow]] or [[Projectile]] [[Spear]] [[Attack]] to [[Repeat]] multiple times. Consumes your [[Frenzy Charges]] on use to add additional repeats.
|active_skill_name = Barrage
|active_skill_name = Barrage
|item_class_id_restriction = Spear, Bow
|item_class_id_restriction = Spear, Bow
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|level1 = True
|level1 = True
|level1_level_requirement = 0
|level1_level_requirement = 0
|level1_dexterity_requirement = 0
|level1_cost_amounts = 11
|level1_cost_amounts = 11
|level1_stat_text = 600% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level1_stat_text = 600% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level2 = True
|level2 = True
|level2_level_requirement = 3
|level2_level_requirement = 3
|level2_dexterity_requirement = 9
|level2_cost_amounts = 13
|level2_cost_amounts = 13
|level2_stat_text = 590% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level2_stat_text = 590% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level3 = True
|level3 = True
|level3_level_requirement = 6
|level3_level_requirement = 6
|level3_dexterity_requirement = 14
|level3_cost_amounts = 14
|level3_cost_amounts = 14
|level3_stat_text = 580% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level3_stat_text = 580% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level4 = True
|level4 = True
|level4_level_requirement = 10
|level4_level_requirement = 10
|level4_dexterity_requirement = 21
|level4_cost_amounts = 16
|level4_cost_amounts = 16
|level4_stat_text = 570% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level4_stat_text = 570% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level5 = True
|level5 = True
|level5_level_requirement = 14
|level5_level_requirement = 14
|level5_dexterity_requirement = 28
|level5_cost_amounts = 18
|level5_cost_amounts = 18
|level5_stat_text = 560% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level5_stat_text = 560% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level6 = True
|level6 = True
|level6_level_requirement = 18
|level6_level_requirement = 18
|level6_dexterity_requirement = 35
|level6_cost_amounts = 20
|level6_cost_amounts = 20
|level6_stat_text = 550% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level6_stat_text = 550% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level7 = True
|level7 = True
|level7_level_requirement = 22
|level7_level_requirement = 22
|level7_dexterity_requirement = 41
|level7_cost_amounts = 21
|level7_cost_amounts = 21
|level7_stat_text = 540% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level7_stat_text = 540% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level8 = True
|level8 = True
|level8_level_requirement = 26
|level8_level_requirement = 26
|level8_dexterity_requirement = 48
|level8_cost_amounts = 23
|level8_cost_amounts = 23
|level8_stat_text = 530% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level8_stat_text = 530% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level9 = True
|level9 = True
|level9_level_requirement = 31
|level9_level_requirement = 31
|level9_dexterity_requirement = 57
|level9_cost_amounts = 25
|level9_cost_amounts = 25
|level9_stat_text = 520% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level9_stat_text = 520% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level10 = True
|level10 = True
|level10_level_requirement = 36
|level10_level_requirement = 36
|level10_dexterity_requirement = 65
|level10_cost_amounts = 27
|level10_cost_amounts = 27
|level10_stat_text = 510% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level10_stat_text = 510% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level11 = True
|level11 = True
|level11_level_requirement = 41
|level11_level_requirement = 41
|level11_dexterity_requirement = 74
|level11_cost_amounts = 29
|level11_cost_amounts = 29
|level11_stat_text = 500% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level11_stat_text = 500% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level12 = True
|level12 = True
|level12_level_requirement = 46
|level12_level_requirement = 46
|level12_dexterity_requirement = 82
|level12_cost_amounts = 31
|level12_cost_amounts = 31
|level12_stat_text = 490% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level12_stat_text = 490% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level13 = True
|level13 = True
|level13_level_requirement = 52
|level13_level_requirement = 52
|level13_dexterity_requirement = 92
|level13_cost_amounts = 34
|level13_cost_amounts = 34
|level13_stat_text = 480% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level13_stat_text = 480% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level14 = True
|level14 = True
|level14_level_requirement = 58
|level14_level_requirement = 58
|level14_dexterity_requirement = 103
|level14_cost_amounts = 36
|level14_cost_amounts = 36
|level14_stat_text = 470% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level14_stat_text = 470% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level15 = True
|level15 = True
|level15_level_requirement = 64
|level15_level_requirement = 64
|level15_dexterity_requirement = 113
|level15_cost_amounts = 38
|level15_cost_amounts = 38
|level15_stat_text = 460% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level15_stat_text = 460% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level16 = True
|level16 = True
|level16_level_requirement = 66
|level16_level_requirement = 66
|level16_dexterity_requirement = 116
|level16_cost_amounts = 41
|level16_cost_amounts = 41
|level16_stat_text = 450% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level16_stat_text = 450% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level17 = True
|level17 = True
|level17_level_requirement = 72
|level17_level_requirement = 72
|level17_dexterity_requirement = 126
|level17_cost_amounts = 43
|level17_cost_amounts = 43
|level17_stat_text = 440% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level17_stat_text = 440% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level18 = True
|level18 = True
|level18_level_requirement = 78
|level18_level_requirement = 78
|level18_dexterity_requirement = 137
|level18_cost_amounts = 46
|level18_cost_amounts = 46
|level18_stat_text = 430% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level18_stat_text = 430% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level19 = True
|level19 = True
|level19_level_requirement = 84
|level19_level_requirement = 84
|level19_dexterity_requirement = 147
|level19_cost_amounts = 48
|level19_cost_amounts = 48
|level19_stat_text = 420% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level19_stat_text = 420% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
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|level20 = True
|level20 = True
|level20_level_requirement = 90
|level20_level_requirement = 90
|level20_dexterity_requirement = 157
|level20_cost_amounts = 51
|level20_cost_amounts = 51
|level20_stat_text = 410% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
|level20_stat_text = 410% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
BarrageSpell, Buff, Duration Tier: 5 Level: (1-20) Cost: (11-51) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.70 secRequires: Spear, BowReady a volley of arrows or spears, Empowering your next Barrageable Bow or ProjectileSpearAttack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.EmpoweredAttacksRepeat +2 times, and a further +1 time per Frenzy Charge consumed Repeats deal 50% less Damage (600-410)% of repeated Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds Maximum Buff duration is 5 seconds
Additional Effects From 1-20% Quality: Repeats deal +(0.25-5)% more DamageSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemBarrage
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Perpetual ChargePerpetual ChargeSupport Category: Perpetual Charge Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Supported Skills have 25% chance to not remove Charges but still count as consuming themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Heightened ChargesHeightened ChargesSupport Category: Twofold Tier: 2 Cost & Reservation Multiplier: 115%Support Requirements: +5 DexSupports any Skill that ConsumesCharges, granting a chance for benefits of that Consumption to be doubled.Benefits from consuming Charges for Supported Skill have 20% chance to be doubledPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
LifetapLifetapSupport Category: Lifetap Tier: 2Support Requirements: +5 StrSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Skill Mana Costs Converted to Life CostsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Cooldown Recovery ICooldown Recovery ISupport Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration Category: Prolonged Duration Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Cooldown Recovery IICooldown Recovery IISupport Category: Cooldown Recovery Tier: 4 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IIEfficiency IISupport Category: Efficiency Tier: 4Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Second Wind IIISecond Wind IIISupport Category: Second Wind Tier: 5 Cost & Reservation Multiplier: 150%Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown and causing them to recover your Life when a cooldown is consumed. Cannot support instant or triggered skills, or modify the skills of minions.Supported Skills have 40% less Cooldown Recovery Rate When a Supported Skill consumes a cooldown use, recover 2% of maximum Life per second of cooldown Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Barrage has restrictions on where or how it can drop.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Barrage Repeats now deal 50% less Damage at all Gem levels (previously 23-15% at Gem levels 5-20). 560-410% of repeated Skill's attack time is now added to this skill's cooldown, to a maximum of 30 seconds at Gem levels 5-20 (previously 1440-1215%). Quality now causes Repeats to deal +0-5% more Damage (previously +0-15%).