|help_text = Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
|help_text = Place one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
|gem_description = While active, gains [[Energy]] when you [[Hit]] enemies with [[Melee]] [[Attack]]s and triggers socketed [[Fire]] spells on reaching maximum [[Energy]].
|active_skill_name = Fire Spell on Melee Hit
|active_skill_name = Fire Spell on Melee Hit
|skill_id = MetaCastFireSpellOnHitPlayer
|cast_time = 0.0
|gem_tier = 0
|quality_type1_weight = 1
|gem_description = While active, gains [[Energy]] when you [[Hit]] enemies with [[Melee]] [[Attacks]] and triggers socketed [[Fire]] spells on reaching maximum [[Energy]].
|stat_text = Gains 3 Energy per Power of enemies you Hit with Melee Attacks, modified by the percentage of the enemy's Ailment Threshold the Hit will deal<br>(0–57)% increased Energy gained<br>Triggers all Socketed Spells and loses all Energy on reaching maximum Energy
|stat_text = Gains 3 [[Energy]] per [[Power]] of enemies you [[Hit]] with [[Melee]] [[Attack]]s, modified by the percentage of the enemy's [[Ailment Threshold]] the [[Hit]] will deal<br>(0-57)% increased [[Energy]] gained<br>Can only socket [[Fire]] [[Spell]]s<br>Triggers all Socketed [[Spell]]s and loses all [[Energy]] on reaching maximum [[Energy]]
|drop_text = Granted by the [[Smith of Kitava]] [[ascendancy]] notable [[Heat of the Forge]].
|inventory_icon = Ascendancy
|inventory_icon = Ascendancy
|drop_enabled = false
|drop_enabled = false
|drop_text = Granted by the [[Smith of Kitava]] [[ascendancy]] notable [[Heat of the Forge]].
|release_version = 0.2.0
|release_version = 0.2.0
}}
}}
'''Fire Spell on Hit''' is a [[meta]] [[buff]] [[skill]] that [[reserve]]s [[Spirit]] to [[trigger]] socketed [[spell]]s when reaching maximum [[energy]].
'''Fire Spell on Hit''' is a [[persistent]] [[buff]] [[Meta]] [[skill]] granted by the [[Smith of Kitava]] [[ascendancy]] notable [[Heat of the Forge]]. The skill gains [[Energy]] whenever the user deals a [[hit]] with a [[melee]] [[attack]]. Upon reaching maximum energy, the energy is consumed to [[trigger]] the socketed [[Fire]] [[spell]]s.
==Skill functions and interactions==
==Skill functions and interactions==
===List of skill gems that can triggered===
{{Drop enabled gem table
|tables=skill_gems
|join=items._pageID=skill_gems._pageID
|where=items.class_id="Active Skill Gem"
AND skill_gems.gem_tier > 0
AND skill_gems.gem_tags HOLDS "Fire"
AND skill_gems.gem_tags HOLDS "Spell"
AND NOT (gem_description LIKE "%triggered%")
AND NOT skill_gems.gem_tags HOLDS "Support"
AND NOT skill_gems.gem_tags HOLDS "Aura"
AND NOT skill_gems.gem_tags HOLDS "Herald"
AND NOT skill_gems.gem_tags HOLDS "Channelling"
AND NOT skill_gems.gem_tags HOLDS "Mine"
AND NOT skill_gems.gem_tags HOLDS "Trap"
|orderBy=skill_gems.gem_tier
}}
==Gem level progression==
==Gem level progression==
{{Skill progression
{{Skill progression
|c1_abbr = Energy<br>Gained
|c1_header = x% increased Energy gained
|c1_pattern_extract = (%d+)%% increased Energy gained
Additional Effects From 1-20% Quality: (0.75-15)% increased Energy gainedPlace one or more Skill Gems into this Meta Gem's sockets in the Skills Panel. The socketed Skills will be incorporated into the Meta Gem's effect.
Flame WallFlame WallBarrageable, Spell, AoE, Fire, Duration Tier: 1 Level: (1-40) Cost: (12-1513) ManaCreate a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a LightningInfusion if possible to also add Lightningdamage to the Projectiles.Wall duration is (4.5–6.4) seconds Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage Ignites as though dealing (13–364) to (20–545) Fire damage
Additional Effects From 1-20% Quality: (0–20)% more Magnitude of Ignite inflictedPlace into a Skill Gem socket to gain this skill. Skills can be managed in the Skills Panel.
1
FireballFireballBarrageable, Spell, AoE, Projectile, Fire Tier: 3 Level: (1-20) Cost: (11-118) Mana Cast Time: 1.20 sec Critical Strike Chance: 7.00%Launch a large ball of Fire which explodes on impact, creating a nova of smaller firebolts.Projectile Deals (8-213) to (11-320) Fire Damage
Explosion Explosion radius is 1.7 metres
Firebolts Projectile count cannot be modified Fires 8 Projectiles Deals (5–135) to (7–202) Fire Damage
Additional Effects From 1-20% Quality: +(0.5-10)% chance to fire 2 additional ProjectilesSkills can be managed in the Skills Panel.
3
Living BombLiving BombSpell, AoE, Fire, Duration, Remnant Tier: 3 Level: (1-20) Cost: (8-85) Mana Cast Time: 0.60 sec Critical Strike Chance: 7.00%Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire InfusionRemnant.Deals (10-340) to (15-510) Fire Damage Explosion radius is 2.5 metres Seed duration is 15 seconds Limit 1 active Seed Explodes after enemy is dealt damage equal to 200% of its Ailment Threshold
Additional Effects From 1-20% Quality: Inflicts (1-20)% more FlammabilityMagnitudeSkills can be managed in the Skills Panel.
3
SnapSnapSpell, AoE, Lightning, Cold, Fire, Payoff, Remnant Tier: 5 Level: (1-20) Cost: (8-89) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 13.00%Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an InfusionRemnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.Deals (14-473) to (21-709) Cold Damage Enemy explosion radius is 1.6 metres Frostbolt explosion radius is 3.2 metres 50% more damage with Hits for blasts originating from a Unique enemy
Additional Effects From 1-20% Quality: (0.5-10)% chance to spawn an additional InfusionRemnantSkills can be managed in the Skills Panel.
5
Detonate DeadDetonate DeadSpell, AoE, Physical, Fire, Detonator Tier: 7 Level: (1-20) Cost: (9-99) Mana Cast Time: 0.80 sec Critical Strike Chance: 8.00%Cause a Corpse to violently explode, damaging surrounding enemies.Deals (19-145) to (28-218) Fire Damage Deals Physical damage equal to (5-10.7)% of Corpse's maximum Life Explosion radius is 2.6 metres
Additional Effects From 1-20% Quality: +(0.02-0.4) metres to explosion radiusSkills can be managed in the Skills Panel.
Additional Effects From 1-20% Quality: (0.5-10)% increased CurseMagnitudesSkills can be managed in the Skills Panel.
7
Ember FusilladeEmber FusilladeBarrageable, Spell, AoE, Projectile, Fire, Duration Tier: 9 Level: (1-20) Cost: (4-42) Mana Cast Time: 0.40 sec Critical Strike Chance: 7.00%Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies.Deals (7-183) to (10-274) Fire Damage Embers deal 5% more Damage for each previous Ember fired in sequence Hover duration is 1.3 seconds Can accumulate up to (6-10) Embers Modifiers to number of Projectiles instead apply to number of Embers accumulated
Additional Effects From 1-20% Quality: Embers deal +(0.1-2)% more Damage for each previous Ember fired in sequenceSkills can be managed in the Skills Panel.
9
FirestormFirestormBarrageable, Spell, AoE, Sustained, Fire, Duration, Payoff Tier: 11 Level: (1-20) Cost: (16-168) Mana Cast Time: 1.40 sec Critical Strike Chance: 7.00%Rain flaming bolts over the targeted area. Ignites on enemies and Corpses in front of you are Consumed to fuel the Firestorm by creating improved bolts.Deals (3-96) to (5-144) Fire Damage Impact radius is 1 metre Storm radius is 5.6 metres Storm duration is 6 seconds One impact every 0.10 seconds Improves 5 Bolts per IgniteConsumed Limit 1 Firestorm
Additional Effects From 1-20% Quality: +(0.01-0.2) metres to impact radiusSkills can be managed in the Skills Panel.
11
Gem level progression
Level
Energy Gained
1
0
—
2
3
3%
3
6
6%
4
10
9%
5
14
12%
6
18
15%
7
22
18%
8
26
21%
9
31
24%
10
36
27%
11
41
30%
12
46
33%
13
52
36%
14
58
39%
15
64
42%
16
66
45%
17
72
48%
18
78
51%
19
84
54%
20
90
57%
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Precision IPrecision ISupport, Buff, Persistent Category: Precision Tier: 1 Additional Reservation: 10 SpiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing you to gain increased Accuracy while the Skill is active.30% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Vitality IVitality ISupport, Buff, Persistent Category: Vitality Tier: 1 Additional Reservation: 20 SpiritSupport Requirements: +5 StrSupports PersistentBuff Skills, causing you to gain Life Regeneration while the Skill is active.Regenerate 1% of maximum Life per second while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Boundless Energy IBoundless Energy ISupport Category: Boundless Energy Tier: 2 Cost & Reservation Multiplier: 115%Support Requirements: +5 IntSupports Meta Skills. Supported Skills generate Energy significantly faster.Supported Skills gain 35% increased EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Mysticism IMysticism ISupport, Buff, Persistent Category: Mysticism Tier: 2 Additional Reservation: 15 SpiritSupport Requirements: +5 IntSupports PersistentBuff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.Deal 30% increased Spell Damage while on full Energy Shield while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Energy RetentionEnergy RetentionSupport, Trigger Category: Energy Retention Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 IntSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Skills Triggered by Supported Meta Skills have 35% chance to refund half of their Energy costPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
FlukeFlukeSupport, Trigger Category: Fluke Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.Skills Triggered by Supported Skills deal between 40% less and 60% more Damage Skills Triggered by Supported Skills recover between 0% and 20% of cost on usePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Boundless Energy IIBoundless Energy IISupport Category: Boundless Energy Tier: 4 Cost & Reservation Multiplier: 115%Support Requirements: +5 IntSupports Meta Skills. Supported Skills generate Energy significantly faster.Supported Skills gain 45% increased EnergyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Precision IIPrecision IISupport, Buff, Persistent Category: Precision Tier: 4 Additional Reservation: 20 SpiritSupport Requirements: +5 DexSupports PersistentBuff Skills, causing you to gain increased Accuracy while the Skill is active.50% Increased Accuracy Rating while a Supported Skill is activePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Fire MasteryFire MasterySupport, Fire Category: Mastery Tier: 5Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.