|drop_text = Granted by equipping a [[Staff]] that grants the skill.
|drop_enabled = false
|gem_tier = 0
|drop_text = Granted as an [[inherent weapon skill]] from a {{il|Gelid Staff}}.
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
'''Freezing Shards''' is a [[cold]] [[spell]] [[skill]] that shoots [[projectile]]s is an arc.
'''Freezing Shards''' is a [[cold]] [[spell]] [[skill]] that shoots [[projectile]]s is an arc.
It is granted as an [[inherent weapon skill]] from a {{il|Gelid Staff}}.
==Skill functions and interactions==
==Skill functions and interactions==
Line 40:
Line 222:
==Gem level progression==
==Gem level progression==
{{Skill progression
|c1_abbr = Cold<br>Damage
|c1_header = Deals x to y Cold Damage
|c1_pattern_extract = Deals (%d+) to (%d+) Cold Damage
|c1_pattern_value = %d to %d
}}
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Chain}}
|t1_1 = {{il|Deep Freeze}}
|t1_2 = {{il|Glaciation}}
|t1_2 = {{il|Rapid Casting I}}
|t1_3 = {{il|Frost Nexus}}
|t1_3 = {{il|Zenith I}}
|t2_1 = Coming Soon
|t2_1 = {{il|Bounty I}}
|t2_2 = Coming Soon
|t2_2 = {{il|Considered Casting}}
|t2_3 = Coming Soon
|t2_3 = {{il|Freeze}}
|t3_1 = Coming Soon
|t3_1 = {{il|Deliberation}}
|t3_2 = Coming Soon
|t3_2 = {{il|Pierce II}}
|t3_3 = Coming Soon
|t3_3 = {{il|Wildshards I}}
|t4_1 = {{il|Bounty II}}
|t4_2 = {{il|Cold Exposure}}
|t4_3 = {{il|Rapid Casting II}}
|t5_1 = {{il|Cold Mastery}}
|t5_2 = {{il|Wildshards II}}
}}
}}
Line 60:
Line 253:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* The base damage scaling of all player spell and secondary damage skills has been tweaked to scale better in the late game.
* The following skills found as inherent skills on [[Wand]]s and [[Staves]] now deal approximately 12% more Damage from skill level 11 onwards: [[Bone Blast]], [[Chaos Bolt]], [[Decompose]], [[Firebolt]], Freezing Shards, [[Lightning Bolt]], [[Power Siphon]], and [[Solar Orb]].
* Removed "Barrageable" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag. {{undocumented}}
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Freezing Shards now fires 5 projectiles (previously 7), and now has 100% more Freeze Buildup (previously 50%).
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 19:29, 31 August 2025
Freezing ShardsSpell, Projectile, Cold Level: (1-20) Cost: 0 Mana Cast Time: 1.20 sec Critical Strike Chance: 11.00%Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.Deals (2-64) to (3-96) Cold Damage 100% more Freeze Buildup Fires 5 Projectiles
Additional Effects From 1-20% Quality: Fires (0.05-1) ProjectilesSkills can be managed in the Skills Panel.
Acquisition Drop disabled Granted as an inherent weapon skill from a Gelid StaffGelid StaffStaffRequires Level 2Grants Skill: Level (1-20) Freezing Shards.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemFreezingShards
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Deep FreezeDeep FreezeSupport, Cold Category: Deep Freeze Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing Freeze it inflicts to last longer.Supported Skills have 50% increased Freeze Duration on EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IRapid Casting ISupport, Spell Category: Rapid Casting Tier: 1Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 15% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Zenith IZenith ISupport, Spell Category: Zenith Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Supported Spells deal 30% more Damage while you are above 90% of your Maximum ManaPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Bounty IBounty ISupport Category: Bounty Tier: 2Support Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Enemies killed by Hits from Supported Skills grant 50% more Charm charges Enemies killed by Hits from Supported Skills grant 50% more Life Flask Charges Enemies killed by Hits from Supported Skills grant 50% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Considered CastingConsidered CastingSupport, Spell Category: Considered Casting Tier: 2 Cost & Reservation Multiplier: 115%Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed Supported Spells deal 35% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
FreezeFreezeSupport, Cold Category: Freeze Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, making it more effective at Freezing enemies.Supported Skills cause 50% more Freeze BuildupPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
DeliberationDeliberationSupport Category: Deliberation Tier: 3Support Requirements: +5 DexSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage 30% more Movement Speed penalty while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pierce IIPierce IISupport, Projectile Category: Pierce Tier: 3Support Requirements: +5 DexSupports Projectile skills, making their ProjectilesPierce an enemy.Projectiles from Supported Skills Pierce an EnemyPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Wildshards IWildshards ISupport, Spell, Projectile Category: Additional Projectiles Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports ProjectileSpells. Supported Spells have a chance to fire many additional Projectiles in a circle.Supported Skills have a 20% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Bounty IIBounty IISupport Category: Bounty Tier: 4Support Requirements: +5 DexSupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Enemies killed by Hits from Supported Skills grant 100% more Charm charges Enemies killed by Hits from Supported Skills grant 100% more Life Flask Charges Enemies killed by Hits from Supported Skills grant 100% more Mana Flask ChargesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Cold ExposureCold ExposureSupport, Cold, Duration Category: Cold Exposure Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.Supported Skills inflict Exposure for 8 seconds on Critical Hit with Cold DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IIRapid Casting IISupport, Spell Category: Rapid Casting Tier: 4Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Cold MasteryCold MasterySupport, Cold Category: Mastery Tier: 5Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Wildshards IIWildshards IISupport, Spell, Projectile Category: Additional Projectiles Tier: 5Support Requirements: +5 IntSupports ProjectileSpells. Supported Spells have a chance to fire many additional Projectiles in a circle.Supported Skills have a 25% chance to fire 8 additional Projectiles in a circlePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Freezing Shards now fires 5 projectiles (previously 7), and now has 100% more Freeze Buildup (previously 50%).