|stat_text = [[Conversion|Converts]] 100% of [[Physical]] Damage to [[Lightning]] Damage<br>Burst radius is 2 metres<br>Maximum Arrow duration is 20 seconds<br>Arrow disappears after being [[Chain]]ed to 8 times<br>Maximum 20 active Arrows
|stat_text = [[Conversion|Converts]] 100% of [[Physical]] Damage to [[Lightning]] Damage<br>Burst radius is 2 metres<br>Maximum Arrow duration is 20 seconds<br>Arrow disappears after being [[Chain]]ed to 8 times<br>Maximum 20 active Arrows
|level1 = True
|level1 = True
Line 30:
Line 65:
|level3 = True
|level3 = True
|level3_level_requirement = 6
|level3_level_requirement = 6
|level3_cost_amounts = 5
|level3_cost_amounts = 6
|level3_damage_multiplier = 31
|level3_damage_multiplier = 31
|level4 = True
|level4 = True
Line 42:
Line 77:
|level6 = True
|level6 = True
|level6_level_requirement = 18
|level6_level_requirement = 18
|level6_cost_amounts = 7
|level6_cost_amounts = 8
|level6_damage_multiplier = 40
|level6_damage_multiplier = 40
|level7 = True
|level7 = True
|level7_level_requirement = 22
|level7_level_requirement = 22
|level7_cost_amounts = 8
|level7_cost_amounts = 9
|level7_damage_multiplier = 43
|level7_damage_multiplier = 43
|level8 = True
|level8 = True
|level8_level_requirement = 26
|level8_level_requirement = 26
|level8_cost_amounts = 9
|level8_cost_amounts = 10
|level8_damage_multiplier = 46
|level8_damage_multiplier = 46
|level9 = True
|level9 = True
|level9_level_requirement = 31
|level9_level_requirement = 31
|level9_cost_amounts = 10
|level9_cost_amounts = 11
|level9_damage_multiplier = 49
|level9_damage_multiplier = 49
|level10 = True
|level10 = True
|level10_level_requirement = 36
|level10_level_requirement = 36
|level10_cost_amounts = 11
|level10_cost_amounts = 13
|level10_damage_multiplier = 51
|level10_damage_multiplier = 51
|level11 = True
|level11 = True
|level11_level_requirement = 41
|level11_level_requirement = 41
|level11_cost_amounts = 13
|level11_cost_amounts = 14
|level11_damage_multiplier = 54
|level11_damage_multiplier = 54
|level12 = True
|level12 = True
|level12_level_requirement = 46
|level12_level_requirement = 46
|level12_cost_amounts = 14
|level12_cost_amounts = 15
|level12_damage_multiplier = 58
|level12_damage_multiplier = 58
|level13 = True
|level13 = True
|level13_level_requirement = 52
|level13_level_requirement = 52
|level13_cost_amounts = 16
|level13_cost_amounts = 17
|level13_damage_multiplier = 61
|level13_damage_multiplier = 61
|level14 = True
|level14 = True
|level14_level_requirement = 58
|level14_level_requirement = 58
|level14_cost_amounts = 17
|level14_cost_amounts = 18
|level14_damage_multiplier = 65
|level14_damage_multiplier = 65
|level15 = True
|level15 = True
|level15_level_requirement = 64
|level15_level_requirement = 64
|level15_cost_amounts = 19
|level15_cost_amounts = 20
|level15_damage_multiplier = 69
|level15_damage_multiplier = 69
|level16 = True
|level16 = True
|level16_level_requirement = 66
|level16_level_requirement = 66
|level16_cost_amounts = 21
|level16_cost_amounts = 22
|level16_damage_multiplier = 73
|level16_damage_multiplier = 73
|level17 = True
|level17 = True
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|level19 = True
|level19 = True
|level19_level_requirement = 84
|level19_level_requirement = 84
|level19_cost_amounts = 29
|level19_cost_amounts = 28
|level19_damage_multiplier = 88
|level19_damage_multiplier = 88
|level20 = True
|level20 = True
|level20_level_requirement = 90
|level20_level_requirement = 90
|level20_cost_amounts = 32
|level20_cost_amounts = 30
|level20_damage_multiplier = 94
|level20_damage_multiplier = 94
|level1_dexterity_requirement = 0
|quality_type1_weight = 1
|level2_dexterity_requirement = 9
|quality_type1_stat_text = +(0.02-0.4) metres to Burst radius
* Lightning Rod: Quality now provides 0-20% chance to cause an additional Burst on Impact, instead of +0-0.4 metres to Burst Radius.
}}
{{Version history table row|0.2.1|
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
* Added "Barrageable" gem tag.{{undocumented}}
Latest revision as of 19:29, 31 August 2025
Lightning RodAttack, AoE, Projectile, Sustained, Lightning, Duration, Barrageable Tier: 1 Level: (1-20) Cost: (4-30) Mana Attack Speed: 120% of base Attack Damage: (26-94)% of baseRequires: BowFire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any ChainingLightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill skips this delay, causing bursts immediately.Converts 100% of Physical Damage to Lightning Damage Burst radius is 2 metres Maximum Arrow duration is 20 seconds Arrow disappears after being Chained to 8 times Maximum 20 active Arrows
Additional Effects From 1-20% Quality: (1-20)% chance to cause an additional Burst on impactSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gem/SkillGemLightningRod
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Elemental Armament IElemental Armament ISupport, Attack Category: Elemental Armament Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 20% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Magnified Area IMagnified Area ISupport, AoE Category: Increased Area of Effect Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 IntSupports any skill with an area of effect, making it larger.Supported Skills have 35% increased Area of EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Multishot IMultishot ISupport, Projectile Category: Additional Projectiles Tier: 1Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 35% less Damage Supported Skills fire 2 additional Projectiles Supported Skills have 20% less Skill SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
DurabilityDurabilitySupport Category: Durability Tier: 2Support Requirements: +5 DexSupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Objects created by Supported Skills can be Hit +2 timesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IIElemental Armament IISupport, Attack Category: Elemental Armament Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more ElementalAttack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
OverreachOverreachSupport, Attack, AoE Category: Increased Area of Effect Tier: 2Support Requirements: +5 DexSupports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.Supported Skills have 40% increased Area of Effect Supported Skills have 80% less Accuracy Rating against Enemies within two metresPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Alignment IAlignment ISupport, Attack, Projectile Category: Alignment Tier: 3 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports BowAttacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.Supported Skills indicate one of four directions Indicated direction changes when an Attack with Supported Skill matches indicated direction Supported Skills deal 30% more Projectile Damage when Attacking in indicated directionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
DeliberationDeliberationSupport Category: Deliberation Tier: 3Support Requirements: +5 DexSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage 30% more Movement Speed penalty while using Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental FocusElemental FocusSupport Category: Elemental Focus Tier: 3Support Requirements: +5 IntSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Supported Skills deal 25% more Elemental Damage Supported Skills cannot inflict Elemental AilmentsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Alignment IIAlignment IISupport, Attack, Projectile Category: Alignment Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports BowAttacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.Supported Skills indicate one of four directions Indicated direction changes when an Attack with Supported Skill matches indicated direction Supported Skills deal 40% more Projectile Damage when Attacking in indicated directionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Execute IIExecute IISupport Category: Execute Tier: 4 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Supported Skills deal 50% more Damage with Hits against Enemies that are on Low LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Blind IIBlind IISupport Category: Blind Tier: 5 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit with increased effect.Supported Skills Blind Enemies on Hit Blind inflicted with Supported Skills has 20% increased EffectPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Charged Shots IICharged Shots IISupport, Attack, Projectile Category: Charged Shots Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports BowAttacks. Every third shot with Supported Skills Gains Damage as extra Lightning Damage.One in every 3 shots with Supported Skills is a Charged Shot Charged Shots with Supported Skills Gain 60% of Damage as extra Lightning DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Elemental Armament IIIElemental Armament IIISupport, Attack Category: Elemental Armament Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Attacks, causing them to deal more Damage for each Elemental Ailment on Enemies they Hit. Supported Skills cannot themselves inflict Elemental Ailments.Supported Skills cannot inflict Elemental Ailments Supported Skills deal 12% more Attack Damage for each Elemental Ailment on Enemies they HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Lightning Rod has restrictions on where or how it can drop.
Lightning Rod now deals 26-94% of Attack Damage at Gem levels 1-20 (previously 20-72%). Now has a Maximum Arrow duration of 20 seconds (previously 12).
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
The mana cost for all Attacks, Marks and Warcries has been reduced, most notably at higher Gem levels.
Lightning Rod Arrow now disappears after being Chained to 6 times at all Gem levels (previously 8-14 times at Gem levels 1-20). Arrows now take 1 second to charge up before releasing a Lightning Burst when chained to. Lightning Arrows that chain to Lightning Rod arrows cause the pulse to happen instantly instead of needing to charge up.