|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Skills can be managed in the Skills Panel.
|intelligence_percent = 100
|intelligence_percent = 100
|gem_tags = Minion, Buff, AoE, Physical, Duration
|gem_tags = Minion, Buff, AoE, Physical, Duration
|gem_description = Impales a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes.<br><br>The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
|gem_tier = 11
|active_skill_name =
|skill_id = BoneOfferingPlayer
|skill_icon = Bone Offering
|gem_description = Impale a Skeleton on a bone spike to shield your [[Minion]]s while the spike remains, reducing the amount of damage taken from [[Hit]]s. Taking a [[Hit]] that deals damage above a certain threshold will cause that [[Minion|Minion's]] shield to absorb all damage from that [[Hit]], then explode.
|skill_id = Bone Offering
<br>
|required_level =
<br>The bone spike is itself a [[Minion]], and shields itself. If it dies, shields on your other [[Minion]]s disappear.
|static_cost_types = Spirit
|active_skill_name = Bone Offering
|stat_text = Limit 1 Bone Offering Spike<br>Spike duration is 5 seconds
|cast_time = 0.6
|static_cost_types = Mana
|quality_type1_weight = 1
|quality_type1_stat_text = Shielded [[Minion]]s take (1.5-30)% less Damage for 1 second after Shield is lost
|stat_text = Limit 1 Bone Offering Spike<br>Spike duration is 8 seconds<br>[[Minion]]s take (15-25)% reduced damage from [[Hit]]s while shielded<br>Absorbs first [[Hit]] dealing over 25% of [[Minion|Minion's]] maximum life
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 0
|level1_spirit_reservation_flat = 1
|level1_cost_amounts = 25
|level1_stat_text = Minions take 15% reduced damage from Hits while shielded
|drop_text = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Skill Gem]].
|is_drop_restricted = yes
}}
}}
'''Bone Offering''' is an [[offering]] [[buff]] that increase defenses of allied [[minion]]s.
'''Bone Offering''' is an [[offering]] [[buff]] that increase defences of allied [[minion]]s.
==Skill functions and interactions==
==Skill functions and interactions==
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 =
|t1_1 = {{il|Brutality I}}
|t1_2 =
|t1_2 = {{il|Efficiency I}}
|t1_3 =
|t1_3 = {{il|Meat Shield I}}
|t2_1 =
|t2_1 = {{il|Blind I}}
|t2_2 =
|t2_2 = {{il|Brutality II}}
|t2_3 =
|t2_3 = {{il|Pin II}}
|t3_1 =
|t3_1 = {{il|Meat Shield II}}
|t3_2 =
|t3_2 = {{il|Sacrificial Offering}}
|t3_3 =
|t4_1 = {{il|Efficiency II}}
|t5_1 = {{il|Brutality III}}
|t5_2 = {{il|Heft}}
|t5_3 = {{il|Minion Mastery}}
}}
}}
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Bone Offering: Spike duration is now 8 seconds (previously 5), while the Explosion radius is now 2.4 metres (previously 2). The explosion now deals 256-917 to 385-1375 Physical Damage at gem levels 11-20 (previously 205-734 to 308-1101). The Buff now has Minions take 20-25% reduced Damage from Hits while shielded, and also now has Absorbs first Hit dealing over 25% of Minion's Maximum Life. Quality now provides Shielded Minions take 0-30% less Damage for 1 second after Shield is lost, instead of 0-40% more Physical Damage on the Explosion.
* Removed "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.1.0e|
{{Version history table row|0.1.0e|
* Bone Offering Explosions now have 15% Critical Strike Chance (from 13%).
* Bone Offering Explosions now have 15% Critical Strike Chance (from 13%).
Latest revision as of 19:28, 31 August 2025
Bone OfferingMinion, Buff, AoE, Physical, Duration Tier: 11 Level: (1-20) Cost: (25-110) ManaImpale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode.
The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.Limit 1 Bone Offering Spike Spike duration is 8 seconds Minions take (15-25)% reduced damage from Hits while shielded Absorbs first Hit dealing over 25% of Minion's maximum life
Additional Effects From 1-20% Quality: Shielded Minions take (1.5-30)% less Damage for 1 second after Shield is lostSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemBoneOffering
By using it you can sacrifice one of your skeleton to create shield that can absorb all damage from the next hit each minion takes, then explodes.
It can be useful for mechanics that can one-shot your minions.
Gem level progression
Level
Mana Cost
1
0
0
25
2
3
9
28
3
6
14
32
4
10
21
35
5
14
28
39
6
18
35
43
7
22
41
47
8
26
48
51
9
31
57
55
10
36
65
59
11
41
74
64
12
46
82
68
13
52
92
73
14
58
103
78
15
64
113
83
16
66
116
88
17
72
126
93
18
78
137
99
19
84
147
104
20
90
157
110
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Brutality IBrutality ISupport, Physical Category: Brutality Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Efficiency IEfficiency ISupport Category: Efficiency Tier: 1Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 30% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Meat Shield IMeat Shield ISupport, Minion Category: Meat Shield Tier: 1Support Requirements: +5 StrSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 35% less Damage Minions from Supported Skills take 35% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Blind IBlind ISupport Category: Blind Tier: 2 Cost & Reservation Multiplier: 110%Support Requirements: +5 DexSupports any skill that Hits enemies, causing them to Blind on Hit.Supported Skills Blind Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIBrutality IISupport, Physical Category: Brutality Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Pin IIPin IISupport, Physical Category: Pin Tier: 2Support Requirements: +5 DexSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.Supported Skills have 50% increased Critical Hit Chance against Immobilised Enemies Modifiers to Stun Buildup for Supported Skills instead apply to Pin Buildup Supported Skills cannot cause Stun Buildup Physical Damage from Supported Skill is PinningPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Meat Shield IIMeat Shield IISupport, Minion Category: Meat Shield Tier: 3Support Requirements: +5 StrSupports skills which create Minions, granting them less damage taken but making them deal less damage.Minions from Supported Skills deal 40% less Damage Minions from Supported Skills take 40% less DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Sacrificial OfferingSacrificial OfferingSupport Category: Sacrificial Offering Tier: 3Support Requirements: +5 IntSupports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.Supported Offering Skills have 30% increased Buff effect Supported Skills Sacrifice 15% of Life on use Supported Offering Skills deal 30% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Efficiency IIEfficiency IISupport Category: Efficiency Tier: 4Support Requirements: +5 StrSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Supported Skills have 40% less CostPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Brutality IIIBrutality IIISupport, Physical Category: Brutality Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reductionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical Category: Heft Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum PhysicalHit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Minion MasteryMinion MasterySupport, Minion Category: Mastery Tier: 5Support Requirements: +5 IntSupports Minion skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Minion SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Bone Offering has restrictions on where or how it can drop.
Bone Offering: Spike duration is now 8 seconds (previously 5), while the Explosion radius is now 2.4 metres (previously 2). The explosion now deals 256-917 to 385-1375 Physical Damage at gem levels 11-20 (previously 205-734 to 308-1101). The Buff now has Minions take 20-25% reduced Damage from Hits while shielded, and also now has Absorbs first Hit dealing over 25% of Minion's Maximum Life. Quality now provides Shielded Minions take 0-30% less Damage for 1 second after Shield is lost, instead of 0-40% more Physical Damage on the Explosion.