|help_text = Place into a Skill Gem socket to gain this skill.<br>Sockets are found in the Skills menu tab.
|help_text = Skills can be managed in the Skills Panel.
|intelligence_percent = 100
|intelligence_percent = 100
|gem_tags = Minion, Physical, Duration
|gem_tags = Minion, Physical, Duration
|gem_description = Consumes a Corpse or Power Charge to create a Zombie. Zombies created from Power Charges are Empowered.
|gem_tier = 5
|active_skill_name =
|skill_id = RaiseZombiePlayer
|skill_icon = Raise Zombie
|gem_description = Consume a [[Corpse]] or [[Power Charge]] to create a short-lived Zombie. Zombies created from [[Power Charge]]s are [[Empowered]].
|skill_id = Raise Zombie
|active_skill_name = Raise Zombie
|required_level = 1
|cast_time = 0.6
|static_cost_types = Mana
|static_cost_types = Mana
|stat_text = Limit 10 Raised Zombies<br>Zombie Duration is 20 seconds<br>Empowered Zombies take 30% less damage<br>Empowered Zombies deal 100% more Damage with Hits<br>Empowered Zombies have 25% more Movement Speed
|quality_type1_weight = 1
|quality_type1_stat_text = (1.25-25)% increased effect of [[Empower]]ment on Raised Zombies
|stat_text = Limit 10 Raised Zombies<br>Zombie duration is 20 seconds<br>[[Empowered]] Zombies take 30% less damage<br>[[Empowered]] Zombies deal 100% more damage with [[Hit]]s<br>[[Empowered]] Zombies have 25% more movement speed
|level1 = True
|level1 = True
|level1_level_requirement = 1
|level1_level_requirement = 0
|level1_spirit_reservation_flat = 1
|level1_cost_amounts = 10
|level2 = True
|level2_level_requirement = 3
|level2_cost_amounts = 11
|level3 = True
|level3_level_requirement = 6
|level3_cost_amounts = 13
|level4 = True
|level4_level_requirement = 10
|level4_cost_amounts = 16
|level5 = True
|level5_level_requirement = 14
|level5_cost_amounts = 18
|level6 = True
|level6_level_requirement = 18
|level6_cost_amounts = 21
|level7 = True
|level7_level_requirement = 22
|level7_cost_amounts = 24
|level8 = True
|level8_level_requirement = 26
|level8_cost_amounts = 27
|level9 = True
|level9_level_requirement = 31
|level9_cost_amounts = 31
|level10 = True
|level10_level_requirement = 36
|level10_cost_amounts = 35
|level11 = True
|level11_level_requirement = 41
|level11_cost_amounts = 39
|level12 = True
|level12_level_requirement = 46
|level12_cost_amounts = 44
|level13 = True
|level13_level_requirement = 52
|level13_cost_amounts = 49
|level14 = True
|level14_level_requirement = 58
|level14_cost_amounts = 55
|level15 = True
|level15_level_requirement = 64
|level15_cost_amounts = 61
|level16 = True
|level16_level_requirement = 66
|level16_cost_amounts = 68
|level17 = True
|level17_level_requirement = 72
|level17_cost_amounts = 75
|level18 = True
|level18_level_requirement = 78
|level18_cost_amounts = 83
|level19 = True
|level19_level_requirement = 84
|level19_cost_amounts = 92
|level20 = True
|level20_level_requirement = 90
|level20_cost_amounts = 102
|level1_intelligence_requirement = 0
|level2_intelligence_requirement = 9
|level3_intelligence_requirement = 14
|level4_intelligence_requirement = 21
|level5_intelligence_requirement = 28
|level6_intelligence_requirement = 35
|level7_intelligence_requirement = 41
|level8_intelligence_requirement = 48
|level9_intelligence_requirement = 57
|level10_intelligence_requirement = 65
|level11_intelligence_requirement = 74
|level12_intelligence_requirement = 82
|level13_intelligence_requirement = 92
|level14_intelligence_requirement = 103
|level15_intelligence_requirement = 113
|level16_intelligence_requirement = 116
|level17_intelligence_requirement = 126
|level18_intelligence_requirement = 137
|level19_intelligence_requirement = 147
|level20_intelligence_requirement = 157
|inventory_icon = Raise Zombie
|inventory_icon = Raise Zombie
|skill_icon = Raise Zombie
|gem_tier = 5
|release_version = 0.1.0
|release_version = 0.1.0
}}
}}
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Line 144:
==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 =
|t1_1 = {{il|Brutality I}}
|t1_2 =
|t1_2 = {{il|Perpetual Charge}}
|t1_3 =
|t1_3 = {{il|Prolonged Duration I}}
|t2_1 =
|t2_1 = {{il|Behead I}}
|t2_2 =
|t2_2 = {{il|Brutality II}}
|t2_3 =
|t2_3 = {{il|Minion Instability}}
|t3_1 =
|t3_1 = {{il|Corpse Conservation}}
|t3_2 =
|t3_2 = {{il|Feeding Frenzy I}}
|t3_3 =
|t3_3 = {{il|Muster}}
|t4_1 = {{il|Feeding Frenzy II}}
|t4_2 = {{il|Heavy Swing}}
|t4_3 = {{il|Impale}}
|t5_1 = {{il|Brutality III}}
|t5_2 = {{il|Infernal Legion III}}
|t5_3 = {{il|Physical Mastery}}
}}
}}
Line 55:
Line 167:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* [[Minions]] now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
* Raise Zombie: Quality now provides 0-25% increased Effect of Empowerment on Raised Zombies, instead of 0-20% more Minion Movement Speed.
}}
{{Version history table row|0.2.0c|
* Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
** Gem Level 10 Minions now have 41% More Damage.
** Gem Level 15 Minions now have 50% More Damage.
** Gem Level 20 Minions now have 60% More Damage.
** Gem Level 30 Minions now have 79% More Damage.
}}
{{Version history table row|0.2.0|
* Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Latest revision as of 19:28, 31 August 2025
Raise ZombieMinion, Physical, Duration Tier: 5 Level: (1-20) Cost: (10-102) ManaConsume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.Limit 10 Raised Zombies Zombie duration is 20 seconds Empowered Zombies take 30% less damage Empowered Zombies deal 100% more damage with Hits Empowered Zombies have 25% more movement speed
Additional Effects From 1-20% Quality: (1.25-25)% increased effect of Empowerment on Raised ZombiesSkills can be managed in the Skills Panel.
Acquisition Drop restricted It can be obtained by engraving an Uncut Skill Gem.Metadata Item class: Skill Gem Metadata ID: Metadata/Items/Gems/SkillGemRaiseZombie
Raise Zombie is a minionspell that raises a short-lived zombie from a corpse. The zombie will follow and fight for you with physical melee attacks.
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier
Support gems
I
Brutality IBrutality ISupport, Physical Category: Brutality Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Perpetual ChargePerpetual ChargeSupport Category: Perpetual Charge Tier: 1 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Supported Skills have 25% chance to not remove Charges but still count as consuming themPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration Category: Prolonged Duration Tier: 1 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II
Behead IBehead ISupport, Attack, Melee, Strike Category: Behead Tier: 2Support Requirements: +5 StrSupports Strike skills, causing them to steal a Modifier from Rare monsters they kill.Killing Blows from Supported Strike Skills against Rare monsters grant one of their Modifiers for 20 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIBrutality IISupport, Physical Category: Brutality Tier: 2 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Minion InstabilityMinion InstabilitySupport, Minion, Fire Category: Minion Instability Tier: 2Support Requirements: +5 IntSupports skills which create Minions, causing them to violently explode when reduced to Low Life.Minions from Supported Skills explode when reduced to Low Life, dealing 15% of their maximum Life as Fire Damage to surrounding EnemiesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III
Corpse ConservationCorpse ConservationSupport Category: Corpse Conservation Tier: 3Support Requirements: +5 IntSupports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.Corpses consumed by Supported Skills have 25% chance to not be destroyedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Feeding Frenzy IFeeding Frenzy ISupport, Minion Category: Feeding Frenzy Tier: 3Support Requirements: +5 IntSupports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.Minions from Supported Skills deal 30% more Damage Minions from Supported Skills take 20% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
MusterMusterSupport, Minion Category: Muster Tier: 3Support Requirements: +5 IntSupports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of RevivingMinions you have summoned.Supported Minions deal 7% more damage for each different type of RevivingMinion you have summonedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV
Feeding Frenzy IIFeeding Frenzy IISupport, Minion Category: Feeding Frenzy Tier: 4Support Requirements: +5 IntMinions from Supported Skills deal 30% more Damage Minions from Supported Skills take 15% more DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical Category: Heavy Swing Tier: 4Support Requirements: +5 StrSupports MeleeAttacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more MeleePhysical Damage Supported Skills have 10% less Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
ImpaleImpaleSupport, Attack, Physical Category: Impale Tier: 4 Cost & Reservation Multiplier: 120%Support Requirements: +5 DexSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Supported Skills cannot Extract Impale Supported Skills Impale Enemies on HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V
Brutality IIIBrutality IIISupport, Physical Category: Brutality Tier: 5 Cost & Reservation Multiplier: 120%Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reductionPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Infernal Legion IIIInfernal Legion IIISupport, Minion, AoE, Fire Category: Infernal Legion Tier: 5Support Requirements: +5 StrSupports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.Minions from Supported Skills take 30% of their maximum Life as Fire Damage per second Minions from Supported Skills Ignite Enemies within a radius of 2 metres as though dealing Base Fire Damage equal to 25% of Minion's Maximum LifePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Physical MasteryPhysical MasterySupport, Physical Category: Mastery Tier: 5Support Requirements: +5 IntSupports Physical skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Physical SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Item acquisition
Raise Zombie has restrictions on where or how it can drop.
Minions now deal 3% more Damage with Hits and Ailments against non-unique monsters at skill level 3, scaling to 50% more Damage with Hits and Ailments against non-unique monsters by skill level 8.
Raise Zombie: Quality now provides 0-25% increased Effect of Empowerment on Raised Zombies, instead of 0-20% more Minion Movement Speed.
Adjusted Minion Damage and Life scaling. General Damage and Life is the same early game, but lower than before at higher levels, especially past Gem level 20+.