Storm Lance: Difference between revisions

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|metadata_id                            = Metadata/Items/Gem/SkillGemStormLance
|metadata_id                            = Metadata/Items/Gem/SkillGemStormLance
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Attack, AoE, Projectile, Sustained, Lightning, Duration
|gem_tags                                = Barrageable, Attack, AoE, Projectile, Sustained, Lightning, Duration
|gem_tier                                = 5
|skill_id                                = StormLancePlayer
|gem_description                        = Throw an electrified [[Spear]] that lodges in the ground and periodically zaps nearby enemies with [[Lightning]] bolts. If the [[Spear]] is [[Detonator|Detonated]] by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a [[Frenzy Charge]] if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create [[Shocked Ground]] on Detonation.
|active_skill_name                      = Storm Lance
|active_skill_name                      = Storm Lance
|skill_id                                = StormLancePlayer
|item_class_id_restriction              = Spear
|gem_tier                                = 5
|item_class_id_restriction_text          = Spears
|gem_description                         = Throw an electrified [[Spear]] that lodges in the ground and periodically zaps nearby enemies with [[Lightning]] bolts. If the [[Spear]] is [[Detonated]] by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a [[Frenzy Charge]] if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create [[Shocked Ground]] on Detonation.
|cast_time                              = 1.0
 
|static_cost_types                      = Mana
|stat_text                              =
|cost_types                              = Mana
 
|quality_type1_weight                    = 1
|quality_type1_stat_text                =
|quality_type1_breakpoints              = 20.0
|quality_type1_stat1_id                  = base_number_of_overcharged_spears_allowed
|quality_type1_stat1_value              = 50
|static_attack_speed_multiplier          = 60
|static_duration                        = 6
|static_stat1_id                        = active_skill_base_area_of_effect_radius
|static_stat1_value                      = 20
|static_stat2_id                        = active_skill_base_secondary_area_of_effect_radius
|static_stat2_value                      = 30
|static_stat3_id                         = base_is_projectile
|static_stat3_value                      = 1
|static_stat4_id                        = base_number_of_overcharged_spears_allowed
|static_stat4_value                      = 3
|static_stat5_id                        = base_projectiles_cannot_chain
|static_stat5_value                      = 1
|static_stat6_id                        = base_skill_effect_duration
|static_stat6_value                      = 6000
|static_stat7_id                        = can_perform_skill_while_moving
|static_stat7_value                      = 1
|static_stat8_id                        = has_modular_projectiles_enabled
|static_stat8_value                      = 1
|static_stat9_id                        = movement_speed_+%_final_while_performing_action
|static_stat9_value                      = -70
|static_stat10_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat10_value                    = 160
|static_stat11_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat11_value                    = 60
|static_stat12_id                        = overcharged_spear_base_frequency_ms
|static_stat12_value                    = 800
|static_stat13_id                        = overcharged_spear_detonate_number_of_beams
|static_stat13_value                    = 16
|static_stat14_id                        = overcharged_spear_detonated_duration_ms
|static_stat14_value                    = 200
|static_stat15_id                        = projectile_ballistic_angle_from_target_distance
|static_stat15_value                    = 1
|static_stat16_id                        = projectile_uses_contact_direction
|static_stat16_value                    = 1
|static_stat17_id                        = projectiles_move_with_precise_movement
|static_stat17_value                    = 1
|static_stat18_id                        = should_use_additive_aiming_animation
|static_stat18_value                    = 1
|static_stat19_id                        = active_skill_base_physical_damage_%_to_convert_to_lightning
|static_stat19_value                    = 30
|static_stat20_id                        = always_pierce
|static_stat20_value                    = 1
|stat_text                              = [[Conversion|Converts]] 30% of [[Physical]] Damage to [[Lightning]] Damage<br>[[Pierce]]s all Targets
|level1                                  = True
|level1                                  = True
 
|level1_level_requirement                = 0
|level1_cost_amounts                    = 7
|level1_damage_multiplier                = 60
|level2                                  = True
|level2_level_requirement                = 3
|level2_cost_amounts                    = 7
|level2_damage_multiplier                = 66
|level3                                  = True
|level3_level_requirement                = 6
|level3_cost_amounts                    = 8
|level3_damage_multiplier                = 73
|level4                                  = True
|level4_level_requirement                = 10
|level4_cost_amounts                    = 9
|level4_damage_multiplier                = 79
|level5                                  = True
|level5_level_requirement                = 14
|level5_cost_amounts                    = 10
|level5_damage_multiplier                = 85
|level6                                  = True
|level6_level_requirement                = 18
|level6_cost_amounts                    = 11
|level6_damage_multiplier                = 92
|level7                                  = True
|level7_level_requirement                = 22
|level7_cost_amounts                    = 13
|level7_damage_multiplier                = 98
|level8                                  = True
|level8_level_requirement                = 26
|level8_cost_amounts                    = 14
|level8_damage_multiplier                = 104
|level9                                  = True
|level9_level_requirement                = 31
|level9_cost_amounts                    = 15
|level9_damage_multiplier                = 109
|level10                                = True
|level10_level_requirement              = 36
|level10_cost_amounts                    = 17
|level10_damage_multiplier              = 115
|level11                                = True
|level11_level_requirement              = 41
|level11_cost_amounts                    = 19
|level11_damage_multiplier              = 121
|level12                                = True
|level12_level_requirement              = 46
|level12_cost_amounts                    = 21
|level12_damage_multiplier              = 127
|level13                                = True
|level13_level_requirement              = 52
|level13_cost_amounts                    = 24
|level13_damage_multiplier              = 133
|level14                                = True
|level14_level_requirement              = 58
|level14_cost_amounts                    = 26
|level14_damage_multiplier              = 140
|level15                                = True
|level15_level_requirement              = 64
|level15_cost_amounts                    = 29
|level15_damage_multiplier              = 147
|level16                                = True
|level16_level_requirement              = 66
|level16_cost_amounts                    = 32
|level16_damage_multiplier              = 154
|level17                                = True
|level17_level_requirement              = 72
|level17_cost_amounts                    = 36
|level17_damage_multiplier              = 162
|level18                                = True
|level18_level_requirement              = 78
|level18_cost_amounts                    = 40
|level18_damage_multiplier              = 170
|level19                                = True
|level19_level_requirement              = 84
|level19_cost_amounts                    = 44
|level19_damage_multiplier              = 178
|level20                                = True
|level20_level_requirement              = 90
|level20_cost_amounts                    = 49
|level20_damage_multiplier              = 187
|release_version                        = 0.2.0
|release_version                        = 0.2.0
}}
}}
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Expanse}}
|t1_1 = {{il|Innervate}}
|t1_2 = {{il|Hourglass}}
|t1_2 = {{il|Lightning Attunement}}
|t1_3 = {{il|Lightning Infusion}}
|t1_3 = {{il|Prolonged Duration I}}
|t2_1 = {{il|Ambrosia}}
|t2_1 = {{il|Elemental Armament II}}
|t2_2 = {{il|Electrocute}}
|t2_2 = {{il|Living Lightning}}
|t2_3 = {{il|Volt}}
|t2_3 = {{il|Multishot II}}
|t3_1 = {{il|Elemental Focus}}
|t3_1 = {{il|Ambrosia}}
|t3_2 = {{il|Lightning Exposure}}
|t3_2 = {{il|Deliberation}}
|t3_3 = {{il|Overcharge}}
|t4_1 = {{il|Hit and Run}}
|t4_2 = {{il|Overcharge}}
|t5_1 = {{il|Lightning Mastery}}
|t5_2 = {{il|Persistent Ground III}}
}}
}}


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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0f|
* Storm Lance is now able to be supported by ground effect-related Supports.
}}
{{Version history table row|0.2.0c|
{{Version history table row|0.2.0c|
* Storm Lance Attack Speed is now 60% of base (from 55%).
* Storm Lance Attack Speed is now 60% of base (from 55%).

Latest revision as of 08:36, 31 August 2025

This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Storm LanceBarrageable, Attack, AoE, Projectile, Sustained, Lightning, Duration
Tier: 5
Level: (1-20)
Cost: (7-49) Mana
Attack Speed: 60% of base
Attack Damage: (60-187)% of base
Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.Converts 30% of Physical Damage to Lightning Damage
Pierces all Targets
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemStormLance

Storm Lance is a spear skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelMana
Cost
Attack
Damage
10760%
23766%
36873%
410979%
5141085%
6181192%
7221398%
82614104%
93115109%
103617115%
114119121%
124621127%
135224133%
145826140%
156429147%
166632154%
177236162%
187840170%
198444178%
209049187%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I InnervateInnervateSupport, Attack, Lightning, Duration
Category: Innervate
Tier: 1
Support Requirements: +5 DexSupports Attacks you use yourself. Killing a Shocked enemy with supported skills infuses all of your Attacks with Lightning damage for a short time.Attacks gain 25% of Damage as Lightning Damage for 5 seconds on killing a Shocked enemy with Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Lightning AttunementLightning AttunementSupport, Attack, Lightning
Category: Lightning Attunement
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Supported Attacks Gain 25% of Damage as extra Lightning Damage
Supported Attacks deal 50% less Cold and Fire Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Elemental Armament IIElemental Armament IISupport, Attack
Category: Elemental Armament
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Attacks, causing them to deal more Elemental damage.Supported Skills deal 25% more Elemental Attack damagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Module Error: No results found for item using search term "item_name = Living Lightning" Multishot IIMultishot IISupport, Projectile
Category: Additional Projectiles
Tier: 2
Support Requirements: +5 DexSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Supported Skills deal 25% less Damage
Supported Skills fire 2 additional Projectiles
Supported Skills have 20% less Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III AmbrosiaAmbrosiaSupport
Category: Ambrosia
Tier: 3
Support Requirements: +5 IntSupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of Damage as extra Lightning Damage per Mana Flask charge consumed.Supported Skills consume 20% of your maximum Mana Flask charges on use
Supported Skills Gain 3% of Damage as extra Lightning Damage per Mana Flask charge consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
DeliberationDeliberationSupport
Category: Deliberation
Tier: 3
Support Requirements: +5 DexSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Supported Skills deal 20% more Damage
30% more Movement Speed penalty while
using Supported Skills
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Hit and RunHit and RunSupport, Attack, Conditional
Category: Hit and Run
Tier: 4
Support Requirements: +5 DexSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.Supported Skills become usable after you have moved 10 metres
Supported Skills become unusable again after use
Supported Skills have 40% more Skill Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
OverchargeOverchargeSupport, Lightning
Category: Overcharge
Tier: 4
Support Requirements: +5 DexSupports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.50% increased Magnitude of Shocks inflicted with Supported Skills
Shocks caused by Supported Skills are reflected back to you
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Lightning MasteryLightning MasterySupport, Lightning
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Persistent Ground IIIPersistent Ground IIISupport
Category: Persistent Ground
Tier: 5
Support Requirements: +5 StrSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.50% increased duration of Ground Surfaces created by Supported Skills
Ground Surfaces from Supported Skills apply Suppressive Ground
Suppressive Ground inflicts 30% less Cooldown Recovery Rate
Ground Surfaces created by Supported Skills cannot be destroyed except by expiring
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Storm Lance has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Version history

Version Changes
0.2.1
  • Added "Barrageable" gem tag.[Undocumented]
0.2.0f
  • Storm Lance is now able to be supported by ground effect-related Supports.
0.2.0c
  • Storm Lance Attack Speed is now 60% of base (from 55%).
  • All the above skills (except Spear Throw) have had their Mana Costs lowered proportionately to the Attack Speed increases.
0.2.0
  • Introduced to the game.