Rapid Assault: Difference between revisions

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|metadata_id                            = Metadata/Items/Gems/SkillGemRapidAssault
|metadata_id                            = Metadata/Items/Gems/SkillGemRapidAssault
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|dexterity_percent                      = 100
|dexterity_percent                      = 100
|gem_tags                                = Attack, AoE, Melee, Strike, Physical, Duration
|gem_tags                                = Attack, AoE, Melee, Strike, Physical, Duration
|gem_tier                                = 5
|skill_id                                = RapidAssaultPlayer
|gem_description                        = Perform a series of six rapid stabs. The final stab inflicts [[Bleeding]] and leaves a spearhead stuck in the target, [[Maim]]ing them for a duration. [[Detonator]] Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
|active_skill_name                      = Rapid Assault
|active_skill_name                      = Rapid Assault
|skill_id                                = RapidAssaultPlayer
|gem_tier                                = 5
|item_class_id_restriction              = Spear
|item_class_id_restriction              = Spear
|gem_description                        = Perform a series of six rapid stabs. The final stab inflicts [[Bleeding]] and leaves a spearhead stuck in the target, [[Maiming]] them for a duration. [[Detonator]] Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.
|item_class_id_restriction_text          = Spears
 
|cast_time                              = 1.0
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|cast_time                              = 1
|cost_types                              = Mana
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (1-20)% chance to leave an additional spearhead in the target
|quality_type1_stat1_id                  = rapid_assault_%_chance_to_attach_additional_spear
|quality_type1_stat1_value              = 1000
|static_attack_speed_multiplier          = 40
|static_attack_speed_multiplier          = 40
 
|static_stat1_id                        = animation_cancelling_lockout_time_+%
|stat_text                              =  
|static_stat1_value                      = -60
 
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 1
|static_stat3_id                        = melee_conditional_step_distance
|static_stat3_value                      = 13
|static_stat4_id                        = melee_defer_damage_prediction
|static_stat4_value                      = 1
|static_stat5_id                        = melee_range_+
|static_stat5_value                      = 6
|stat_text                              = +6 to [[Melee]] [[Strike]] Range
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
|level1_dexterity_requirement            = 0
|level1_cost_amounts                    = 10
|level1_cost_amounts                    = 10
 
|level1_damage_multiplier                = 25
 
|level2                                  = True
|quality_type1_stat_text                =  
|level2_level_requirement                = 3
|quality_type1_stat1_id                  = rapid_assault_%_chance_to_attach_additional_spear
|level2_cost_amounts                    = 11
|quality_type1_stat1_value               = 1000
|level2_damage_multiplier                = 27
 
|level3                                  = True
|level3_level_requirement                = 6
|level3_cost_amounts                    = 12
|level3_damage_multiplier                = 30
|level4                                  = True
|level4_level_requirement                = 10
|level4_cost_amounts                    = 14
|level4_damage_multiplier                = 33
|level5                                  = True
|level5_level_requirement                = 14
|level5_cost_amounts                    = 15
|level5_damage_multiplier                = 36
|level6                                  = True
|level6_level_requirement                = 18
|level6_cost_amounts                    = 17
|level6_damage_multiplier                = 38
|level7                                  = True
|level7_level_requirement                = 22
|level7_cost_amounts                    = 19
|level7_damage_multiplier                = 41
|level8                                  = True
|level8_level_requirement                = 26
|level8_cost_amounts                    = 21
|level8_damage_multiplier                = 43
|level9                                  = True
|level9_level_requirement                = 31
|level9_cost_amounts                    = 23
|level9_damage_multiplier                = 46
|level10                                = True
|level10_level_requirement              = 36
|level10_cost_amounts                    = 26
|level10_damage_multiplier              = 48
|level11                                = True
|level11_level_requirement              = 41
|level11_cost_amounts                    = 29
|level11_damage_multiplier              = 50
|level12                                = True
|level12_level_requirement              = 46
|level12_cost_amounts                    = 32
|level12_damage_multiplier              = 53
|level13                                = True
|level13_level_requirement              = 52
|level13_cost_amounts                    = 36
|level13_damage_multiplier              = 55
|level14                                = True
|level14_level_requirement              = 58
|level14_cost_amounts                    = 40
|level14_damage_multiplier              = 58
|level15                                = True
|level15_level_requirement              = 64
|level15_cost_amounts                    = 44
|level15_damage_multiplier              = 61
|level16                                = True
|level16_level_requirement              = 66
|level16_cost_amounts                    = 49
|level16_damage_multiplier              = 64
|level17                                = True
|level17_level_requirement              = 72
|level17_cost_amounts                    = 54
|level17_damage_multiplier              = 67
|level18                                = True
|level18_level_requirement              = 78
|level18_cost_amounts                    = 60
|level18_damage_multiplier              = 71
|level19                                = True
|level19_level_requirement              = 84
|level19_cost_amounts                    = 66
|level19_damage_multiplier              = 74
|level20                                = True
|level20_level_requirement               = 90
|level20_cost_amounts                    = 74
|level20_damage_multiplier              = 78
|release_version                        = 0.2.0
|release_version                        = 0.2.0
}}
}}
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==Recommended support gems==
==Recommended support gems==
{{Recommended support gems
{{Recommended support gems
|t1_1 = {{il|Blindside}}
|t1_1 = {{il|Brutality I}}
|t1_2 = {{il|Pursuit}}
|t1_2 = {{il|Rage I}}
|t1_3 = {{il|Untouchable}}
|t1_3 = {{il|Rapid Attacks I}}
|t2_1 = {{il|Ancestral Aid}}
|t2_1 = {{il|Behead I}}
|t2_2 = {{il|Close Combat}}
|t2_2 = {{il|Brutality II}}
|t2_3 = {{il|Concoct}}
|t2_3 = {{il|Concoct I}}
|t3_1 = {{il|Behead}}
|t3_1 = {{il|Close Combat I}}
|t3_2 = {{il|Dauntless}}
|t3_2 = {{il|Deep Cuts I}}
|t3_3 = {{il|Tumult}}
|t3_3 = {{il|Rip}}
|t4_1 = {{il|Ancestral Call I}}
|t4_2 = {{il|Concoct II}}
|t4_3 = {{il|Heavy Swing}}
|t5_1 = {{il|Ancestral Call II}}
|t5_2 = {{il|Brutality III}}
|t5_3 = {{il|Heft}}
}}
}}


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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Rapid Assault: The Spearheads left by the Final Strike now last for 30 seconds (previously 10 seconds).
}}
{{Version history table row|0.2.0e|
{{Version history table row|0.2.0e|
* Rapid Assault's Explosion now inflicts Bleeding on Hit, and has a radius of 2.4 metres (previously 2 metres). The Explosion now deals 142-312% of Attack Damage at Gem levels 5-20 (previously 85-187%).
* Rapid Assault's Explosion now inflicts Bleeding on Hit, and has a radius of 2.4 metres (previously 2 metres). The Explosion now deals 142-312% of Attack Damage at Gem levels 5-20 (previously 85-187%).

Latest revision as of 08:33, 31 August 2025

This article describes new Path of Exile 2 content released in version 0.2.0. Information may be missing or incorrect.

Please expand this article so that it provides complete and accurate information.

Rapid AssaultAttack, AoE, Melee, Strike, Physical, Duration
Tier: 5
Level: (1-20)
Cost: (10-74) Mana
Attack Speed: 40% of base
Attack Damage: (25-78)% of base
Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.+6 to Melee Strike Range

Additional Effects From 1-20% Quality:
(1-20)% chance to leave an additional spearhead in the target
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemRapidAssault

Rapid Assault is a spear skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelMana
Cost
Attack
Damage
101025%
231127%
361230%
4101433%
5141536%
6181738%
7221941%
8262143%
9312346%
10362648%
11412950%
12463253%
13523655%
14584058%
15644461%
16664964%
17725467%
18786071%
19846674%
20907478%

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Brutality IBrutality ISupport, Physical
Category: Brutality
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 25% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rage IRage ISupport, Attack, Melee
Category: Rage
Tier: 1
Support Requirements: +5 StrSupports Melee Attacks, causing them to grant Rage on Hit.Supported Skills grant 3 Rage on Melee HitPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Attacks IRapid Attacks ISupport, Attack
Category: Rapid Attacks
Tier: 1
Support Requirements: +5 DexSupports Attacks, causing them to Attack faster.Supported Skills have 15% increased Attack SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Behead IBehead ISupport, Attack, Melee, Strike
Category: Behead
Tier: 2
Support Requirements: +5 StrSupports Strike skills, causing them to steal a Modifier from Rare monsters they kill.Killing Blows from Supported Strike Skills against Rare monsters grant one of their Modifiers for 20 secondsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIBrutality IISupport, Physical
Category: Brutality
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Concoct IConcoct ISupport
Category: Concoct
Tier: 2
Support Requirements: +5 StrSupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.Supported Skills consume 20% of your maximum Life Flask charges on use
Supported Skills have 3% more Magnitude of Bleeding they inflict per Life Flask charge consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Close Combat IClose Combat ISupport, Attack
Category: Close Combat
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Supported Skills deal 20% more Attack Damage to
enemies within 1 metre of you, scaling down to
no bonus at 3.5 metres or further
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Deep Cuts IDeep Cuts ISupport, Physical
Category: Deep Cuts
Tier: 3
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.75% more Magnitude of Bleeding inflicted with Supported Skills
Supported Skills deal 25% less Damage with Hits
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
RipRipSupport, Attack, Melee, Physical, Duration, Remnant
Category: Rip
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 StrSupports Melee Attack Skills you use yourself or that you Trigger. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.Remnants created by Supported Skills last for 8 seconds
Supported Skills create a Blood Remnant when dealing a killing blow to a Bleeding Enemy
Remnants created this way increase Life regeneration rate by 10% for 5 seconds when collected, up to a maximum of 100%
Remnants are created within a 1.5 metre radius of the slain Enemy
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Ancestral Call IAncestral Call ISupport, Attack, Melee, Strike
Category: Ancestral Call
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted
once every 5 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Concoct IIConcoct IISupport
Category: Concoct
Tier: 4
Support Requirements: +5 StrSupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.Supported Skills consume 30% of your maximum Life Flask charges on use
Supported Skills have 3% more Magnitude of Bleeding they inflict per Life Flask charge consumed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Heavy SwingHeavy SwingSupport, Attack, Melee, Physical
Category: Heavy Swing
Tier: 4
Support Requirements: +5 StrSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Supported Skills deal 35% more Melee Physical Damage
Supported Skills have 10% less Attack Speed
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Ancestral Call IIAncestral Call IISupport, Attack, Melee, Strike
Category: Ancestral Call
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Supported Strike Skills are Ancestrally Boosted
once every 3 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Brutality IIIBrutality IIISupport, Physical
Category: Brutality
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Hits with Supported Skills have 20% chance to ignore Enemy Physical Damage reduction
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
HeftHeftSupport, Physical
Category: Heft
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Supported Skills deal 30% more Maximum Physical Hit DamagePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Rapid Assault has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Rapid Assault has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Rapid Assault: The Spearheads left by the Final Strike now last for 30 seconds (previously 10 seconds).
0.2.0e
  • Rapid Assault's Explosion now inflicts Bleeding on Hit, and has a radius of 2.4 metres (previously 2 metres). The Explosion now deals 142-312% of Attack Damage at Gem levels 5-20 (previously 85-187%).
0.2.0
  • Introduced to the game.