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'''Unbound Avatar''' is a buff skill granted by the [[Invoker]] [[ascendancy]] notable [[...and I Shall Rage]]. It grants the player a [[Buff]] that allows the player to generate [[Unbound Fury]] by landing [[Elemental ailments]] with [[Hit]]s. At maximum Unbound Fury, the player becomes '''Unbound''', gaining a large boost to elemental damage and ailments. | '''Unbound Avatar''' is a buff skill granted by the [[Invoker]] [[ascendancy]] notable [[...and I Shall Rage]]. It grants the player a [[Buff]] that allows the player to generate [[Unbound Fury]] by landing [[Elemental ailments]] with [[Hit]]s. At maximum Unbound Fury, the player becomes '''Unbound''', gaining a large boost to elemental damage and ailments. | ||
== | ==Skill functions and interactions== | ||
Gain [[Unbound Fury]] by inflicting [[Elemental ailments]] with [[Hit]]s on enemies. Once you reach maximum Unbound Fury, consume it to become [[Unbound]] for a duration, vastly augmenting your Elemental prowess. | Gain [[Unbound Fury]] by inflicting [[Elemental ailments]] with [[Hit]]s on enemies. Once you reach maximum Unbound Fury, consume it to become [[Unbound]] for a duration, vastly augmenting your Elemental prowess. | ||
Revision as of 13:53, 11 April 2025
Unbound AvatarBuff, Lightning, Cold, Fire, Duration
Level: (1-20)
Cooldown Time: 0.50 secGain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.Gain Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy, no more than once every 0.2 seconds for each type of Ailment
Maximum 100 Unbound Fury
Cannot gain Unbound Fury while Unbound
40% more Elemental Damage while Unbound
40% more Elemental Ailment Buildup while Unbound
80% more chance to inflict Elemental Ailments while Unbound
Unbound duration is (8–9.9) secondsSkills can be managed in the Skills panel.

Level: (1-20)
Cooldown Time: 0.50 secGain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.Gain Unbound Fury when you inflict an Elemental Ailment with a Hit on an Enemy, no more than once every 0.2 seconds for each type of Ailment
Maximum 100 Unbound Fury
Cannot gain Unbound Fury while Unbound
40% more Elemental Damage while Unbound
40% more Elemental Ailment Buildup while Unbound
80% more chance to inflict Elemental Ailments while Unbound
Unbound duration is (8–9.9) secondsSkills can be managed in the Skills panel.


Acquisition
Drop disabled
Granted by the Invoker ascendancy notable ...and I Shall RageMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyUnboundAvatar
Drop disabled
Granted by the Invoker ascendancy notable ...and I Shall RageMetadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyUnboundAvatar
Unbound Avatar is a buff skill granted by the Invoker ascendancy notable ...and I Shall Rage. It grants the player a Buff that allows the player to generate Unbound Fury by landing Elemental ailments with Hits. At maximum Unbound Fury, the player becomes Unbound, gaining a large boost to elemental damage and ailments.
Skill functions and interactions
Gain Unbound Fury by inflicting Elemental ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
Gem tier |
Support gems | ||
---|---|---|---|
I | Coming Soon | Coming Soon | Module Error: No results found for item using search term "item_name = Persistence" |
II | Coming Soon | Coming Soon | ![]() Category: Delayed Gratification Tier: 2Support Requirements: +5 DexSupports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.Supported Conditional Skills can be used an additional time within 10 seconds of using them after meeting their requirements Conditional requirements of Supported Skills are 150% harder to meetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
III | ![]() Category: Mastery Tier: 5Support Requirements: +5 IntSupports Cold skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Cold SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Mastery Tier: 5Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
![]() Category: Mastery Tier: 5Support Requirements: +5 IntSupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Lightning SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
IV | |||
V |
Version history
Version | Changes |
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0.1.0 |
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