Flame Wall: Difference between revisions

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|size_x                                  = 1
|size_x                                  = 1
|size_y                                  = 1
|size_y                                  = 1
|drop_level                              = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            = Metadata/Items/Gem/SkillGemFlameWall
|metadata_id                            = Metadata/Items/Gems/SkillGemFlameWall
|drop_text                              = It can be obtained by [[Gemcutting|engraving]] an [[Uncut Spirit Gem]].
|is_drop_restricted                      = yes
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|intelligence_percent                    = 100
|intelligence_percent                    = 100
|gem_tags                                = Spell, AoE, Fire, Duration
|gem_tags                                = Spell, AoE, Fire, Duration
|gem_description                        = Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage and inflict the Ignite on hit.
|gem_tier                                = 1
|active_skill_name                      =
|skill_id                                = FlameWallPlayer
|item_class_id_restriction              =
|gem_description                        = Create a wall of [[Fire]] in front of the character, which [[Ignite]]s everything within its area. Any [[Projectile]]s fired through the wall by you and [[Allies]] deal added [[Fire]] damage. [[Effect Consumption|Consumes]] a [[Lightning]] [[Infusion]] if possible to also add [[Lightning]] damage to the [[Projectile]]s.
|skill_id                                = Flame Wall
|active_skill_name                      = Flame Wall
|cast_time                              = 1.00
|cast_time                              = 1.0
|required_level                          = 1
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|stat_text                              = Wall duration is (4.5–6.4) seconds<br>Projectiles which pass through the wall deal (2–64) to (3–91) Added Fire Damage<br>Ignites as though dealing (13–364) to (20–545) Fire damage
|quality_type1_weight                    = 1
 
|quality_type1_stat_text                = Inflicts (1-20)% more [[Flammability]] [[Magnitude]]
|quality_type1_stat1_id                  = active_skill_ignite_chance_+%_final
|quality_type1_stat1_value              = 1000
|static_critical_strike_chance          = 5
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = active_skill_consumes_a_lightning_infusion
|static_stat1_value                      = 1
|static_stat2_id                        = active_skill_energy_generated_+%_final
|static_stat2_value                      = -50
|static_stat3_id                        = can_perform_skill_while_moving
|static_stat3_value                      = 1
|static_stat4_id                        = console_cast_on_self_custom_range
|static_stat4_value                      = 15
|static_stat5_id                        = firewall_attached_projectile_effect_mtx
|static_stat5_value                      = 1
|static_stat6_id                        = is_area_damage
|static_stat6_value                      = 1
|static_stat7_id                        = movement_speed_+%_final_while_performing_action
|static_stat7_value                      = -70
|static_stat8_id                        = movement_speed_acceleration_+%_per_second_while_performing_action
|static_stat8_value                      = 160
|static_stat9_id                        = movement_speed_while_performing_action_locked_duration_%
|static_stat9_value                      = 50
|static_stat10_id                        = number_of_allowed_firewalls
|static_stat10_value                    = 3
|static_stat11_id                        = quality_hide_display_character_panel
|static_stat11_value                    = 1
|stat_text                              = Wall deals (1.8-59.6) [[Fire]] Damage per second<br>Wall duration is (4.5-6.4) seconds<br>[[Ignite]]s as though dealing (5-181) to (8-271) [[Fire]] damage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 0
|level1_intelligence_requirement        = 1
|level1_intelligence_requirement        = 0
|level1_cost_amounts                    = 12
|level1_cost_amounts                    = 10
|level1_stat_text                        = Ignites as though dealing 13 to 20 fire damage<br>Projectiles which pass through the wall deal 2 to 3 Added Fire Damage<br>Wall duration is 4.5 seconds
|level1_duration                        = 4.5
|level1_stat1_id                        = spell_minimum_base_ignite_damage
|level1_stat_text                        = Wall deals 1.8 Fire Damage per second<br>Wall duration is 4.5 seconds<br>Ignites as though dealing 5 to 8 Fire damage
|level1_stat1_value                      = 13
|level1_stat1_id                        = wall_maximum_length
|level1_stat2_id                        = spell_maximum_base_ignite_damage
|level1_stat1_value                      = 50
|level1_stat2_value                      = 20
|level1_stat2_id                        = base_fire_damage_to_deal_per_minute
|level1_stat3_id                        = spell_minimum_base_fire_damage
|level1_stat2_value                      = 105
|level1_stat3_value                      = 2
|level1_stat3_id                        = base_skill_effect_duration
|level1_stat4_id                        = spell_maximum_base_fire_damage
|level1_stat3_value                      = 4500
|level1_stat4_value                      = 3
|level1_stat4_id                        = spell_minimum_base_fire_damage
|level1_stat5_id                        = spell_duration
|level1_stat4_value                      = 5
|level1_stat5_value                      = 4.5
|level1_stat5_id                        = spell_maximum_base_fire_damage
 
|level1_stat5_value                      = 8
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 3
|level2_level_requirement                = 3
|level2_intelligence_requirement        = 9
|level2_intelligence_requirement        = 9
|level2_cost_amounts                    = 13
|level2_cost_amounts                    = 12
|level2_stat_text                        = Ignites as though dealing 18 to 27 fire damage<br>Projectiles which pass through the wall deal 3 to 5 Added Fire Damage<br>Wall duration is 4.6 seconds
|level2_duration                        = 4.6
|level2_stat1_id                        = spell_minimum_base_ignite_damage
|level2_stat_text                        = Wall deals 2.4 Fire Damage per second<br>Wall duration is 4.6 seconds<br>Ignites as though dealing 7 to 11 Fire damage
|level2_stat1_value                      = 18
|level2_stat1_id                        = wall_maximum_length
|level2_stat2_id                        = spell_maximum_base_ignite_damage
|level2_stat1_value                      = 51
|level2_stat2_value                      = 27
|level2_stat2_id                        = base_fire_damage_to_deal_per_minute
|level2_stat3_id                        = spell_minimum_base_fire_damage
|level2_stat2_value                      = 141
|level2_stat3_value                      = 3
|level2_stat3_id                        = base_skill_effect_duration
|level2_stat4_id                        = spell_maximum_base_fire_damage
|level2_stat3_value                      = 4600
|level2_stat4_value                      = 5
|level2_stat4_id                        = spell_minimum_base_fire_damage
|level2_stat5_id                        = spell_duration
|level2_stat4_value                      = 7
|level2_stat5_value                      = 4.6
|level2_stat5_id                        = spell_maximum_base_fire_damage
 
|level2_stat5_value                      = 11
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 6
|level3_level_requirement                = 6
|level3_intelligence_requirement        = 16
|level3_intelligence_requirement        = 14
|level3_cost_amounts                    = 15
|level3_cost_amounts                    = 15
|level3_stat_text                        = Ignites as though dealing 25 to 38 fire damage<br>Projectiles which pass through the wall deal 4 to 6 Added Fire Damage<br>Wall duration is 4.7 seconds
|level3_duration                        = 4.7
|level3_stat1_id                        = spell_minimum_base_ignite_damage
|level3_stat_text                        = Wall deals 3.2 Fire Damage per second<br>Wall duration is 4.7 seconds<br>Ignites as though dealing 10 to 15 Fire damage
|level3_stat1_value                      = 25
|level3_stat1_id                        = wall_maximum_length
|level3_stat2_id                        = spell_maximum_base_ignite_damage
|level3_stat1_value                      = 52
|level3_stat2_value                      = 38
|level3_stat2_id                        = base_fire_damage_to_deal_per_minute
|level3_stat3_id                        = spell_minimum_base_fire_damage
|level3_stat2_value                      = 193
|level3_stat3_value                      = 4
|level3_stat3_id                        = base_skill_effect_duration
|level3_stat4_id                        = spell_maximum_base_fire_damage
|level3_stat3_value                      = 4700
|level3_stat4_value                      = 6
|level3_stat4_id                        = spell_minimum_base_fire_damage
|level3_stat5_id                        = spell_duration
|level3_stat4_value                      = 10
|level3_stat5_value                      = 4.7
|level3_stat5_id                        = spell_maximum_base_fire_damage
 
|level3_stat5_value                      = 15
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 10
|level4_level_requirement                = 10
|level4_intelligence_requirement        = 25
|level4_intelligence_requirement        = 21
|level4_cost_amounts                    = 17
|level4_cost_amounts                    = 17
|level4_stat_text                        = Ignites as though dealing 33 to 49 fire damage<br>Projectiles which pass through the wall deal 6 to 8 Added Fire Damage<br>Wall duration is 4.8 seconds
|level4_duration                        = 4.8
|level4_stat1_id                        = spell_minimum_base_ignite_damage
|level4_stat_text                        = Wall deals 4.2 Fire Damage per second<br>Wall duration is 4.8 seconds<br>Ignites as though dealing 13 to 19 Fire damage
|level4_stat1_value                      = 33
|level4_stat1_id                        = wall_maximum_length
|level4_stat2_id                        = spell_maximum_base_ignite_damage
|level4_stat1_value                      = 53
|level4_stat2_value                      = 49
|level4_stat2_id                        = base_fire_damage_to_deal_per_minute
|level4_stat3_id                        = spell_minimum_base_fire_damage
|level4_stat2_value                      = 253
|level4_stat3_value                      = 6
|level4_stat3_id                        = base_skill_effect_duration
|level4_stat4_id                        = spell_maximum_base_fire_damage
|level4_stat3_value                      = 4800
|level4_stat4_value                      = 8
|level4_stat4_id                        = spell_minimum_base_fire_damage
|level4_stat5_id                        = spell_duration
|level4_stat4_value                      = 13
|level4_stat5_value                      = 4.8
|level4_stat5_id                        = spell_maximum_base_fire_damage
 
|level4_stat5_value                      = 19
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 14
|level5_level_requirement                = 14
|level5_intelligence_requirement        = 34
|level5_intelligence_requirement        = 28
|level5_cost_amounts                    = 19
|level5_cost_amounts                    = 20
|level5_stat_text                        = Ignites as though dealing 41 to 62 fire damage<br>Projectiles which pass through the wall deal 7 to 10 Added Fire Damage<br>Wall duration is 4.9 seconds
|level5_duration                        = 4.9
|level5_stat1_id                        = spell_minimum_base_ignite_damage
|level5_stat_text                        = Wall deals 5.3 Fire Damage per second<br>Wall duration is 4.9 seconds<br>Ignites as though dealing 16 to 24 Fire damage
|level5_stat1_value                      = 41
|level5_stat1_id                        = wall_maximum_length
|level5_stat2_id                        = spell_maximum_base_ignite_damage
|level5_stat1_value                      = 54
|level5_stat2_value                      = 62
|level5_stat2_id                        = base_fire_damage_to_deal_per_minute
|level5_stat3_id                        = spell_minimum_base_fire_damage
|level5_stat2_value                      = 320
|level5_stat3_value                      = 7
|level5_stat3_id                        = base_skill_effect_duration
|level5_stat4_id                        = spell_maximum_base_fire_damage
|level5_stat3_value                      = 4900
|level5_stat4_value                      = 10
|level5_stat4_id                        = spell_minimum_base_fire_damage
|level5_stat5_id                        = spell_duration
|level5_stat4_value                      = 16
|level5_stat5_value                      = 4.9
|level5_stat5_id                        = spell_maximum_base_fire_damage
 
|level5_stat5_value                      = 24
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 18
|level6_level_requirement                = 18
|level6_intelligence_requirement        = 43
|level6_intelligence_requirement        = 35
|level6_cost_amounts                    = 22
|level6_cost_amounts                    = 23
|level6_stat_text                        = Ignites as though dealing 51 to 76 fire damage<br>Projectiles which pass through the wall deal 9 to 13 Added Fire Damage<br>Wall duration is 5 seconds
|level6_duration                        = 5
|level6_stat1_id                        = spell_minimum_base_ignite_damage
|level6_stat_text                        = Wall deals 6.6 Fire Damage per second<br>Wall duration is 5 seconds<br>Ignites as though dealing 20 to 30 Fire damage
|level6_stat1_value                      = 51
|level6_stat1_id                        = wall_maximum_length
|level6_stat2_id                        = spell_maximum_base_ignite_damage
|level6_stat1_value                      = 55
|level6_stat2_value                      = 76
|level6_stat2_id                        = base_fire_damage_to_deal_per_minute
|level6_stat3_id                        = spell_minimum_base_fire_damage
|level6_stat2_value                      = 396
|level6_stat3_value                      = 9
|level6_stat3_id                        = base_skill_effect_duration
|level6_stat4_id                        = spell_maximum_base_fire_damage
|level6_stat3_value                      = 5000
|level6_stat4_value                      = 13
|level6_stat4_id                        = spell_minimum_base_fire_damage
|level6_stat5_id                        = spell_duration
|level6_stat4_value                      = 20
|level6_stat5_value                      = 5
|level6_stat5_id                        = spell_maximum_base_fire_damage
 
|level6_stat5_value                      = 30
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 22
|level7_level_requirement                = 22
|level7_intelligence_requirement        = 52
|level7_intelligence_requirement        = 41
|level7_cost_amounts                    = 25
|level7_cost_amounts                    = 26
|level7_stat_text                        = Ignites as though dealing 61 to 92 fire damage<br>Projectiles which pass through the wall deal 11 to 15 Added Fire Damage<br>Wall duration is 5.1 seconds
|level7_duration                        = 5.1
|level7_stat1_id                        = spell_minimum_base_ignite_damage
|level7_stat_text                        = Wall deals 8.1 Fire Damage per second<br>Wall duration is 5.1 seconds<br>Ignites as though dealing 24 to 37 Fire damage
|level7_stat1_value                      = 61
|level7_stat1_id                        = wall_maximum_length
|level7_stat2_id                        = spell_maximum_base_ignite_damage
|level7_stat1_value                      = 56
|level7_stat2_value                      = 92
|level7_stat2_id                        = base_fire_damage_to_deal_per_minute
|level7_stat3_id                        = spell_minimum_base_fire_damage
|level7_stat2_value                      = 483
|level7_stat3_value                      = 11
|level7_stat3_id                        = base_skill_effect_duration
|level7_stat4_id                        = spell_maximum_base_fire_damage
|level7_stat3_value                      = 5100
|level7_stat4_value                      = 15
|level7_stat4_id                        = spell_minimum_base_fire_damage
|level7_stat5_id                        = spell_duration
|level7_stat4_value                      = 24
|level7_stat5_value                      = 5.1
|level7_stat5_id                        = spell_maximum_base_fire_damage
 
|level7_stat5_value                      = 37
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 26
|level8_level_requirement                = 26
|level8_intelligence_requirement        = 61
|level8_intelligence_requirement        = 48
|level8_cost_amounts                    = 28
|level8_cost_amounts                    = 30
|level8_stat_text                        = Ignites as though dealing 73 to 109 fire damage<br>Projectiles which pass through the wall deal 13 to 18 Added Fire Damage<br>Wall duration is 5.2 seconds
|level8_duration                        = 5.2
|level8_stat1_id                        = spell_minimum_base_ignite_damage
|level8_stat_text                        = Wall deals 9.7 Fire Damage per second<br>Wall duration is 5.2 seconds<br>Ignites as though dealing 29 to 44 Fire damage
|level8_stat1_value                      = 73
|level8_stat1_id                        = wall_maximum_length
|level8_stat2_id                        = spell_maximum_base_ignite_damage
|level8_stat1_value                      = 57
|level8_stat2_value                      = 109
|level8_stat2_id                        = base_fire_damage_to_deal_per_minute
|level8_stat3_id                        = spell_minimum_base_fire_damage
|level8_stat2_value                      = 581
|level8_stat3_value                      = 13
|level8_stat3_id                        = base_skill_effect_duration
|level8_stat4_id                        = spell_maximum_base_fire_damage
|level8_stat3_value                      = 5200
|level8_stat4_value                      = 18
|level8_stat4_id                        = spell_minimum_base_fire_damage
|level8_stat5_id                        = spell_duration
|level8_stat4_value                      = 29
|level8_stat5_value                      = 5.2
|level8_stat5_id                        = spell_maximum_base_fire_damage
 
|level8_stat5_value                      = 44
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 31
|level9_level_requirement                = 31
|level9_intelligence_requirement        = 72
|level9_intelligence_requirement        = 57
|level9_cost_amounts                    = 32
|level9_cost_amounts                    = 34
|level9_stat_text                        = Ignites as though dealing 86 to 128 fire damage<br>Projectiles which pass through the wall deal 15 to 21 Added Fire Damage<br>Wall duration is 5.3 seconds
|level9_duration                        = 5.3
|level9_stat1_id                        = spell_minimum_base_ignite_damage
|level9_stat_text                        = Wall deals 11.5 Fire Damage per second<br>Wall duration is 5.3 seconds<br>Ignites as though dealing 35 to 52 Fire damage
|level9_stat1_value                      = 86
|level9_stat1_id                        = wall_maximum_length
|level9_stat2_id                        = spell_maximum_base_ignite_damage
|level9_stat1_value                      = 58
|level9_stat2_value                      = 128
|level9_stat2_id                        = base_fire_damage_to_deal_per_minute
|level9_stat3_id                        = spell_minimum_base_fire_damage
|level9_stat2_value                      = 692
|level9_stat3_value                      = 15
|level9_stat3_id                        = base_skill_effect_duration
|level9_stat4_id                        = spell_maximum_base_fire_damage
|level9_stat3_value                      = 5300
|level9_stat4_value                      = 21
|level9_stat4_id                        = spell_minimum_base_fire_damage
|level9_stat5_id                        = spell_duration
|level9_stat4_value                      = 35
|level9_stat5_value                      = 5.3
|level9_stat5_id                        = spell_maximum_base_fire_damage
 
|level9_stat5_value                      = 52
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_intelligence_requirement        = 83
|level10_intelligence_requirement        = 65
|level10_cost_amounts                    = 36
|level10_cost_amounts                    = 38
|level10_stat_text                      = Ignites as though dealing 100 to 150 fire damage<br>Projectiles which pass through the wall deal 17 to 25 Added Fire Damage<br>Wall duration is 5.4 seconds
|level10_duration                        = 5.4
|level10_stat1_id                        = spell_minimum_base_ignite_damage
|level10_stat_text                      = Wall deals 13.7 Fire Damage per second<br>Wall duration is 5.4 seconds<br>Ignites as though dealing 41 to 62 Fire damage
|level10_stat1_value                    = 100
|level10_stat1_id                        = wall_maximum_length
|level10_stat2_id                        = spell_maximum_base_ignite_damage
|level10_stat1_value                    = 59
|level10_stat2_value                    = 150
|level10_stat2_id                        = base_fire_damage_to_deal_per_minute
|level10_stat3_id                        = spell_minimum_base_fire_damage
|level10_stat2_value                    = 819
|level10_stat3_value                    = 17
|level10_stat3_id                        = base_skill_effect_duration
|level10_stat4_id                        = spell_maximum_base_fire_damage
|level10_stat3_value                    = 5400
|level10_stat4_value                    = 25
|level10_stat4_id                        = spell_minimum_base_fire_damage
|level10_stat5_id                        = spell_duration
|level10_stat4_value                    = 41
|level10_stat5_value                    = 5.4
|level10_stat5_id                        = spell_maximum_base_fire_damage
 
|level10_stat5_value                    = 62
|level11                                = True
|level11                                = True
|level11_level_requirement              = 41
|level11_level_requirement              = 41
|level11_intelligence_requirement        = 95
|level11_intelligence_requirement        = 74
|level11_cost_amounts                    = 41
|level11_cost_amounts                    = 43
|level11_stat_text                      = Ignites as though dealing 116 to 173 fire damage<br>Projectiles which pass through the wall deal 20 to 29 Added Fire Damage<br>Wall duration is 5.5 seconds
|level11_duration                        = 5.5
|level11_stat1_id                        = spell_minimum_base_ignite_damage
|level11_stat_text                      = Wall deals 16 Fire Damage per second<br>Wall duration is 5.5 seconds<br>Ignites as though dealing 49 to 73 Fire damage
|level11_stat1_value                    = 116
|level11_stat1_id                        = wall_maximum_length
|level11_stat2_id                        = spell_maximum_base_ignite_damage
|level11_stat1_value                    = 60
|level11_stat2_value                    = 173
|level11_stat2_id                        = base_fire_damage_to_deal_per_minute
|level11_stat3_id                        = spell_minimum_base_fire_damage
|level11_stat2_value                    = 962
|level11_stat3_value                    = 20
|level11_stat3_id                        = base_skill_effect_duration
|level11_stat4_id                        = spell_maximum_base_fire_damage
|level11_stat3_value                    = 5500
|level11_stat4_value                    = 29
|level11_stat4_id                        = spell_minimum_base_fire_damage
|level11_stat5_id                        = spell_duration
|level11_stat4_value                    = 49
|level11_stat5_value                    = 5.5
|level11_stat5_id                        = spell_maximum_base_fire_damage
 
|level11_stat5_value                    = 73
|level12                                = True
|level12                                = True
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_intelligence_requirement        = 106
|level12_intelligence_requirement        = 82
|level12_cost_amounts                    = 47
|level12_cost_amounts                    = 48
|level12_stat_text                      = Ignites as though dealing 133 to 200 fire damage<br>Projectiles which pass through the wall deal 23 to 33 Added Fire Damage<br>Wall duration is 5.6 seconds
|level12_duration                        = 5.6
|level12_stat1_id                        = spell_minimum_base_ignite_damage
|level12_stat_text                      = Wall deals 18.8 Fire Damage per second<br>Wall duration is 5.6 seconds<br>Ignites as though dealing 57 to 85 Fire damage
|level12_stat1_value                    = 133
|level12_stat1_id                        = wall_maximum_length
|level12_stat2_id                        = spell_maximum_base_ignite_damage
|level12_stat1_value                    = 61
|level12_stat2_value                    = 200
|level12_stat2_id                        = base_fire_damage_to_deal_per_minute
|level12_stat3_id                        = spell_minimum_base_fire_damage
|level12_stat2_value                    = 1126
|level12_stat3_value                    = 23
|level12_stat3_id                        = base_skill_effect_duration
|level12_stat4_id                        = spell_maximum_base_fire_damage
|level12_stat3_value                    = 5600
|level12_stat4_value                    = 33
|level12_stat4_id                        = spell_minimum_base_fire_damage
|level12_stat5_id                        = spell_duration
|level12_stat4_value                    = 57
|level12_stat5_value                    = 5.6
|level12_stat5_id                        = spell_maximum_base_fire_damage
 
|level12_stat5_value                    = 85
|level13                                = True
|level13                                = True
|level13_level_requirement              = 52
|level13_level_requirement              = 52
|level13_intelligence_requirement        = 119
|level13_intelligence_requirement        = 92
|level13_cost_amounts                    = 53
|level13_cost_amounts                    = 54
|level13_stat_text                      = Ignites as though dealing 153 to 229 fire damage<br>Projectiles which pass through the wall deal 27 to 38 Added Fire Damage<br>Wall duration is 5.7 seconds
|level13_duration                        = 5.7
|level13_stat1_id                        = spell_minimum_base_ignite_damage
|level13_stat_text                      = Wall deals 21.9 Fire Damage per second<br>Wall duration is 5.7 seconds<br>Ignites as though dealing 66 to 99 Fire damage
|level13_stat1_value                    = 153
|level13_stat1_id                        = wall_maximum_length
|level13_stat2_id                        = spell_maximum_base_ignite_damage
|level13_stat1_value                    = 62
|level13_stat2_value                    = 229
|level13_stat2_id                        = base_fire_damage_to_deal_per_minute
|level13_stat3_id                        = spell_minimum_base_fire_damage
|level13_stat2_value                    = 1311
|level13_stat3_value                    = 27
|level13_stat3_id                        = base_skill_effect_duration
|level13_stat4_id                        = spell_maximum_base_fire_damage
|level13_stat3_value                    = 5700
|level13_stat4_value                    = 38
|level13_stat4_id                        = spell_minimum_base_fire_damage
|level13_stat5_id                        = spell_duration
|level13_stat4_value                    = 66
|level13_stat5_value                    = 5.7
|level13_stat5_id                        = spell_maximum_base_fire_damage
 
|level13_stat5_value                    = 99
|level14                                = True
|level14                                = True
|level14_level_requirement              = 58
|level14_level_requirement              = 58
|level14_intelligence_requirement        = 133
|level14_intelligence_requirement        = 103
|level14_cost_amounts                    = 60
|level14_cost_amounts                    = 60
|level14_stat_text                      = Ignites as though dealing 174 to 261 fire damage<br>Projectiles which pass through the wall deal 30 to 44 Added Fire Damage<br>Wall duration is 5.8 seconds
|level14_duration                        = 5.8
|level14_stat1_id                        = spell_minimum_base_ignite_damage
|level14_stat_text                      = Wall deals 25.4 Fire Damage per second<br>Wall duration is 5.8 seconds<br>Ignites as though dealing 77 to 115 Fire damage
|level14_stat1_value                    = 174
|level14_stat1_id                        = wall_maximum_length
|level14_stat2_id                        = spell_maximum_base_ignite_damage
|level14_stat1_value                    = 63
|level14_stat2_value                    = 261
|level14_stat2_id                        = base_fire_damage_to_deal_per_minute
|level14_stat3_id                        = spell_minimum_base_fire_damage
|level14_stat2_value                    = 1522
|level14_stat3_value                    = 30
|level14_stat3_id                        = base_skill_effect_duration
|level14_stat4_id                        = spell_maximum_base_fire_damage
|level14_stat3_value                    = 5800
|level14_stat4_value                    = 44
|level14_stat4_id                        = spell_minimum_base_fire_damage
|level14_stat5_id                        = spell_duration
|level14_stat4_value                    = 77
|level14_stat5_value                    = 5.8
|level14_stat5_id                        = spell_maximum_base_fire_damage
 
|level14_stat5_value                    = 115
|level15                                = True
|level15                                = True
|level15_level_requirement              = 64
|level15_level_requirement              = 64
|level15_intelligence_requirement        = 146
|level15_intelligence_requirement        = 113
|level15_cost_amounts                    = 68
|level15_cost_amounts                    = 67
|level15_stat_text                      = Ignites as though dealing 198 to 297 fire damage<br>Projectiles which pass through the wall deal 35 to 50 Added Fire Damage<br>Wall duration is 5.9 seconds
|level15_duration                        = 5.9
|level15_stat1_id                        = spell_minimum_base_ignite_damage
|level15_stat_text                      = Wall deals 29.4 Fire Damage per second<br>Wall duration is 5.9 seconds<br>Ignites as though dealing 89 to 134 Fire damage
|level15_stat1_value                    = 198
|level15_stat1_id                        = wall_maximum_length
|level15_stat2_id                        = spell_maximum_base_ignite_damage
|level15_stat1_value                    = 64
|level15_stat2_value                    = 297
|level15_stat2_id                        = base_fire_damage_to_deal_per_minute
|level15_stat3_id                        = spell_minimum_base_fire_damage
|level15_stat2_value                    = 1762
|level15_stat3_value                    = 35
|level15_stat3_id                        = base_skill_effect_duration
|level15_stat4_id                        = spell_maximum_base_fire_damage
|level15_stat3_value                    = 5900
|level15_stat4_value                    = 50
|level15_stat4_id                        = spell_minimum_base_fire_damage
|level15_stat5_id                        = spell_duration
|level15_stat4_value                    = 89
|level15_stat5_value                    = 5.9
|level15_stat5_id                        = spell_maximum_base_fire_damage
 
|level15_stat5_value                    = 134
|level16                                = True
|level16                                = True
|level16_level_requirement              = 66
|level16_level_requirement              = 66
|level16_intelligence_requirement        = 151
|level16_intelligence_requirement        = 116
|level16_cost_amounts                    = 77
|level16_cost_amounts                    = 74
|level16_stat_text                      = Ignites as though dealing 225 to 337 fire damage<br>Projectiles which pass through the wall deal 39 to 56 Added Fire Damage<br>Wall duration is 6 seconds
|level16_duration                        = 6
|level16_stat1_id                        = spell_minimum_base_ignite_damage
|level16_stat_text                      = Wall deals 33.9 Fire Damage per second<br>Wall duration is 6 seconds<br>Ignites as though dealing 103 to 154 Fire damage
|level16_stat1_value                    = 225
|level16_stat1_id                        = wall_maximum_length
|level16_stat2_id                        = spell_maximum_base_ignite_damage
|level16_stat1_value                    = 65
|level16_stat2_value                    = 337
|level16_stat2_id                        = base_fire_damage_to_deal_per_minute
|level16_stat3_id                        = spell_minimum_base_fire_damage
|level16_stat2_value                    = 2035
|level16_stat3_value                    = 39
|level16_stat3_id                        = base_skill_effect_duration
|level16_stat4_id                        = spell_maximum_base_fire_damage
|level16_stat3_value                    = 6000
|level16_stat4_value                    = 56
|level16_stat4_id                        = spell_minimum_base_fire_damage
|level16_stat5_id                        = spell_duration
|level16_stat4_value                    = 103
|level16_stat5_value                    = 6
|level16_stat5_id                        = spell_maximum_base_fire_damage
 
|level16_stat5_value                    = 154
|level17                                = True
|level17                                = True
|level17_level_requirement              = 72
|level17_level_requirement              = 72
|level17_intelligence_requirement        = 164
|level17_intelligence_requirement        = 126
|level17_cost_amounts                    = 87
|level17_cost_amounts                    = 82
|level17_stat_text                      = Ignites as though dealing 254 to 381 fire damage<br>Projectiles which pass through the wall deal 44 to 64 Added Fire Damage<br>Wall duration is 6.1 seconds
|level17_duration                        = 6.1
|level17_stat1_id                        = spell_minimum_base_ignite_damage
|level17_stat_text                      = Wall deals 39.1 Fire Damage per second<br>Wall duration is 6.1 seconds<br>Ignites as though dealing 119 to 178 Fire damage
|level17_stat1_value                    = 254
|level17_stat1_id                        = wall_maximum_length
|level17_stat2_id                        = spell_maximum_base_ignite_damage
|level17_stat1_value                    = 66
|level17_stat2_value                    = 381
|level17_stat2_id                        = base_fire_damage_to_deal_per_minute
|level17_stat3_id                        = spell_minimum_base_fire_damage
|level17_stat2_value                    = 2347
|level17_stat3_value                    = 44
|level17_stat3_id                        = base_skill_effect_duration
|level17_stat4_id                        = spell_maximum_base_fire_damage
|level17_stat3_value                    = 6100
|level17_stat4_value                    = 64
|level17_stat4_id                        = spell_minimum_base_fire_damage
|level17_stat5_id                        = spell_duration
|level17_stat4_value                    = 119
|level17_stat5_value                    = 6.1
|level17_stat5_id                        = spell_maximum_base_fire_damage
 
|level17_stat5_value                    = 178
|level18                                = True
|level18                                = True
|level18_level_requirement              = 78
|level18_level_requirement              = 78
|level18_intelligence_requirement        = 178
|level18_intelligence_requirement        = 137
|level18_cost_amounts                    = 99
|level18_cost_amounts                    = 91
|level18_stat_text                      = Ignites as though dealing 287 to 430 fire damage<br>Projectiles which pass through the wall deal 50 to 72 Added Fire Damage<br>Wall duration is 6.2 seconds
|level18_duration                        = 6.2
|level18_stat1_id                        = spell_minimum_base_ignite_damage
|level18_stat_text                      = Wall deals 45 Fire Damage per second<br>Wall duration is 6.2 seconds<br>Ignites as though dealing 137 to 205 Fire damage
|level18_stat1_value                    = 287
|level18_stat1_id                        = wall_maximum_length
|level18_stat2_id                        = spell_maximum_base_ignite_damage
|level18_stat1_value                    = 67
|level18_stat2_value                    = 430
|level18_stat2_id                        = base_fire_damage_to_deal_per_minute
|level18_stat3_id                        = spell_minimum_base_fire_damage
|level18_stat2_value                    = 2703
|level18_stat3_value                    = 50
|level18_stat3_id                        = base_skill_effect_duration
|level18_stat4_id                        = spell_maximum_base_fire_damage
|level18_stat3_value                    = 6200
|level18_stat4_value                    = 72
|level18_stat4_id                        = spell_minimum_base_fire_damage
|level18_stat5_id                        = spell_duration
|level18_stat4_value                    = 137
|level18_stat5_value                    = 6.2
|level18_stat5_id                        = spell_maximum_base_fire_damage
 
|level18_stat5_value                    = 205
|level19                                = True
|level19                                = True
|level19_level_requirement              = 84
|level19_level_requirement              = 84
|level19_intelligence_requirement        = 191
|level19_intelligence_requirement        = 147
|level19_cost_amounts                    = 112
|level19_cost_amounts                    = 101
|level19_stat_text                      = Ignites as though dealing 323 to 485 fire damage<br>Projectiles which pass through the wall deal 57 to 81 Added Fire Damage<br>Wall duration is 6.3 seconds
|level19_duration                        = 6.3
|level19_stat1_id                        = spell_minimum_base_ignite_damage
|level19_stat_text                      = Wall deals 51.8 Fire Damage per second<br>Wall duration is 6.3 seconds<br>Ignites as though dealing 157 to 236 Fire damage
|level19_stat1_value                    = 323
|level19_stat1_id                        = wall_maximum_length
|level19_stat2_id                        = spell_maximum_base_ignite_damage
|level19_stat1_value                    = 68
|level19_stat2_value                    = 485
|level19_stat2_id                        = base_fire_damage_to_deal_per_minute
|level19_stat3_id                        = spell_minimum_base_fire_damage
|level19_stat2_value                    = 3110
|level19_stat3_value                    = 57
|level19_stat3_id                        = base_skill_effect_duration
|level19_stat4_id                        = spell_maximum_base_fire_damage
|level19_stat3_value                    = 6300
|level19_stat4_value                    = 81
|level19_stat4_id                        = spell_minimum_base_fire_damage
|level19_stat5_id                        = spell_duration
|level19_stat4_value                    = 157
|level19_stat5_value                    = 6.3
|level19_stat5_id                        = spell_maximum_base_fire_damage
 
|level19_stat5_value                    = 236
|level20                                = True
|level20                                = True
|level20_level_requirement              = 90
|level20_level_requirement              = 90
|level20_intelligence_requirement        = 205
|level20_intelligence_requirement        = 157
|level20_cost_amounts                    = 127
|level20_cost_amounts                    = 111
|level20_stat_text                      = Ignites as though dealing 364 to 545 fire damage<br>Projectiles which pass through the wall deal 64 to 91 Added Fire Damage<br>Wall duration is 6.4 seconds
|level20_duration                        = 6.4
|level20_stat1_id                        = spell_minimum_base_ignite_damage
|level20_stat_text                      = Wall deals 59.6 Fire Damage per second<br>Wall duration is 6.4 seconds<br>Ignites as though dealing 181 to 271 Fire damage
|level20_stat1_value                    = 364
|level20_stat1_id                        = wall_maximum_length
|level20_stat2_id                        = spell_maximum_base_ignite_damage
|level20_stat1_value                    = 69
|level20_stat2_value                    = 545
|level20_stat2_id                        = base_fire_damage_to_deal_per_minute
|level20_stat3_id                        = spell_minimum_base_fire_damage
|level20_stat2_value                    = 3575
|level20_stat3_value                    = 64
|level20_stat3_id                        = base_skill_effect_duration
|level20_stat4_id                        = spell_maximum_base_fire_damage
|level20_stat3_value                    = 6400
|level20_stat4_value                    = 91
|level20_stat4_id                        = spell_minimum_base_fire_damage
|level20_stat5_id                        = spell_duration
|level20_stat4_value                    = 181
|level20_stat5_value                    = 6.4
|level20_stat5_id                        = spell_maximum_base_fire_damage
 
|level20_stat5_value                    = 271
 
|quality_type1_weight                    = 1
|quality_type1_stat_text                = (0–20)% more Magnitude of Ignite inflicted
|quality_type1_breakpoints              = 1.0
|quality_type1_stat1_id                  = active_skill_magnitude
|quality_type1_stat1_value              = 100
|skill_icon                              = Flame Wall
|skill_icon                              = Flame Wall
|release_version                        = 0.1.0
|release_version                        = 0.1.0
}}
}}


'''Flame Wall''' is an [[AoE]] [[fire]] [[spell]] [[skill]] that creates a wall of fire at the cursor location, dealing [[damage]] to [[enemies]] standing in it and buffing [[allied]] [[projectile]]s passing through it.
'''Flame Wall''' is an [[AoE]] [[fire]] [[spell]] [[skill]] that creates a wall of fire at the cursor location, [[Ignite|igniting]] enemies standing in them. Any [[projectile]] fired by allied entities that pass through this wall will gain added fire damage. If you have a [[Lightning Infusion]], it is consumed to add additional [[lightning damage]] to projectiles that pass through it.


==Skill functions and interactions==
==Skill functions and interactions==
[[Projectile]]s that are fired by the player and their [[allies]] passing through '''Flame Wall''' dead added [[fire]] [[damage]] and inflict [[ignite]] on [[hit]].
[[Projectile]]s that are fired by the player and their [[allies]] passing through '''Flame Wall''' deal added [[fire]] [[damage]]. '''Flame Wall''' is limited to 3 instances at a time. Attempting to place a Flame Wall while there are 3 other Flame Walls down results in the de-spawning of the oldest one created.


==Gem level progression==
==Gem level progression==
Line 363: Line 381:
   |c1_pattern_extract = Ignites as though dealing (%d+) to (%d+) fire damage
   |c1_pattern_extract = Ignites as though dealing (%d+) to (%d+) fire damage
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
   |c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c2_abbr              = Projectile<br>Added<br>Damage
|c2_abbr              = Projectile<br>Added Damage
   |c2_header          = Projectiles which pass through the wall deal x to y Added Fire Damage
   |c2_header          = Projectiles which pass through the wall deal x to y Added Fire Damage
   |c2_pattern_extract = Projectiles which pass through the wall deal (%d+) to (%d+) Added Fire Damage
   |c2_pattern_extract = Projectiles which pass through the wall deal (%d+) to (%d+) Added Fire Damage
Line 373: Line 391:
}}
}}


==Recomended support gems==
==Recommended support gems==
{| class="wikitable sortable"
{{Recommended support gems
! Gem<br>tier !! colspan="3" | Skills
|t1_1 = {{il|Fortress I}}
|-
|t1_2 = {{il|Prolonged Duration I}}
| I || {{il|Arcane Tempo}} || {{il|Fortress}} || {{il|Hourglass}}
|t1_3 = {{il|Zenith I}}
|-
|t2_1 = {{il|Considered Casting}}
| II || {{il|Intense Agony}} || Coming Soon || Coming Soon
|t2_2 = {{il|Rising Tempest}}
|-
|t3_1 = {{il|Fortress II}}
| III || {{il|Fire Mastery}} || {{il|Drain Ailments}} || Coming Soon
|t3_2 = {{il|Prolonged Duration II}}
|}
|t3_3 = {{il|Zenith II}}
|t4_1 = {{il|Fire Exposure}}
|t4_2 = {{il|Rapid Casting II}}
|t5_1 = {{il|Fire Mastery}}
|t5_2 = {{il|Ignite III}}
}}


{{Item acquisition}}
{{Item acquisition}}
Line 390: Line 413:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|0.3.0|
* Flame Wall: Can now consume a Lightning Infusion to grant additional Lightning Damage to projectiles that pass through it, as well as the Fire Damage. No longer causes projectiles that pass through it to ignite enemies. Now deals 1.8 to 59.6 Fire Damage per second to enemies in the wall at Gem levels 1-20. Now ignites as though dealing 5-8 Fire Damage at gem level 1 (previously 9 to 14), scaling up to 181-271 at gem level 20 (previously 299-448). Now has a base Critical Hit chance of 5% (previously 0%).
}}
{{Version history table row|0.2.1|
* Added "Barrageable" gem tag.{{undocumented}}
}}
{{Version history table row|0.2.0|
* Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
* Flame Wall now causes projectiles which pass through the wall to deal 33 to 48 Added Fire Damage at gem level 20 (previously 64 to 91), while the Gem level 1 values are unchanged. More significant reductions have been made past Gem level 20.
}}
{{Version history table row|0.1.0|
{{Version history table row|0.1.0|
* Introduced to the game.
* Introduced to the game.
Line 395: Line 428:
{{Version history table end}}
{{Version history table end}}


==References==
{{Navbox Skills}}
{{reflist|refs=
}}


{{Navbox Skills}}
{{Sister|poewiki}}

Latest revision as of 19:29, 16 December 2025

Flame WallSpell, AoE, Fire, Duration
Tier: 1
Level: (1-20)
Cost: (10-111) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.Wall deals (1.8-59.6) Fire Damage per second
Wall duration is (4.5-6.4) seconds
Ignites as though dealing (5-181) to (8-271) Fire damage

Additional Effects From 1-20% Quality:
Inflicts (1-20)% more Flammability Magnitude
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Skill Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemFlameWall

Flame Wall is an AoE fire spell skill that creates a wall of fire at the cursor location, igniting enemies standing in them. Any projectile fired by allied entities that pass through this wall will gain added fire damage. If you have a Lightning Infusion, it is consumed to add additional lightning damage to projectiles that pass through it.

Skill functions and interactions

Projectiles that are fired by the player and their allies passing through Flame Wall deal added fire damage. Flame Wall is limited to 3 instances at a time. Attempting to place a Flame Wall while there are 3 other Flame Walls down results in the de-spawning of the oldest one created.

Gem level progression

LevelRequired LevelRequired IntelligenceMana
Cost
Base durationIgnite
Damage
Projectile
Added Damage
Wall
Duration
100104.50 sec4.5
239124.60 sec4.6
3614154.70 sec4.7
41021174.80 sec4.8
51428204.90 sec4.9
61835235.00 sec5
72241265.10 sec5.1
82648305.20 sec5.2
93157345.30 sec5.3
103665385.40 sec5.4
114174435.50 sec5.5
124682485.60 sec5.6
135292545.70 sec5.7
1458103605.80 sec5.8
1564113675.90 sec5.9
1666116746.00 sec6
1772126826.10 sec6.1
1878137916.20 sec6.2
19841471016.30 sec6.3
20901571116.40 sec6.4

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems
I Fortress IFortress ISupport
Category: Fortress
Tier: 1
Support Requirements: +5 IntSupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.Supported Skills deal 40% less damage with Hits
Walls from Supported Skills are created in a Circle instead
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IProlonged Duration ISupport, Duration
Category: Prolonged Duration
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 30% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Zenith IZenith ISupport, Spell
Category: Zenith
Tier: 1
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Supported Spells deal 30% more Damage while you are above 90% of your Maximum ManaPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
II Considered CastingConsidered CastingSupport, Spell
Category: Considered Casting
Tier: 2
Cost & Reservation Multiplier: 115%
Support Requirements: +5 IntSupports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.Supported Spell Skills have 15% less Cast Speed
Supported Spells deal 35% more Damage
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rising TempestRising TempestSupport
Category: Rising Tempest
Tier: 2
Cost & Reservation Multiplier: 120%
Support Requirements: +5 IntSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Supported Skills deal 12% more Elemental Damage for each
Skill used Recently of a different Elemental type
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
III Fortress IIFortress IISupport
Category: Fortress
Tier: 3
Support Requirements: +5 IntSupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect.Supported Skills have 20% less Area of Effect
Supported Skills deal 30% less damage with Hits
Walls from Supported Skills are created in a Circle instead
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Prolonged Duration IIProlonged Duration IISupport, Duration
Category: Prolonged Duration
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that has a duration, making that duration longer.Supported Skills have 35% more Skill Effect DurationPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Zenith IIZenith IISupport, Spell
Category: Zenith
Tier: 3
Support Requirements: +5 IntSupports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.Supported Skills have 25% increased Mana Cost Efficiency
Supported Spells deal 30% more Damage while you are above 90% of your Maximum Mana
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
IV Fire ExposureFire ExposureSupport, Fire, Duration
Category: Fire Exposure
Tier: 4
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Supported Skills inflict Exposure for 8 seconds on Igniting a targetPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Rapid Casting IIRapid Casting IISupport, Spell
Category: Rapid Casting
Tier: 4
Support Requirements: +5 IntSupports Spells, causing them to cast faster.Supported Skills have 20% increased Cast SpeedPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
V Fire MasteryFire MasterySupport, Fire
Category: Mastery
Tier: 5
Support Requirements: +5 IntSupports Fire skills, granting them an additional level. Does not support skills which do not have levels.+1 to Level of Supported Fire SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Ignite IIIIgnite IIISupport, Fire
Category: Ignite
Tier: 5
Cost & Reservation Multiplier: 120%
Support Requirements: +5 StrSupports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.Ignites from Supported Skills deal Damage 15% faster
Supported Skills have 200% more Flammability Magnitude
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.

Item acquisition

Flame Wall has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Skill Gem.

Alternate skill effects

Flame Wall has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.3.0
  • Flame Wall: Can now consume a Lightning Infusion to grant additional Lightning Damage to projectiles that pass through it, as well as the Fire Damage. No longer causes projectiles that pass through it to ignite enemies. Now deals 1.8 to 59.6 Fire Damage per second to enemies in the wall at Gem levels 1-20. Now ignites as though dealing 5-8 Fire Damage at gem level 1 (previously 9 to 14), scaling up to 181-271 at gem level 20 (previously 299-448). Now has a base Critical Hit chance of 5% (previously 0%).
0.2.1
  • Added "Barrageable" gem tag.[Undocumented]
0.2.0
  • Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
  • Flame Wall now causes projectiles which pass through the wall to deal 33 to 48 Added Fire Damage at gem level 20 (previously 64 to 91), while the Gem level 1 values are unchanged. More significant reductions have been made past Gem level 20.
0.1.0
  • Introduced to the game.