Barkskin: Difference between revisions

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|size_y                                  = 1
|size_y                                  = 1
|tags                                    = gem, default
|tags                                    = gem, default
|metadata_id                            =  
|metadata_id                            = Metadata/Items/Gem/SkillGemBarkskin
|help_text                              = Skills can be managed in the Skills Panel.
|help_text                              = Skills can be managed in the Skills Panel.
|gem_tags                                = Buff, Persistent
|strength_percent                        = 50
|gem_tier = 8
|intelligence_percent                    = 50
|gem_tags                                = Buff, Persistent, Duration
|gem_tier                               = 8
|skill_id                                = BarkskinPlayer
|skill_id                                = BarkskinPlayer
|gem_description                        =  
|gem_description                        = While active, taking [[Hit]] damage from enemies to your [[Energy Shield]] causes you to gain [[Armour]] for a short duration. [[Armour]] gained from multiple [[Hit]]s can stack. The total [[Armour]] gained from this Skill cannot exceed the [[Defences|Item Armour]] on your [[Armour (equipment)|Equipped Armour Items]].
|active_skill_name                      = Barkskin
|active_skill_name                      = Barkskin
|cast_time                              = 1.0
|quality_type1_weight                    = 1
|quality_type1_stat_text                = When [[Hit]] by an enemy, gain [[Armour]] equal to (0.25-5)% of<br>[[Energy Shield]] lost
|quality_type1_breakpoints              = 4.0
|quality_type1_stat1_id                  = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|quality_type1_stat1_value              = 250
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_duration                        = 6
|static_spirit_reservation_flat          = 30
|static_stat1_id                        = base_deal_no_damage
|static_stat1_value                      = 1
|static_stat2_id                        = base_skill_effect_duration
|static_stat2_value                      = 6000
|stat_text                              = When [[Hit]] by an enemy, gain [[Armour]] equal to (25-44)% of<br>[[Energy Shield]] lost<br>[[Buff]] duration is 6 seconds
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_strength_requirement            = 0
|level1_intelligence_requirement        = 0
|level1_stat_text                        = When Hit by an enemy, gain Armour equal to 25% of<br>Energy Shield lost
|level1_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level1_stat1_value                      = 25
|level2                                  = True
|level2_level_requirement                = 3
|level2_strength_requirement            = 0
|level2_intelligence_requirement        = 0
|level2_stat_text                        = When Hit by an enemy, gain Armour equal to 26% of<br>Energy Shield lost
|level2_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level2_stat1_value                      = 26
|level3                                  = True
|level3_level_requirement                = 6
|level3_strength_requirement            = 9
|level3_intelligence_requirement        = 9
|level3_stat_text                        = When Hit by an enemy, gain Armour equal to 27% of<br>Energy Shield lost
|level3_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level3_stat1_value                      = 27
|level4                                  = True
|level4_level_requirement                = 10
|level4_strength_requirement            = 13
|level4_intelligence_requirement        = 13
|level4_stat_text                        = When Hit by an enemy, gain Armour equal to 28% of<br>Energy Shield lost
|level4_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level4_stat1_value                      = 28
|level5                                  = True
|level5_level_requirement                = 14
|level5_strength_requirement            = 17
|level5_intelligence_requirement        = 17
|level5_stat_text                        = When Hit by an enemy, gain Armour equal to 29% of<br>Energy Shield lost
|level5_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level5_stat1_value                      = 29
|level6                                  = True
|level6_level_requirement                = 18
|level6_strength_requirement            = 20
|level6_intelligence_requirement        = 20
|level6_stat_text                        = When Hit by an enemy, gain Armour equal to 30% of<br>Energy Shield lost
|level6_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level6_stat1_value                      = 30
|level7                                  = True
|level7_level_requirement                = 22
|level7_strength_requirement            = 24
|level7_intelligence_requirement        = 24
|level7_stat_text                        = When Hit by an enemy, gain Armour equal to 31% of<br>Energy Shield lost
|level7_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level7_stat1_value                      = 31
|level8                                  = True
|level8_level_requirement                = 26
|level8_strength_requirement            = 28
|level8_intelligence_requirement        = 28
|level8_stat_text                        = When Hit by an enemy, gain Armour equal to 32% of<br>Energy Shield lost
|level8_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level8_stat1_value                      = 32
|level9                                  = True
|level9_level_requirement                = 31
|level9_strength_requirement            = 32
|level9_intelligence_requirement        = 32
|level9_stat_text                        = When Hit by an enemy, gain Armour equal to 33% of<br>Energy Shield lost
|level9_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level9_stat1_value                      = 33
|level10                                = True
|level10_level_requirement              = 36
|level10_strength_requirement            = 37
|level10_intelligence_requirement        = 37
|level10_stat_text                      = When Hit by an enemy, gain Armour equal to 34% of<br>Energy Shield lost
|level10_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level10_stat1_value                    = 34
|level11                                = True
|level11_level_requirement              = 41
|level11_strength_requirement            = 41
|level11_intelligence_requirement        = 41
|level11_stat_text                      = When Hit by an enemy, gain Armour equal to 35% of<br>Energy Shield lost
|level11_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level11_stat1_value                    = 35
|level12                                = True
|level12_level_requirement              = 46
|level12_strength_requirement            = 46
|level12_intelligence_requirement        = 46
|level12_stat_text                      = When Hit by an enemy, gain Armour equal to 36% of<br>Energy Shield lost
|level12_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level12_stat1_value                    = 36
|level13                                = True
|level13_level_requirement              = 52
|level13_strength_requirement            = 51
|level13_intelligence_requirement        = 51
|level13_stat_text                      = When Hit by an enemy, gain Armour equal to 37% of<br>Energy Shield lost
|level13_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level13_stat1_value                    = 37
|level14                                = True
|level14_level_requirement              = 58
|level14_strength_requirement            = 57
|level14_intelligence_requirement        = 57
|level14_stat_text                      = When Hit by an enemy, gain Armour equal to 38% of<br>Energy Shield lost
|level14_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level14_stat1_value                    = 38
|level15                                = True
|level15_level_requirement              = 64
|level15_strength_requirement            = 62
|level15_intelligence_requirement        = 62
|level15_stat_text                      = When Hit by an enemy, gain Armour equal to 39% of<br>Energy Shield lost
|level15_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level15_stat1_value                    = 39
|level16                                = True
|level16_level_requirement              = 66
|level16_strength_requirement            = 64
|level16_intelligence_requirement        = 64
|level16_stat_text                      = When Hit by an enemy, gain Armour equal to 40% of<br>Energy Shield lost
|level16_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level16_stat1_value                    = 40
|level17                                = True
|level17_level_requirement              = 72
|level17_strength_requirement            = 70
|level17_intelligence_requirement        = 70
|level17_stat_text                      = When Hit by an enemy, gain Armour equal to 41% of<br>Energy Shield lost
|level17_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level17_stat1_value                    = 41
|level18                                = True
|level18_level_requirement              = 78
|level18_strength_requirement            = 75
|level18_intelligence_requirement        = 75
|level18_stat_text                      = When Hit by an enemy, gain Armour equal to 42% of<br>Energy Shield lost
|level18_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level18_stat1_value                    = 42
|level19                                = True
|level19_level_requirement              = 84
|level19_strength_requirement            = 80
|level19_intelligence_requirement        = 80
|level19_stat_text                      = When Hit by an enemy, gain Armour equal to 43% of<br>Energy Shield lost
|level19_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level19_stat1_value                    = 43
|level20                                = True
|level20_level_requirement              = 90
|level20_strength_requirement            = 86
|level20_intelligence_requirement        = 86
|level20_stat_text                      = When Hit by an enemy, gain Armour equal to 44% of<br>Energy Shield lost
|level20_stat1_id                        = barkskin_armour_to_gain_as_%_of_energy_shield_lost_to_enemy_hits
|level20_stat1_value                    = 44
|release_version                        = 0.4.0
|release_version                        = 0.4.0
}}
}}

Latest revision as of 22:14, 14 December 2025

BarkskinBuff, Persistent, Duration
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.When Hit by an enemy, gain Armour equal to (25-44)% of
Energy Shield lost
Buff duration is 6 seconds

Additional Effects From 1-20% Quality:
When Hit by an enemy, gain Armour equal to (0.25-5)% of
Energy Shield lost
Skills can be managed in the Skills Panel.
Acquisition
Drop restricted
It can be obtained by engraving an Uncut Spirit Gem.
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemBarkskin

Barkskin is a ? skill.

Skill functions and interactions

Gem level progression

LevelRequired LevelRequired StrengthRequired Intelligence
1000
2300
3699
4101313
5141717
6182020
7222424
8262828
9313232
10363737
11414141
12464646
13525151
14585757
15646262
16666464
17727070
18787575
19848080
20908686

Recommended support gems

The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.

Gem
tier
Support gems



Item acquisition

Barkskin has restrictions on where or how it can drop.

It can be obtained by engraving an Uncut Spirit Gem.

Alternate skill effects

Barkskin has the following alternate skill effects:

ItemDescription

Version history

Version Changes
0.4.0
  • Introduced to the game.