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{{Keyword infobox|Spirit}}
{{Keyword infobox|Spirit}}
'''Spirit''' is a resource that can be [[reservation|reserved]] to activate [[persistent]] [[buff]]s, summon [[permanent minion]]s, and enable [[trigger]] [[meta gem]]s. Characters have no spirit by default. Spirit is primarily granted by [[sceptre]]s, [[body armour]]s, [[amulet]]s, quest items and some uniques.
'''Spirit''' is a resource that can be [[reservation|reserved]] to activate [[persistent]] [[buff]]s, summon [[permanent minion]]s, and enable [[trigger]] [[meta gem]]s. Characters have no spirit by default, though they can gain up to 100 Spirit through [[quest]] rewards. Otherwise, spirit is primarily granted by [[sceptre]]s, [[body armour]]s, [[amulet]]s, and some other unique items.


__TOC__
==Mechanics==
[[Persistent]] [[buff]]s and permanent minions that are [[granted skill|granted]] by items such as [[sceptre]]s or from [[ascendancy]] passive skills do not reserve spirit<ref>Confirmed by viperesque on the official Path of Exile Discord. https://discord.com/channels/174993814845521922/1118165205025828884/1310390651283574815</ref>.
[[Persistent]] [[buff]]s and permanent minions that are [[granted skill|granted]] by items such as [[sceptre]]s or from [[ascendancy]] passive skills do not reserve spirit<ref>Confirmed by viperesque on the official Path of Exile Discord. https://discord.com/channels/174993814845521922/1118165205025828884/1310390651283574815</ref>.


==Quest Items==
 
==Non-item sources==
===Quest rewards===
These [[quest item]]s grant permanent maximum Spirit:
These [[quest item]]s grant permanent maximum Spirit:


Line 10: Line 15:
* {{il|Gemrot Skull}}: +30 Spirit. Dropped by [[Ignagduk, the Bog Witch]] in [[The Azak Bog]] (Act 3)
* {{il|Gemrot Skull}}: +30 Spirit. Dropped by [[Ignagduk, the Bog Witch]] in [[The Azak Bog]] (Act 3)
* {{il|Gemcrust Skull}}: +40 Spirit. Dropped by [[Lythara, The Wayward Spear]] in [[Kriar Village]] ([[Interlude 3]] - Doryani's Contingency)
* {{il|Gemcrust Skull}}: +40 Spirit. Dropped by [[Lythara, The Wayward Spear]] in [[Kriar Village]] ([[Interlude 3]] - Doryani's Contingency)
===Passive skills===
* [[Invoker]]'s [[Lead me through Grace...]]
* [[Infernalist]]'s [[Beidat's Will]]
* [[Tactician]]'s small ascendancy passive
* [[Acolyte of Chayula]]'s [[Embrace the Darkness]] (replaces Spirit with Darkness)
* [[Ritualist]]'s small ascendancy passive (reduces spirit)


==Related items==
==Related items==

Revision as of 13:16, 14 December 2025

Spirit
Tooltip
Spirit is a reserve of power used to activate and maintain skills with permanent effects. Spirit-powered skills are managed within the Skills Panel.

Weapon SetsYour character has two Weapon Sets that can be used independently by equipping items into both sets.

By default your Skills will use the currently active Weapon Set if possible, or automatically swap to your other Weapon Set if required to use the Skill. You can also specify the Weapon Set you want to automatically swap to for each Skill in that Skill's information panel.

In addition to changing your active items, Weapon Sets also have dedicated Passive Skill Points that can be allocated differently in each Weapon Set.

Weapon Sets can have differing amounts of available Spirit, due to weapons with Spirit (such as Sceptres), Weapon Set Passive Skills, or Persistent Skills that are active in specific Weapon Sets.
can have differing amounts of available Spirit, due to weapons with Spirit (such as SceptresSceptres are One-Handed weapons that require Strength and Intelligence to equip. Sceptres can be equipped in your main hand or off hand, but you cannot Dual Wield two Sceptres.

Sceptres cannot be used to Attack and do not grant bonuses to Spellcasting. Instead, they grant additional Spirit and can provide bonuses to your Allies.
), Weapon Set Passive Skills,Weapon Set Passive Skill Points can be allocated differently in each of your Weapon Set Passive Trees, including your default Passive Tree. or PersistentPersistent Skills are toggled in the Skills Panel instead of being used normally and often need to Reserve Spirit in order to be activated. Skills that are active in specific Weapon Sets.Your character has two Weapon Sets that can be used independently by equipping items into both sets.

By default your Skills will use the currently active Weapon Set if possible, or automatically swap to your other Weapon Set if required to use the Skill. You can also specify the Weapon Set you want to automatically swap to for each Skill in that Skill's information panel.

In addition to changing your active items, Weapon Sets also have dedicated Passive Skill Points that can be allocated differently in each Weapon Set.

Weapon Sets can have differing amounts of available Spirit, due to weapons with Spirit (such as Sceptres), Weapon Set Passive Skills, or Persistent Skills that are active in specific Weapon Sets.

Spirit is a resource that can be reserved to activate persistent buffs, summon permanent minions, and enable trigger meta gems. Characters have no spirit by default, though they can gain up to 100 Spirit through quest rewards. Otherwise, spirit is primarily granted by sceptres, body armours, amulets, and some other unique items.

Mechanics

Persistent buffs and permanent minions that are granted by items such as sceptres or from ascendancy passive skills do not reserve spirit[1].


Non-item sources

Quest rewards

These quest items grant permanent maximum Spirit:

Passive skills

Related items

Base items

ItemRequired levelStats
Solar AmuletSolar AmuletRequires Level 30+(10-15) to Spirit30+(10-15) to Spirit
Corvus MantleCorvus MantleArmour: 245
Energy Shield: 84
Movement Speed: -4.0%
Requires Level 68, 67 Str, 67 Int+(20-30) to Spirit
68+(20-30) to Spirit
Conjurer MantleConjurer MantleArmour: 245
Energy Shield: 84
Movement Speed: -4.0%
Requires Level 70, 67 Str, 67 Int+(20-30) to Spirit
70+(20-30) to Spirit

Unique items

ItemRequired levelStats
Against the DarknessAgainst the Darkness
Time-Lost Diamond
Limited to: 1
Radius: Medium
<2 random jewel modifiers>After the fires, in the depths of the Winter of the World, all life in the Vastiri banded together.
Whether serpent, hyena, human, or golem, hated enemies clasped hand to claw, built refuge, and fought side by side against the Abyssals.
Thus, the Third Pact was born.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1
<2 random jewel modifiers>
+(2-3)% to Chaos Resistance
+(2-4)% to Cold Resistance
Gain (2-4)% of Damage as Extra Chaos Damage
Gain (2-4)% of Damage as Extra Cold Damage
Gain (2-4)% of Damage as Extra Fire Damage
Gain (2-4)% of Damage as Extra Lightning Damage
+(2-4)% to Fire Resistance
(4-6)% reduced Freeze Duration on you
(4-6)% reduced Ignite Duration on you
+8 to maximum Life
+8 to maximum Mana
+(2-4)% to Lightning Resistance
+1% to Maximum Chaos Resistance
+1% to Maximum Cold Resistance
+1% to Maximum Fire Resistance
+1% to Maximum Lightning Resistance
(2-3)% increased Dexterity
(2-3)% increased Intelligence
(2-3)% increased Strength
(4-6)% reduced Shock duration on you
+(8-12) to Spirit
Enfolding DawnEnfolding Dawn
Pilgrim Vestments
Armour: (37-50)
Energy Shield: (24-32)
Movement Speed: -4.0%
(50-100)% increased Armour and Energy Shield
+100 to Spirit
+(5-15)% to all Elemental Resistances
Gain no inherent bonus from Intelligence
The gleam of the night and the howling teeth alike could not abate the rising of the sun.
1(50-100)% increased Armour and Energy Shield
+100 to Spirit
+(5-15)% to all Elemental Resistances
Gain no inherent bonus from Intelligence
Flesh CrucibleFlesh Crucible
Ruby
Limited to: 1<Keystone Passive Skill>
<Random stat penalty>
Corrupted"Never mind the pain, it's only... making room. Unrelated fact,
a person can live a normal life with just one kidney. Or just one
lung. You never know what Vaal technology will cost you..."
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1<Keystone Passive Skill>
<Random stat penalty>
(20-10)% less Damage
(20-10)% less Defences
(20-10)% less maximum Life
(20-10)% less maximum Mana
(20-10)% less Movement Speed
(20-10)% less Spirit
Corrupted
Grand SpectrumGrand Spectrum
Emerald
Limited to: 32% increased Spirit per socketed Grand SpectrumAn indomitable force of control.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
12% increased Spirit per socketed Grand Spectrum
Grip of KulemakGrip of Kulemak
Abyssal Signet
Inflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect
(30-20)% reduced Light Radius
<Can gain 0-4 custom Desecrated Modifiers> (Hidden)
Drink deeply of the Well.
Let the Abyss coil within.
1Inflict Abyssal Wasting on Hit(30-20)% reduced Presence Area of Effect
(30-20)% reduced Light Radius
<Can gain 0-4 custom Desecrated Modifiers> (Hidden)
(40-60)% increased Magnitude of Abyssal Wasting you inflict
Abyssal Wasting you inflict has Infinite Duration
Abyssal Wasting also applies -(8-6)% to Fire Resistance
+(20-30)% of Armour also applies to Elemental Damage
Gain (5-10)% of Damage as Extra Fire Damage
(20-10)% faster Curse Activation
+(15-20) to Spirit while you have at least 200 Strength
(15-25)% increased Ignite Magnitude
(20-30)% increased Armour
(15-25)% increased Area of Effect of Curses
Debuffs you inflict have (12-20)% increased Slow Magnitude
(4-6)% increased Spirit
(4-6)% increased Strength
+1 to Maximum Endurance Charges
Hits against you have (20-30)% reduced Critical Damage Bonus
(20-10)% reduced Slowing Potency of Debuffs on You
(8-14)% increased Skill Effect Duration
(4-6)% increased Spirit Reservation Efficiency of Skills
(30-50)% increased Thorns damage if you've consumed an Endurance Charge Recently
You and Allies in your Presence have +(17-23)% to Chaos Resistance
You and Allies in your Presence have (6-10)% increased Cooldown Recovery Rate
(20-30)% increased Accuracy Rating against Enemies affected by Abyssal Wasting
(10-20)% of Mana Leeched from targets affected by Abyssal Wasting is Instant
Abyssal Wasting also applies -(8-6)% to Cold Resistance
(15-25)% increased Magnitude of Chill you inflict
(25-40)% increased Critical Hit Chance
Gain (5-10)% of Damage as Extra Cold Damage
(6-12)% of Damage is taken from Mana before Life
Recover (2-3)% of your maximum Mana when an Enemy dies in your Presence
(15-25)% faster start of Energy Shield Recharge
+(15-20) to Spirit while you have at least 200 Intelligence
Gain Arcane Surge when a Minion Dies
(20-30)% increased maximum Energy Shield
(4-6)% increased Intelligence
Spell Skills have (7-15)% increased Area of Effect
(40-60)% increased Mana Regeneration Rate while Surrounded
(5-10)% increased maximum Mana
+1 to Maximum Power Charges
Meta Skills gain (10-16)% increased Energy
1% increased Cast Speed per 20 Spirit
(10-20)% increased Cost Efficiency of Skills if you've consumed a Power Charge Recently
Triggered Spells deal (25-40)% increased Spell Damage
You and Allies in your Presence have (7-12)% increased Cast Speed
(20-30)% increased chance to inflict Ailments against Enemies affected by Abyssal Wasting
(10-20)% of Life Leeched from targets affected by Abyssal Wasting is Instant
Abyssal Wasting also applies -(8-6)% to Lightning Resistance
Projectiles have (40-50)% chance for an additional Projectile when Forking
(15-25)% increased Critical Damage Bonus
Gain (5-10)% of Damage as Extra Lightning Damage
Recover (2-3)% of your maximum Life when an Enemy dies in your Presence
Gain Deflection Rating equal to (8-16)% of Evasion Rating
+(15-20) to Spirit while you have at least 200 Dexterity
Gain Onslaught for 4 seconds when a Minion Dies
(7-15)% increased Area of Effect for Attacks
(4-6)% increased Dexterity
(20-30)% increased Evasion Rating
(20-30)% increased amount of Life Leeched if you've consumed a Frenzy Charge Recently
(20-30)% increased Life Regeneration rate while Surrounded
+1 to Maximum Frenzy Charges
(5-10)% increased maximum Life
1% increased Attack Speed per 20 Spirit
Projectiles have (10-16)% chance to Chain an additional time from terrain
(15-25)% increased Magnitude of Shock you inflict
You and Allies in your Presence have (20-28)% increased Accuracy Rating
You and Allies in your Presence have (7-12)% increased Attack Speed
Threaded LightThreaded Light
Woven Focus
Focus
Energy Shield: (22-25)
Requires Level 6, 11 Int(50-70)% increased Energy Shield
(30-40)% increased Mana Regeneration Rate
20% increased Light Radius
(8-12)% increased Spell Damage per 10 Spirit
A gift, a braid, of golden hair.
The war, forgotten.
The reason, remembered.
6(50-70)% increased Energy Shield
(30-40)% increased Mana Regeneration Rate
20% increased Light Radius
(8-12)% increased Spell Damage per 10 Spirit
Font of PowerFont of Power
Omen Sceptre
Sceptre
Spirit: (130-150)
Requires Level 16Grants Skill: Level (5-20) Malice(30-50)% increased Spirit
+(40-60) to maximum Mana
(20-30)% increased Mana Regeneration Rate
When a Party Member in your Presence Casts a Spell, you
Sacrifice 20% of Mana and they Leech that Mana
Tale-women may not fight directly,
for they have a much higher purpose.
16(30-50)% increased Spirit
+(40-60) to maximum Mana
(20-30)% increased Mana Regeneration Rate
When a Party Member in your Presence Casts a Spell, you
Sacrifice 20% of Mana and they Leech that Mana
MatsyaMatsya
Crescent Quarterstaff
Quartertaff
Physical Damage: 19-39
Elemental Damage: (6-9) to (10-15), 1 to (19-29)
Critical Strike Chance: (13.00-15.00)%
Attacks per Second: (1.72-1.80)
Weapon Range: 1.3 metres
Requires Level 20, 30 Dex, 14 IntAdds (6-9) to (10-15) Cold Damage
Adds 1 to (19-29) Lightning Damage
+(3-5)% to Critical Hit Chance
(15-20)% increased Attack Speed
(25-40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
In our tales, and in our hearts, the rivers still flow.
20Adds (6-9) to (10-15) Cold Damage
Adds 1 to (19-29) Lightning Damage
+(3-5)% to Critical Hit Chance
(15-20)% increased Attack Speed
(25-40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
Pariah's EmbracePariah's Embrace
Cloaked Mail
Armour: (142-171)
Evasion: 83
Movement Speed: -4.0%
Requires Level 26, 25 Str, 25 Dex(50-80)% increased Armour
+50 to Spirit
+(10-15) to all Attributes
(10-15) Life Regeneration per second
(20-40)% increased Mana Cost Efficiency
His isolation caused him to treasure
their companionship all the more.
26(50-80)% increased Armour
+50 to Spirit
+(10-15) to all Attributes
(10-15) Life Regeneration per second
(20-40)% increased Mana Cost Efficiency
Beacon of AzisBeacon of Azis
Solar Amulet
Requires Level 30+(10-15) to Spirit+(60-100) to maximum Mana
+30 to Spirit
30% increased Light Radius
Critical Hits ignore Enemy Monster Elemental Resistances
The homeguard signalled for aid against a surprise attack,
but it was not their dekharas that responded.
It was Solerai herself.
30+(10-15) to Spirit+(60-100) to maximum Mana
+30 to Spirit
30% increased Light Radius
Critical Hits ignore Enemy Monster Elemental Resistances
Chober ChaberChober Chaber
Leaden Greathammer
Two Hand Mace
Physical Damage: (116-123) to (180-188)
Critical Strike Chance: 5.00%
Attacks per Second: 1.10
Weapon Range: 1.3 metres
Requires Level 33, 60 Str, 100 Int+100 Intelligence Requirement
Adds (58-65) to (102-110) Physical Damage
+(80-100) to maximum Mana
+50 to Spirit
Increases and Reductions to Minion Damage also affect you
The faithful may continue to serve, even after death.
33+100 Intelligence Requirement
Adds (58-65) to (102-110) Physical Damage
+(80-100) to maximum Mana
+50 to Spirit
Increases and Reductions to Minion Damage also affect you
Ligurium TalismanLigurium Talisman
Lapis Amulet
Requires Level 35+(10-15) to Intelligence+(30-40) to maximum Energy Shield
+(25-35) to Spirit
+(20-30) to Intelligence
Life Regeneration is applied to Energy Shield instead
Healing the soul requires sacrifice.
35+(10-15) to Intelligence+(30-40) to maximum Energy Shield
+(25-35) to Spirit
+(20-30) to Intelligence
Life Regeneration is applied to Energy Shield instead
GloamgownGloamgown
Elementalist Robe
Energy Shield: (194-232)
Movement Speed: -3.0%
Requires Level 45, 72 Int(100-140)% increased Energy Shield
+(30-40) to Spirit
+(25-35)% to Cold Resistance
1000% increased Energy Shield Recharge Rate
Your base Energy Shield Recharge Delay is 10 seconds
The tale-women of old knew how to build anticipation.
45(100-140)% increased Energy Shield
+(30-40) to Spirit
+(25-35)% to Cold Resistance
1000% increased Energy Shield Recharge Rate
Your base Energy Shield Recharge Delay is 10 seconds
WaveshaperWaveshaper
Tideseer Mantle
Armour: 165
Energy Shield: (158-258)
Movement Speed: -4.0%
Requires Level 51, 45 Str, 45 Int+(100-200) to maximum Energy Shield
+(20-40) to Spirit
+(25-35)% to Fire Resistance
+(25-35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
Gain (30-50)% of Maximum Mana as Armour
"Move in ways your enemy does not expect.
Confuse them with elegance and grace.
They'll never see the axe coming."
- Rakiata, Chieftain of the Tasalio Tribe
51+(100-200) to maximum Energy Shield
+(20-40) to Spirit
+(25-35)% to Fire Resistance
+(25-35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
Gain (30-50)% of Maximum Mana as Armour
FireflowerFireflower
Solar Amulet
Requires Level 52+(10-15) to Spirit(10-15)% increased Rarity of Items found
(30-40)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+(1-4) to Level of all Fire Skills
Tale-women in training drink of a painful desert fruit.
Fire, they learn, springs from agony.
52+(10-15) to Spirit(10-15)% increased Rarity of Items found
(30-40)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+(1-4) to Level of all Fire Skills
Yriel's FosteringYriel's Fostering
Strider Vest
Evasion: (550-687)
Movement Speed: -3.0%
Requires Level 52, 83 Dex(100-150)% increased Evasion Rating
+(80-120) to maximum Life
+(10-30) to Spirit
(60-40)% reduced Duration of Bleeding on You
(60-40)% reduced Poison Duration on you
You can have two Companions of different types
Feed a beast and it will not hunt.
Protect it and it will not fight.
Ferocity must be learned, not taught.
It is suffering that forges the greatest warriors.
52(100-150)% increased Evasion Rating
+(80-120) to maximum Life
+(10-30) to Spirit
(60-40)% reduced Duration of Bleeding on You
(60-40)% reduced Poison Duration on you
You can have two Companions of different types
Ventor's GambleVentor's Gamble
Gold Ring
Requires Level 64(6-15)% increased Rarity of Items found+(0-80) to maximum Life
+(0-20) to Spirit
(-25-25)% increased Rarity of Items found
+(-40-40)% to Fire Resistance
+(-40-40)% to Cold Resistance
+(-40-40)% to Lightning Resistance
In a blaze of glory,
An anomaly defying all odds
The "unkillable" beast met the divine
And Ventor met his latest trophy.
64(6-15)% increased Rarity of Items found+(0-80) to maximum Life
+(0-20) to Spirit
(-25-25)% increased Rarity of Items found
+(-40-40)% to Fire Resistance
+(-40-40)% to Cold Resistance
+(-40-40)% to Lightning Resistance
Alpha's HowlAlpha's Howl
Armoured Cap
Evasion: (399-444)Requires Level 65, 91 Dex(80-100)% increased Evasion Rating
+100 to Spirit
+(50-75)% to Cold Resistance
Presence Radius is doubled
Nature respects the strong
And paints the snow red
With the blood of the weak
65(80-100)% increased Evasion Rating
+100 to Spirit
+(50-75)% to Cold Resistance
Presence Radius is doubled
Morior InvictusMorior Invictus
Grand Regalia
Armour: (540-675)
Evasion: (492-615)
Energy Shield: (184-230)
Movement Speed: -4.0%
Requires Level 65, 41 Str, 41 Dex, 41 Int(300-400)% increased Armour, Evasion and Energy Shield
Has 4 Augment Sockets (Hidden)
<3 random socket modifiers>
The Unblinking Eye did not cower and wail.
They stood against the end.
65(300-400)% increased Armour, Evasion and Energy Shield
Has 4 Augment Sockets (Hidden)
<3 random socket modifiers>
+(5-7) to all Attributes per Socket filled
+(8-10)% to all Elemental Resistances per Socket filled
+(45-60) to maximum Life per Socket filled
+(50-60) to maximum Mana per Socket filled
+(10-13)% to Chaos Resistance per Socket filled
(9-12)% increased Global Defences per Socket filled
(8-12) Life Regeneration per second per Socket filled
Hits against you have (15-20)% reduced Critical Damage Bonus per Socket filled
+(10-14) to Spirit per Socket filled
+(70-90) to Stun Threshold per Socket filled
Prism GuardianPrism Guardian
Intricate Crest Shield
Shield
Chance to Block: 25%
Armour: (210-252)
Energy Shield: (72-87)
Movement Speed: -1.5%
Requires Level 65, 50 Str, 50 IntGrants Skill: Raise Shield(150-200)% increased Armour and Energy Shield
+(20-30) to Dexterity
+(10-20)% to all Elemental Resistances
+1 to Maximum Spirit per 50 Maximum Life
+50 to Spirit
When blood is paid, the weak think twice.
65(150-200)% increased Armour and Energy Shield
+(20-30) to Dexterity
+(10-20)% to all Elemental Resistances
+1 to Maximum Spirit per 50 Maximum Life
+50 to Spirit
Kaom's HeartKaom's Heart
Conqueror Plate
Armour: 445
Movement Speed: -5.0%
Requires Level 68, 121 Str(30-40)% increased Stun Threshold+1500 to maximum Life
You have no Spirit
The warrior who fears will fall.
68(30-40)% increased Stun Threshold+1500 to maximum Life
You have no Spirit
SacrosanctumSacrosanctum
Corvus Mantle
Armour: (441-539)
Energy Shield: (151-184)
Movement Speed: -4.0%
Requires Level 68, 67 Str, 67 Int+(20-30) to Spirit(80-120)% increased Armour and Energy Shield
+(20-30) to Strength
+(20-30) to Intelligence
+(17-23)% to Chaos Resistance
(10-20)% of Damage taken Recouped as Life
Damage taken Recouped as Life is also Recouped as Energy Shield
The Twilight Order rejected the gods, choosing
instead to put their faith in each other.
68+(20-30) to Spirit(80-120)% increased Armour and Energy Shield
+(20-30) to Strength
+(20-30) to Intelligence
+(17-23)% to Chaos Resistance
(10-20)% of Damage taken Recouped as Life
Damage taken Recouped as Life is also Recouped as Energy Shield
Silks of VenerationSilks of Veneration
Enlightened Robe
Energy Shield: (382-459)
Movement Speed: -3.0%
Requires Level 68, 121 Int(40-50)% increased Mana Regeneration Rate(150-200)% increased Energy Shield
+(30-50) to Spirit
+(20-30) to Intelligence
(30-50)% increased Energy Shield Recharge Rate
Current Energy Shield also grants Elemental Damage reduction
Hallowed Dordalus was cast into the pit as a heretic,
but his piety was so great, he would not burn.
He rose again, lauded, his faith forever changed...
but not the way the Templar believed.
68(40-50)% increased Mana Regeneration Rate(150-200)% increased Energy Shield
+(30-50) to Spirit
+(20-30) to Intelligence
(30-50)% increased Energy Shield Recharge Rate
Current Energy Shield also grants Elemental Damage reduction
The Unborn LichThe Unborn Lich
Ravenous Staff
StaffRequires Level 78, 137 IntGrants Skill: Level (18-20) Feast of Flesh(60-80)% increased Desecrated Modifier magnitudes
<Custom Desecrated prefix>
<Lich's Desecrated prefix>
<Lich's Desecrated suffix>
<Lich's Desecrated prefix or suffix>
<List of mods>
In ghastly pits beneath the world,
Kulemak grows countless new bodies,
each more powerful than the last.
Not all of his abominations survive.
78(60-80)% increased Desecrated Modifier magnitudes
<Custom Desecrated prefix>
<Lich's Desecrated prefix>
<Lich's Desecrated suffix>
<Lich's Desecrated prefix or suffix>
<List of mods>
(86-99)% increased Fire Damage
(14-23)% increased Ignite Magnitude
(25-40)% chance to build an additional Combo on Hit
(86-99)% increased Cold Damage
(14-23)% increased Freeze Buildup
Recover (4-6)% of Maximum Mana when you expend at least 10 Combo
(86-99)% increased Lightning Damage
(14-23)% increased Magnitude of Shock you inflict
Recover (6-12)% of Maximum Life when you expend at least 10 Combo
+(35-50) to Spirit
(148-178)% increased Spell Damage with Spells that cost Life
(25-35)% increased Archon Buff duration
+(12-16)% to Block chance
(25-35)% of Spell Mana Cost Converted to Life Cost
+(1-2) to maximum number of Elemental Infusions
(4-5)% increased Spell Damage per 100 maximum Mana
Archon recovery period expires (25-35)% faster
(26-36)% increased Cast Speed while on Full Mana
(40-64)% increased Magnitude of Damaging Ailments you inflict
(4-5)% increased Spell Damage per 100 Maximum Life
(30-40)% increased Cast Speed when on Low Life
(25-35)% chance for Spell Skills to fire 2 additional Projectiles
(100-160)% increased Chaos Damage
Enemies you kill have a (5-10)% chance to explode, dealing a quarter of their maximum Life as Chaos damage
(100-160)% increased Chaos Damage
Enemies you Curse have -(8-5)% to Chaos Resistance
(100-160)% increased Elemental Damage
(10-20)% increased Duration of Elemental Ailments on Enemies
(100-160)% increased Spell Physical Damage
(20-30)% chance to inflict Bleeding on Hit
+(40-60) to Spirit
(6-10)% increased Spirit Reservation Efficiency of Skills
You have Unholy Might
(28-56)% increased Magnitude of Unholy Might buffs you grant

Version history

Version Changes
0.1.0
  • Introduced to the game.

References

  1. Confirmed by viperesque on the official Path of Exile Discord. https://discord.com/channels/174993814845521922/1118165205025828884/1310390651283574815