The King in the Mists

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This page is about the endgame Ritual encounter. For the Act 1 boss, see The King in the Mists (Freythorn).
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The King in the Mists
The King in the Mists
The King in the Mists
Level(s) 78-80
Resistance(s) (Phase 1)
(Phase 2)

The King in the Mists is the endgame boss of Ritual.

Skills

Difficulty

  • Difficulty 0: (Area Level 80), unlimited respawn chances
  • Difficulty 1: +1 to Area Level of Crux of Nothingness (Area Level 81), 4 respawn chances
  • Difficulty 2: +1 to Area Level of Crux of Nothingness (Area Level 81), 3 respawn chances
  • Difficulty 3: +2 to Area Level of Crux of Nothingness (Area Level 82), 2 respawn chances
  • Difficulty 4: +2 to Area Level of Crux of Nothingness (Area Level 82), 1 respawn chance

Drops

  • BeetlebiteBeetlebite
    Velour Shoes
    Evasion: 74
    Energy Shield: 29
    Requires Level 52, 50 Dex, 50 Int(20–30)% increased Movement Speed
    (60–120)% increased Evasion and Energy Shield
    Aggravate Bleeding on Enemies when they Enter your Presence
    100% increased Thorns damage
    They crawl and chitter and swarm
    in the shadow of his presence.
  • IngenuityIngenuity
    Utility Belt
    Requires Level 5520% of Flask Recovery applied Instantly
    Has (1-3) Charm Slots
    (20-30)% increased bonuses gained from Equipped Left Ring
    (20-30)% increased bonuses gained from Equipped Right Ring
    (-20-20)% increased Charm Charges Gained
    (-10-10)% reduced Charm Charges Used
    Experiments with geomancy taught
    the Maji more than they ever expected.
  • The Burden of ShadowsThe Burden of Shadows
    Chiming Staff
    StaffRequires Level 82, 178 IntGrants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed
    Skill Mana Costs Converted to Life Costs
    Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
    Nothingness is loathe to relinquish its grip.
    Every moment is a struggle to exist.
  • PragmatismPragmatism
    Explorer Armour
    Armour: 114
    Evasion: 101
    Movement Speed: -4.0%
    Requires Level 33, 39 Str, 39 Dex(200-300)% increased Armour and Evasion
    +(10-20)% to all Elemental Resistances
    -17% to Chaos Resistance
    Charms use no Charges
    In an endless war against darkness,
    one must be ever vigilant.
  • From NothingFrom Nothing
    Diamond
    Limited to: 1
    Radius: Small
    Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorruptedThey clawed their way up from the agonising depths of nonexistence,
    breathing deep with joy the exquisite light of meaning.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Ritualistic Reliquary KeyRitualistic Reliquary KeyThey knew the truth, but had no choice
    Generations hence, perhaps, one day,
    there would be a chance
    Open a Reliquary portal by using this item at The Reliquary Vault. Can only be used once.

Additionally, the King in the Mists always drops a random Omen.

Estimated drop table before version 0.2.0
Item Difficulty 0[1] Difficulty 1[2][3] Difficulty 2[4] Difficulty 3 Difficulty 4[5]
Sample size 20 266 100 100
BeetlebiteBeetlebite
Velour Shoes
Evasion: 74
Energy Shield: 29
Requires Level 52, 50 Dex, 50 Int(20–30)% increased Movement Speed
(60–120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
100% increased Thorns damage
They crawl and chitter and swarm
in the shadow of his presence.
50~55% 53% 50% 50%
IngenuityIngenuity
Utility Belt
Requires Level 5520% of Flask Recovery applied Instantly
Has (1-3) Charm Slots
(20-30)% increased bonuses gained from Equipped Left Ring
(20-30)% increased bonuses gained from Equipped Right Ring
(-20-20)% increased Charm Charges Gained
(-10-10)% reduced Charm Charges Used
Experiments with geomancy taught
the Maji more than they ever expected.
30~35% 32% 30% 30%
The Burden of ShadowsThe Burden of Shadows
Chiming Staff
StaffRequires Level 82, 178 IntGrants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
Nothingness is loathe to relinquish its grip.
Every moment is a struggle to exist.
15% 15% 10% 8%
PragmatismPragmatism
Explorer Armour
Armour: 114
Evasion: 101
Movement Speed: -4.0%
Requires Level 33, 39 Str, 39 Dex(200-300)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
-17% to Chaos Resistance
Charms use no Charges
In an endless war against darkness,
one must be ever vigilant.
10% 8%
From NothingFrom Nothing
Diamond
Limited to: 1
Radius: Small
Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorruptedThey clawed their way up from the agonising depths of nonexistence,
breathing deep with joy the exquisite light of meaning.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
4%

Above drop rates are from player data before Version 0.2.0. Current drop rates may be different due to rebalancing of boss unique drop rates.

Estimated drop table after version 0.2.0
Item Difficulty 0 Difficulty 1 Difficulty 2 Difficulty 3 Difficulty 4[6][7]
Sample size 70
BeetlebiteBeetlebite
Velour Shoes
Evasion: 74
Energy Shield: 29
Requires Level 52, 50 Dex, 50 Int(20–30)% increased Movement Speed
(60–120)% increased Evasion and Energy Shield
Aggravate Bleeding on Enemies when they Enter your Presence
100% increased Thorns damage
They crawl and chitter and swarm
in the shadow of his presence.
55.7%
IngenuityIngenuity
Utility Belt
Requires Level 5520% of Flask Recovery applied Instantly
Has (1-3) Charm Slots
(20-30)% increased bonuses gained from Equipped Left Ring
(20-30)% increased bonuses gained from Equipped Right Ring
(-20-20)% increased Charm Charges Gained
(-10-10)% reduced Charm Charges Used
Experiments with geomancy taught
the Maji more than they ever expected.
25.7%
The Burden of ShadowsThe Burden of Shadows
Chiming Staff
StaffRequires Level 82, 178 IntGrants Skill: Level (18-19) Sigil of Power(20-30)% increased Cast Speed
Skill Mana Costs Converted to Life Costs
Skills gain 1% of Damage as Chaos Damage per 3 Life Cost
Nothingness is loathe to relinquish its grip.
Every moment is a struggle to exist.
8.5%
PragmatismPragmatism
Explorer Armour
Armour: 114
Evasion: 101
Movement Speed: -4.0%
Requires Level 33, 39 Str, 39 Dex(200-300)% increased Armour and Evasion
+(10-20)% to all Elemental Resistances
-17% to Chaos Resistance
Charms use no Charges
In an endless war against darkness,
one must be ever vigilant.
1.4%
From NothingFrom Nothing
Diamond
Limited to: 1
Radius: Small
Passives in Radius of <Keystone> can be Allocated without being connected to your treeCorruptedThey clawed their way up from the agonising depths of nonexistence,
breathing deep with joy the exquisite light of meaning.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
8.5%

Version history

Version Changes
0.2.0f
  • Pinnacle Bosses now have unlimited respawn attempts at Difficulty 0.
0.2.0
  • All Bosses that are affected by Difficulty and Simulacrum can now drop all of their specific unique items at any Difficulty, however rare uniques are even rarer at lower difficulties. This also applies to the drop chances for Reliquary keys from this content.
  • Pinnacle boss content now takes roughly half the amount of time to unlock compared to before. In addition, Pinnacle bosses have been made much easier at Difficulty 0 as well. It's our intention to allow you to face Difficulty 0 of this content much earlier in your endgame progression while still preserving the difficulty of Difficulty 4.
  • Players no longer lose experience from dying in Simulacrum, The Twisted Domain, Olroth's arena inside Logbooks, the Crux of Nothingness, or The Burning Monolith. Players also no longer gain experience from killing monsters in these areas.
  • The Life of the following Pinnacle Bosses has been adjusted: Olroth, The Origin of the Fall, Xesht, We That Are One, The King in the Mists, and The Arbiter of Ash. At difficulty 0 they now have roughly half the maximum Life as before, scaling back up to be unchanged by difficulty 4.
  • The following bosses no longer have armour penetration: Olroth, The Origin of the Fall, Xesht, We That Are One, The King in the Mists, and The Arbiter of Ash.
0.1.1c
  • Added up to five respawn attempts for the Crux of Nothingness area, based on the area difficulty. If you die before killing The King of the Mists, reviving will place you inside the boss arena and begin the fight again.
  • Respawns can only be triggered by the person who put in the Expedition Logbook, Breachstone or An Audience with the King, and everyone in your party will be respawned at the same time.
0.1.0
  • Introduced to the game.

References