Dagger

From Path of Exile 2 Wiki
(Redirected from Daggers)
Jump to navigation Jump to search
This article is about unreleased content and is not yet available in the game.

Dagger is an item class of one-handed martial melee weapons that require dexterity and intelligence to equip. Daggers inherently have a high base critical strike chance.

List of daggers

Main page: List of daggers
ItemRequired levelRequired dexterityRequired intelligenceDamageAPSCritpDPSDPSStats
Parrying DaggerParrying DaggerDagger
Physical Damage: 16-55
Critical Strike Chance: 15.00%
Attacks per Second: 1.55
Weapon Range: 1.0 metres
Requires Level 52, 66 Dex, 66 Int
52666616-551.5515.00%55.055.0

List of unique daggers

ItemRequired levelRequired dexterityRequired intelligenceDamageAPSCritpDPSeDPSDPSStats
Winter's BiteWinter's Bite
Glass Shank
Dagger
Elemental Damage: 8-18
Critical Strike Chance: 15.00%
Attacks per Second: 1.55
Weapon Range: 1.0 metres
No Physical Damage
Adds (8-10) to (15-18) Cold Damage
Freezes Enemies that are on Full Life
Nothing stabs colder than pure hatred.
1008-181.5515.00%20.220.2No Physical Damage
Adds (8-10) to (15-18) Cold Damage
Freezes Enemies that are on Full Life

List of active skill gems usable with daggers

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Shockwave TotemShockwave TotemAttack, Totem, AoE, Melee, Slam, Duration, Nova
Tier: 3
Level: (1-20)
Cost: (15-103) Mana
Requires: Any Martial WeaponRaise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground.Totem
Totem duration is 12 seconds
Limit 1 Totem
Totem gains +(0-75)% to all Elemental Resistances
Totem gains +(0-35)% to Chaos Resistance

Slam
Attack Speed: 50% of base
Attack Damage: (25-66)%
Shockwave radius is 3 metres

Jagged Ground Eruption
Attack Damage: (108-237)%

Additional Effects From 1-20% Quality:
+(0.2-4) seconds to Totem duration
Skills can be managed in the Skills Panel.
3YesNoNo
Herald of BloodHerald of BloodBuff, Attack, Persistent, AoE, Physical, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.Enemies with Blood Loss you kill explode

Additional Effects From 1-20% Quality:
Deals +(0.2-4)% of exploded enemy's Blood Loss
as unscalable Physical Attack Damage
Skills can be managed in the Skills Panel.
4YesYesNo
Herald of ThunderHerald of ThunderBuff, Attack, Persistent, AoE, Lightning, Herald, Payoff
Tier: 4
Level: (1-20)
Reservation: 30 Spirit
While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.Buff
Lightning Bolts strike the targets of your next (2–3) Attack Hits after Killing a Shocked Enemy with Attack Damage

Bolt
Attack Damage: (70–286)%
Supported Skills Cannot inflict Shock
Bolt impact radius is 1.6 metres
100% of Bolt Physical Damage
Converted to Lightning Damage

Additional Effects From 1-20% Quality:
Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack Damage
Skills can be managed in the Skills Panel.
4NoYesNo
Herald of PlagueHerald of PlagueBuff, Persistent, Chaos, Herald
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
Requires: Any Martial WeaponWhile active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.Spreads the most Damaging Poison on enemies you kill in a (1.5-1.8) metre radius
(10-29)% chance to Hinder enemies on spreading Poison to them

Additional Effects From 1-20% Quality:
(1-20)% chance to Hinder enemies on spreading Poison to them
Skills can be managed in the Skills Panel.
8NoYesNo

Version history

Version Changes
Unknown
  • Introduced to the game.