Hazard

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Hazards
Tooltip
Hazards are objects created in the world (usually by some player skill) and which are destroyed when traversed by an enemy, dealing damage and/or applying some effect to the enemy which triggered the Hazard..

Hazard is a gem tag for skills which create Hazards, objects which are destroyed for some effect when enemies move through them.

Related skills

The following skills have the Hazard gem tag:

GemTierGem requires strengthGem requires dexterityGem requires intelligence
SpearfieldSpearfieldAttack, AoE, Melee, Sustained, Duration, Hazard
Tier: 5
Level: (1-20)
Cost: (6-42) Mana
Attack Speed: 70% of base
Attack Damage: (12-49)% of base
Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.Creates 1 Spear per 0.2 metres of Radius
Spears emerge within a (4-6.9) metre length cone
Spear duration is 10 seconds
Maximum 70 active spears

Additional Effects From 1-20% Quality:
Hazards created by this Skill have (0.5-10)% chance to rearm after they are triggered
Skills can be managed in the Skills Panel.
5NoYesNo
Ice ShardsIce ShardsAttack, AoE, Ammunition, Projectile, Sustained, Cold, Hazard
Tier: 5
Level: (1-20)
Cost: (13-91) Mana
Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
50% less Freeze Buildup
Skills can be managed in the Skills Panel.
5YesYesNo

Persistent skills

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Trail of CaltropsTrail of CaltropsAttack, Buff, Persistent, AoE, Projectile, Physical, Duration, Hazard
Tier: 8
Level: (1-20)
Reservation: 30 Spirit
While active, scatters caltrops in your wake when you dodge.Trail of Caltrops
Scatters 3 caltrops when you dodge

Caltrops
Critical Hit Chance: 5.00%
Attack Damage: (35–143)%
Maims and deal Attack area damage when triggered by an Enemy. Caltrops are destroyed when triggered, and a maximum of 20 Caltrops can be active at once.
(6–159) to (9–238) base Physical Damage
Increases and reduction to Thorns Damage apply to Hit Damage with this skill
Maim on Hit
Caltrop radius is 0.5 meters
Caltrop duration is 8 seconds

Additional Effects From 1-20% Quality:
(0.25-5) to maximum number of Caltrops allowed
Skills can be managed in the Skills Panel.
8NoYesNo

Support gems

GemTierGem requires strengthGem requires dexterityGem requires intelligence
Doedre's UndoingDoedre's UndoingSupport, Lineage, Spell, AoE, Chaos, Curse, Hazard
Category: Cursed Ground
Requires Level 65
Support Requirements: +5 Int
Supports Curse Skills. Supported Curse Skills create Hazardous areas which explode when Enemies enter them, Cursing Enemies and dealing Chaos Damage based on your Intelligence.Support
Supported Skills create Cursed Ground
Enemies on the Cursed Ground from a Supported Skill are Cursed while within it
Cursed Ground created by Supported Skills counts as a Hazard
Maximum 2 areas of Cursed Ground
Cursed Ground created by Supported Skills triggers Doedre's Dark Design when Enemies enter

Doedre's Dark Design
Explodes and deal Chaos Damage based on your Intelligence when an Enemy enters the area, applying the supported Curse on Hit.
Explosion applies Supported Curse for 3 seconds on Hit
Explosion radius is equal to that of the Cursed Ground
Explosion deal base Chaos Damage equal to 200% of your Intelligence
"Let the meat show us the way. Hail the meat, praise the
meat. The meat is both debasement and divinity alike. The
meat shall lead us down the path to true enlightenment."
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
0NoNoYes
CaltropsCaltropsSupport, Attack, AoE, Projectile, Trigger, Physical, Duration, Hazard
Tier: 3
Cost & Reservation Multiplier: 120%
Support Requirements: +5 DexSupports Ranged Spear Attacks. Supported Skills create Caltrops when Projectiles they create reach the end of their flight.Support
Projectiles from Supported Skills trigger Caltrops when they reach the end of their flight

Caltrops
Attack Time: 0.00 sec
Critical Hit Chance: 5.00%
Increases and reductions to Thorns Damage apply to Hit Damage with this skill
Maim on Hit
Caltrop radius is 0.5 metres
Caltrops land within a 3 metre radius of Projectile impact
Creates 1 Caltrop
Caltrop duration is 8 seconds
Deals 60% of your Dexterity as Physical Damage on Hit
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
3NoYesNo
Rearm IRearm ISupport, Hazard
Category: Rearm
Tier: 3
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.Hazards created by Supported Skills have 20% chance to rearm after they are triggeredPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
3NoYesNo
Delayed ReactionDelayed ReactionSupport, Hazard
Category: Delayed Reaction
Tier: 4
Support Requirements: +5 DexSupports Skills which create Hazards, causing those Hazards to only be able to trigger immediately after creation or at the end of their duration. Created Hazards have significantly lowered duration, and deal more damage.Hazards created by Supported Skills cannot be triggered by enemies unless triggered immediately on creation
Hazards created by Supported Skills trigger at
the end of their duration
Hazards created by Supported Skills deal 15% more Damage
Hazards created by Supported Skills have 70% less duration
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
4NoYesNo
BrambleslamBrambleslamSupport, Attack, AoE, Melee, Slam, Physical, Hazard
Category: Brambleslam
Tier: 5
Support Requirements: +5 DexSupports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.Supported Slams create 3 Brambles

Brambles
Cooldown Time: 0.15 s
Hazardous thorns damage and Maim enemies with which they come in contact.
Attack Damage of this skill is 35% of Default Attack Damage
Increases and reductions to Thorns Damage apply to Hit Damage with this skill
Maim on Hit
80% less damage if destroyed within 0.5 seconds by something other than you
Bramble radius is 1 metre
Bramble duration is 8 seconds
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoYesNo
Rearm IIRearm IISupport, Hazard
Category: Rearm
Tier: 5
Cost & Reservation Multiplier: 110%
Support Requirements: +5 DexSupports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.Hazards created by Supported Skills have 30% chance to rearm after they are triggeredPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
5NoYesNo

Related unique items

No results found

Version history

Version Changes
0.2.0g
  • Hazards created by Rearming will no longer count towards the maximum allowance of that Hazard type.
0.2.0
  • Introduced to the game.