Meditate
MeditateSpell, Channelling
Level: (1-20)
Cooldown Time: (7.00 sec-5.10 sec)
Can Store 1 Use(s)
Cast Time: 1.00 secChannel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed.(24-100)% more Energy Shield Recharge Rate
Additional Effects From 1-20% Quality:
(0.5-10)% more Energy Shield Recharge RateSkills can be managed in the Skills Panel.

Level: (1-20)
Cooldown Time: (7.00 sec-5.10 sec)
Can Store 1 Use(s)
Cast Time: 1.00 secChannel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed.(24-100)% more Energy Shield Recharge Rate
Additional Effects From 1-20% Quality:
(0.5-10)% more Energy Shield Recharge RateSkills can be managed in the Skills Panel.
Acquisition
Drop disabled
Granted by the Invoker ascendancy notable Faith is a Choice.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyMeditate
Drop disabled
Granted by the Invoker ascendancy notable Faith is a Choice.Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gem/SkillGemAscendancyMeditate
Meditate is a channelling skill granted by the Invoker ascendancy notable Faith is a Choice. When the user begins channeling, their energy shield recharging activates. The recharged energy shield can overflow up to 1.5x the maximum energy shield.
Skill functions and interactions
Gem level progression
| Level | Cooldown | |
|---|---|---|
| 1 | 0 | 7.00 sec |
| 2 | 3 | 6.90 sec |
| 3 | 6 | 6.80 sec |
| 4 | 10 | 6.70 sec |
| 5 | 14 | 6.60 sec |
| 6 | 18 | 6.50 sec |
| 7 | 22 | 6.40 sec |
| 8 | 26 | 6.30 sec |
| 9 | 31 | 6.20 sec |
| 10 | 36 | 6.10 sec |
| 11 | 41 | 6.00 sec |
| 12 | 46 | 5.90 sec |
| 13 | 52 | 5.80 sec |
| 14 | 58 | 5.70 sec |
| 15 | 64 | 5.60 sec |
| 16 | 66 | 5.50 sec |
| 17 | 72 | 5.40 sec |
| 18 | 78 | 5.30 sec |
| 19 | 84 | 5.20 sec |
| 20 | 90 | 5.10 sec |
Recommended support gems
The following support gems are recommendations by GGG as listed in-game, and do not necessarily reflect optimal combinations or the views of the wiki.
| Gem tier |
Support gems | ||
|---|---|---|---|
| I | Category: Steadfast Tier: 1 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.You have 50% more Stun Threshold while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
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| II | Category: Second Wind Tier: 2 Cost & Reservation Multiplier: 150%Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.Supported Skills have 50% less Cooldown Recovery Rate Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
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| III | Category: Cooldown Recovery Tier: 3 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 25% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Category: Steadfast Tier: 3 Cost & Reservation Multiplier: 110%Support Requirements: +5 StrSupports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.You have 100% more Ailment Threshold while Channelling Supported Skills You have 50% more Stun Threshold while Channelling Supported SkillsPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
| IV | Category: Cooldown Recovery Tier: 4 Cost & Reservation Multiplier: 130%Support Requirements: +5 DexSupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Supported Skills have 30% increased cooldown recovery ratePlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
Category: Second Wind Tier: 4 Cost & Reservation Multiplier: 150%Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills, or modify the skills of minions.Supported Skills have 40% less Cooldown Recovery Rate Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. | |
| V | Category: Second Wind Tier: 5 Cost & Reservation Multiplier: 150%Support Requirements: +5 DexSupports skills with cooldowns, giving them extra uses of that cooldown and causing them to recover your Life when a cooldown is consumed. Cannot support instant or triggered skills, or modify the skills of minions.Supported Skills have 40% less Cooldown Recovery Rate When a Supported Skill consumes a cooldown use, recover 2% of maximum Life per second of cooldown Supported Skills have twice as many Cooldown UsesPlace into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill. |
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Version history
| Version | Changes |
|---|---|
| 0.3.0 |
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| 0.2.0 |
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| 0.1.0 |
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